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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6109113" data-attributes="member: 79141"><p><strong>The temptation of Uru Scathaig Ciotog</strong></p><p></p><p>This is the email I sent to Uru's player:</p><p></p><p><em>Some time after you enter the clergy vault, Uru hears the Voice of the Island whisper:</em></p><p><em></em></p><p><em>"The fey mortal shows courage. Ashima-Shimtu offers him power: A heart will beat in his clockwork toys! He need only vow to serve her in the world beyond and the fire of life will be bestowed upon him. What will his answer be, she wonders?"</em></p><p><em></em></p><p><em>However much you try, you can't engage the voice in any kind of conversation (to negotiate, ask for clarification of terms, or try to identify her). You somehow know that all you need to do is wordlessly accept or decline - a mental nod or shake of the head will suffice.</em></p><p><em></em></p><p><em></em><strong>I half-expected that Uru's player might say yes, and indeed he did. Uru isn't afraid of a demon! </strong></p><p><strong></strong> </p><p><em>"Ashima-Shimtu is pleased. The brave little darkling will find a stoppered bottle hidden in the Vault. He will be as a flame to the moth-spirits of the Hill."</em></p><p><em></em></p><p><em></em>This referred to a bottled quasit, a servant of Ashima-Shimtu that will try to corrupt him further. In particular it will teach him a ritual that will allow him to cause the fungus in his garden to bloom and enable him to cross over into the Bleak Gate. My plan is that Uru will discover the facility in Cauldron Hill for himself, but will not be able to find his way back there later. This is all part of his personal story-arch, and would have happened anyway. Ashima-Shimtu is a rainmaker!</p><p></p><p>His short-term bonus is that his clockwork toy, Little Jack, gains resistance to fire. It will explode if he talks about his deal.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6109113, member: 79141"] [b]The temptation of Uru Scathaig Ciotog[/b] This is the email I sent to Uru's player: [I]Some time after you enter the clergy vault, Uru hears the Voice of the Island whisper: "The fey mortal shows courage. Ashima-Shimtu offers him power: A heart will beat in his clockwork toys! He need only vow to serve her in the world beyond and the fire of life will be bestowed upon him. What will his answer be, she wonders?" However much you try, you can't engage the voice in any kind of conversation (to negotiate, ask for clarification of terms, or try to identify her). You somehow know that all you need to do is wordlessly accept or decline - a mental nod or shake of the head will suffice. [/I][B]I half-expected that Uru's player might say yes, and indeed he did. Uru isn't afraid of a demon! [/B] [I]"Ashima-Shimtu is pleased. The brave little darkling will find a stoppered bottle hidden in the Vault. He will be as a flame to the moth-spirits of the Hill." [/I]This referred to a bottled quasit, a servant of Ashima-Shimtu that will try to corrupt him further. In particular it will teach him a ritual that will allow him to cause the fungus in his garden to bloom and enable him to cross over into the Bleak Gate. My plan is that Uru will discover the facility in Cauldron Hill for himself, but will not be able to find his way back there later. This is all part of his personal story-arch, and would have happened anyway. Ashima-Shimtu is a rainmaker! His short-term bonus is that his clockwork toy, Little Jack, gains resistance to fire. It will explode if he talks about his deal. [/QUOTE]
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