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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6071430" data-attributes="member: 79141"><p><strong>Session 59a - A self-imposed hurdle</strong></p><p></p><p>In our first game following a month-long hiatus, we picked up right where we left off, with the unit in negotiations with a group of merfolk who had helped them fight off Obscurati ships and debating how to deal with the captive privateers and their vessels.</p><p></p><p>This turned into a round-the-houses debate which took the group well over an hour to resolve!</p><p></p><p>They couldn't agree that the attack was certainly Obscurati in origin, although the fact that it was clearly directed at them, and aimed to destroy (rather than capture) their vessel suggested that it might be.</p><p></p><p>They were concerned that arriving in Beaumont on <em>any </em>of the ships now in their possession would arouse suspicions and enable the Ob to work out what they were up to.</p><p></p><p>There was some talk of setting sail for Slate and commissioning a fourth vessel, but that was dismissed. If the Ob had been able to track them before (despite their caution), they might be able to do so again.</p><p></p><p>The merfolk offered to help man the privateer ships, or at least stand guard while the original crews did so. But the party couldn't decide which ship to take.</p><p></p><p>They talked of scuppering one of the vessels off the coast of Danor and claiming to have been washed ashore. This idea was wholeheartedly embraced for at least ten minutes before being dismissed as much too high-profile.</p><p></p><p>Watching as the eyes of at least one player glazed over, I tried to speed things up and offered the advice of the captain of the <em>Khalundurrin</em> (who was not involved in any sensitive discussions but was aware of the secret nature of the mission and could guess that it had been compromised). He was confident that he could lose any pursuit by heading in to a treacherous area of the archipelago, far from any major shipping lanes. The party could then row ashore if need be.</p><p></p><p>All they would need to board the train were travel documents that showed they had arrived in Danor legitimately - with an official customs stamp. So they decided to follow the Captain's suggestion, but to use <em>phantom steed </em>to gallop ashore at night from some considerable distance. (Quite a cool solution to this by now very tedious issue.)</p><p></p><p>Then the party would hole up somewhere on the outskirts of Beaumont, while Leon, their Danoran tiefling warlock - whose streetwise and bluff skills are very impressive - obtained the necessary embellishments to their documentation. <em>Et voila!</em> (As they say in Danor...) The journey could proceed as planned.</p><p></p><p>Leon aced his streetwise to find out where to obtain the customs stamp, but screwed up his bluff. So he got Uru to steal the stamp. (At level 8, Uru's stealth skill is a staggering 22, giving him a passive score of 32 - enough to get past even the active checks of almost every NPC. This is without any item bonuses too!)</p><p></p><p>And thus we were back on track, just an hour-and-a-half into the session...</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6071430, member: 79141"] [b]Session 59a - A self-imposed hurdle[/b] In our first game following a month-long hiatus, we picked up right where we left off, with the unit in negotiations with a group of merfolk who had helped them fight off Obscurati ships and debating how to deal with the captive privateers and their vessels. This turned into a round-the-houses debate which took the group well over an hour to resolve! They couldn't agree that the attack was certainly Obscurati in origin, although the fact that it was clearly directed at them, and aimed to destroy (rather than capture) their vessel suggested that it might be. They were concerned that arriving in Beaumont on [I]any [/I]of the ships now in their possession would arouse suspicions and enable the Ob to work out what they were up to. There was some talk of setting sail for Slate and commissioning a fourth vessel, but that was dismissed. If the Ob had been able to track them before (despite their caution), they might be able to do so again. The merfolk offered to help man the privateer ships, or at least stand guard while the original crews did so. But the party couldn't decide which ship to take. They talked of scuppering one of the vessels off the coast of Danor and claiming to have been washed ashore. This idea was wholeheartedly embraced for at least ten minutes before being dismissed as much too high-profile. Watching as the eyes of at least one player glazed over, I tried to speed things up and offered the advice of the captain of the [I]Khalundurrin[/I] (who was not involved in any sensitive discussions but was aware of the secret nature of the mission and could guess that it had been compromised). He was confident that he could lose any pursuit by heading in to a treacherous area of the archipelago, far from any major shipping lanes. The party could then row ashore if need be. All they would need to board the train were travel documents that showed they had arrived in Danor legitimately - with an official customs stamp. So they decided to follow the Captain's suggestion, but to use [I]phantom steed [/I]to gallop ashore at night from some considerable distance. (Quite a cool solution to this by now very tedious issue.) Then the party would hole up somewhere on the outskirts of Beaumont, while Leon, their Danoran tiefling warlock - whose streetwise and bluff skills are very impressive - obtained the necessary embellishments to their documentation. [I]Et voila![/I] (As they say in Danor...) The journey could proceed as planned. Leon aced his streetwise to find out where to obtain the customs stamp, but screwed up his bluff. So he got Uru to steal the stamp. (At level 8, Uru's stealth skill is a staggering 22, giving him a passive score of 32 - enough to get past even the active checks of almost every NPC. This is without any item bonuses too!) And thus we were back on track, just an hour-and-a-half into the session... [/QUOTE]
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