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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 6121646" data-attributes="member: 79141"><p><strong>Session 70 - Unit B</strong></p><p></p><p>This week, as Matunaaga's player was absent, we decided to switch back to Flint and find out what Unit B was up to. He also plays the leader of that group, so I sequestered him, and had the events play out as an unintended side-quest. Short on ideas, I duly purloined some interesting material from Obsidian portal - a promising campaign that appears to have stalled, as so many do. <a href="http://www.obsidianportal.com/campaign/solstice/adventure-log/solstice-i-session-1" target="_blank">http://www.obsidianportal.com/campaign/solstice/adventure-log/solstice-i-session-1</a></p><p></p><p>I wanted to add some depth to the campaign world and have a few references to subsequent events, but mostly I wanted give the two newcomers (Ffenwig and Doctor Will Stanhope whose players had been absent during Unit B's first outing) a chance to roadtest their characters. So plenty of combat after some initial roleplaying.</p><p></p><p></p><ul> <li data-xf-list-type="ul">RHC Flint Unit B had returned to the city to get back-up, having discovered that the 'lizardmen' abroad in the Cloudwood were armed, armoured and fire-breathing!</li> <li data-xf-list-type="ul">Captain Theren expedited the paperwork necessary for the elven brothers' bugbear companion Ffenwig to join the RHC.</li> <li data-xf-list-type="ul">The team's fifth member - Professor Ludo Marcione - had not reported in for duty for several weeks. As a result, Dima had taken the decision to draft in a replacement: Doctor Willem Stanmore, whose knowledge of arcana and modern technology was exceeded only by the missing Professor.</li> <li data-xf-list-type="ul">The group met for the first time, and Niniel proposed she take them all on a night out in Bosum Strand. Everyone was up for it except Sevitar, who disappeared as they left the HQ.</li> <li data-xf-list-type="ul">The following day, with Captain Theren busy in a debriefing with Stover Delft and Dima, the rest were sent to observe a potential flashpoint of civil disobedience, under strict instructions not to get involved, but to familiarise themselves with the sociopolitical tensions in the city.</li> <li data-xf-list-type="ul">A wealthy factory owner in Parity Lake, tired of ongoing industrial disputes, had signed a contract with Pemberton Industries for several of their latest model of 'gearmen', and the Dockers movement was protesting and planning to prevent their entrance to the factory.</li> <li data-xf-list-type="ul">The unit watched on as a mounted military unit sallied through the opening factory gates and rode down the protestors from one side, while the clunking gearmen simply trudged over them from the other. Niniel was angry at what she saw but determined not to disobey orders.</li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"> चमकीला पक्षति (who will be referred to as 'Bra<span style="font-size: 10px">jham from now on)</span> was distracted by the arri<span style="font-size: 10px">va<span style="font-size: 10px">l of a security officer holding <span style="font-size: 10px">a struggling street urchin. This urchin, named Rand Mouser, had come down to where <span style="font-size: 10px">he kn<span style="font-size: 10px">ew <span style="font-size: 10px">he would find <span style="font-size: 10px">officers of the law to report a disturbance: the B<span style="font-size: 10px">rickbo<span style="font-size: 10px">ys, he said<span style="font-size: 10px">, were digging up the grave of his friend.</span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px">Eager for something to do other than s<span style="font-size: 10px">pectate, Bra<span style="font-size: 10px">jham <span style="font-size: 10px">deciced that the unit should deal with this matter and they followed Rand t<span style="font-size: 10px">o the<span style="font-size: 10px"> Nettles, at the edge of a great scrapyard, where they <span style="font-size: 10px">found a gang of halfling youths busily <span style="font-size: 10px">pulling apart a disinterred gearman (one of the older<span style="font-size: 10px">, more unre<span style="font-size: 10px">liable models<span style="font-size: 10px">).</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px">A tearful <span style="font-size: 10px">Rand apologised, but knew no-one would come to help if he had told them his 'friend' was a gearman. <br /> </span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px">The brickboy<span style="font-size: 10px">s were ar<span style="font-size: 10px">rogant and told the lawmen to back off. To everyone's su<span style="font-size: 10px">rp<span style="font-size: 10px">rise they were backed up by a dis<span style="font-size: 10px">emb<span style="font-size: 10px">odied <span style="font-size: 10px">v</span>oice, eman<span style="font-size: 10px">ating from a strangulated copse of trees clinging to life on the edge of the midden. <span style="font-size: 10px">It urged them to rid the hill<span style="font-size: 10px"> o<span style="font-size: 10px">f the '<span style="font-size: 10px">dirty ugles'; "<span style="font-size: 10px">fight them," it said, "the spirits of the forest are with you".</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px">Thus <span style="font-size: 10px">e</span>mbolden<span style="font-size: 10px">ed, <span style="font-size: 10px">one of the brickboys chucked a molotov coc<span style="font-size: 10px">ktail at the unit and a fight ensued. Rand fled.<br /> </span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul"><span style="font-family: 'Tahoma'"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px"><span style="font-size: 10px">It turned out the voice belonged to a grig nam<span style="font-size: 10px">ed <span style="font-size: 10px">P'Sheehah</span></span> - a creature of the Dreaming<span style="font-size: 10px">, vehemently hostile to modenity.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li> <li data-xf-list-type="ul">The grig placed a charm on Doctor Will Stanhope and sent him prancing helplessly around the clearing.</li> <li data-xf-list-type="ul">The Brickboys, meanwhile, proved to be more agile than dangerous, and used their strength in numbers to distract the officers and steal their equipment: Ffenwig's pistol; Will's ritual book; Brajham's parrot (sorry, firebird). When the unit dropped them, they simply sprang back up a few moments later. Sevitar growled with frustration as his fourth felled opponent jumped up and ran.</li> <li data-xf-list-type="ul">On a signal the halflings hightailed it, leaving the unit to deal with the mindbending enchantments of P'Sheehah.</li> <li data-xf-list-type="ul">Growing frustrated with this creature, Brajham summoned all the firey power at his disposal and immolated her. (So much for his love of beauty.) As she died she whispered a strange apology for failing 'Ekossigan'.</li> <li data-xf-list-type="ul">They chased after the brickboys, their trail taking them through a rusted iron gate that led to the sewers. But the unit saw only rats disappearing through the bars. Doctor Stanhope surmised that these halfling boys must be wererats.</li> <li data-xf-list-type="ul">Brajham had a telepathic link to his fireparrot, which meant he could hear all it heard. The brickboys were making for the lair of one 'King Clockwork' who would pay them handsomely for the gearman parts they had found.</li> <li data-xf-list-type="ul">The unit took a wrong turn and stumbled upon an otyugh. Sheer fear empowered their blows and they were able to fell the predator and escape as a second, and then a third, emerged from the detritus.</li> <li data-xf-list-type="ul">A length, they caught up with the brickboys, who had been joined some adult halfling wererats wielding pistols and a rifle (which took two of them to operate).</li> <li data-xf-list-type="ul">A scrappy fight ensued, which was begining to the unit's way in any case, when a pair of chokers peeled themselves off the ceiling and throttled the last remaining wererats.</li> <li data-xf-list-type="ul">The unit grabbed their belongings off a dead brickboy and headed back to the surface.</li> </ul><p></p><p>Whether Unit B will follow any of this up remains to be seen. My players are very bad for chasing down threads and rumours. But that's okay, as I have no idea who King Clockwork is, or what Rand Mouser's interest in the half-buried gearman could have been.</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 6121646, member: 79141"] [b]Session 70 - Unit B[/b] This week, as Matunaaga's player was absent, we decided to switch back to Flint and find out what Unit B was up to. He also plays the leader of that group, so I sequestered him, and had the events play out as an unintended side-quest. Short on ideas, I duly purloined some interesting material from Obsidian portal - a promising campaign that appears to have stalled, as so many do. [URL]http://www.obsidianportal.com/campaign/solstice/adventure-log/solstice-i-session-1[/URL] I wanted to add some depth to the campaign world and have a few references to subsequent events, but mostly I wanted give the two newcomers (Ffenwig and Doctor Will Stanhope whose players had been absent during Unit B's first outing) a chance to roadtest their characters. So plenty of combat after some initial roleplaying. [LIST] [*]RHC Flint Unit B had returned to the city to get back-up, having discovered that the 'lizardmen' abroad in the Cloudwood were armed, armoured and fire-breathing! [*]Captain Theren expedited the paperwork necessary for the elven brothers' bugbear companion Ffenwig to join the RHC. [*]The team's fifth member - Professor Ludo Marcione - had not reported in for duty for several weeks. As a result, Dima had taken the decision to draft in a replacement: Doctor Willem Stanmore, whose knowledge of arcana and modern technology was exceeded only by the missing Professor. [*]The group met for the first time, and Niniel proposed she take them all on a night out in Bosum Strand. Everyone was up for it except Sevitar, who disappeared as they left the HQ. [*]The following day, with Captain Theren busy in a debriefing with Stover Delft and Dima, the rest were sent to observe a potential flashpoint of civil disobedience, under strict instructions not to get involved, but to familiarise themselves with the sociopolitical tensions in the city. [*]A wealthy factory owner in Parity Lake, tired of ongoing industrial disputes, had signed a contract with Pemberton Industries for several of their latest model of 'gearmen', and the Dockers movement was protesting and planning to prevent their entrance to the factory. [*]The unit watched on as a mounted military unit sallied through the opening factory gates and rode down the protestors from one side, while the clunking gearmen simply trudged over them from the other. Niniel was angry at what she saw but determined not to disobey orders. [*][FONT=Tahoma][SIZE=2] चमकीला पक्षति (who will be referred to as 'Bra[SIZE=2]jham from now on)[/SIZE] was distracted by the arri[SIZE=2]va[SIZE=2]l of a security officer holding [SIZE=2]a struggling street urchin. This urchin, named Rand Mouser, had come down to where [SIZE=2]he kn[SIZE=2]ew [SIZE=2]he would find [SIZE=2]officers of the law to report a disturbance: the B[SIZE=2]rickbo[SIZE=2]ys, he said[SIZE=2], were digging up the grave of his friend.[/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*][FONT=Tahoma][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2]Eager for something to do other than s[SIZE=2]pectate, Bra[SIZE=2]jham [SIZE=2]deciced that the unit should deal with this matter and they followed Rand t[SIZE=2]o the[SIZE=2] Nettles, at the edge of a great scrapyard, where they [SIZE=2]found a gang of halfling youths busily [SIZE=2]pulling apart a disinterred gearman (one of the older[SIZE=2], more unre[SIZE=2]liable models[SIZE=2]).[/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*][FONT=Tahoma][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2]A tearful [SIZE=2]Rand apologised, but knew no-one would come to help if he had told them his 'friend' was a gearman. [/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*][FONT=Tahoma][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2]The brickboy[SIZE=2]s were ar[SIZE=2]rogant and told the lawmen to back off. To everyone's su[SIZE=2]rp[SIZE=2]rise they were backed up by a dis[SIZE=2]emb[SIZE=2]odied [SIZE=2]v[/SIZE]oice, eman[SIZE=2]ating from a strangulated copse of trees clinging to life on the edge of the midden. [SIZE=2]It urged them to rid the hill[SIZE=2] o[SIZE=2]f the '[SIZE=2]dirty ugles'; "[SIZE=2]fight them," it said, "the spirits of the forest are with you".[/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*][FONT=Tahoma][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2]Thus [SIZE=2]e[/SIZE]mbolden[SIZE=2]ed, [SIZE=2]one of the brickboys chucked a molotov coc[SIZE=2]ktail at the unit and a fight ensued. Rand fled. [/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*][FONT=Tahoma][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2][SIZE=2]It turned out the voice belonged to a grig nam[SIZE=2]ed [SIZE=2]P'Sheehah[/SIZE][/SIZE] - a creature of the Dreaming[SIZE=2], vehemently hostile to modenity.[/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/SIZE][/FONT] [*]The grig placed a charm on Doctor Will Stanhope and sent him prancing helplessly around the clearing. [*]The Brickboys, meanwhile, proved to be more agile than dangerous, and used their strength in numbers to distract the officers and steal their equipment: Ffenwig's pistol; Will's ritual book; Brajham's parrot (sorry, firebird). When the unit dropped them, they simply sprang back up a few moments later. Sevitar growled with frustration as his fourth felled opponent jumped up and ran. [*]On a signal the halflings hightailed it, leaving the unit to deal with the mindbending enchantments of P'Sheehah. [*]Growing frustrated with this creature, Brajham summoned all the firey power at his disposal and immolated her. (So much for his love of beauty.) As she died she whispered a strange apology for failing 'Ekossigan'. [*]They chased after the brickboys, their trail taking them through a rusted iron gate that led to the sewers. But the unit saw only rats disappearing through the bars. Doctor Stanhope surmised that these halfling boys must be wererats. [*]Brajham had a telepathic link to his fireparrot, which meant he could hear all it heard. The brickboys were making for the lair of one 'King Clockwork' who would pay them handsomely for the gearman parts they had found. [*]The unit took a wrong turn and stumbled upon an otyugh. Sheer fear empowered their blows and they were able to fell the predator and escape as a second, and then a third, emerged from the detritus. [*]A length, they caught up with the brickboys, who had been joined some adult halfling wererats wielding pistols and a rifle (which took two of them to operate). [*]A scrappy fight ensued, which was begining to the unit's way in any case, when a pair of chokers peeled themselves off the ceiling and throttled the last remaining wererats. [*]The unit grabbed their belongings off a dead brickboy and headed back to the surface. [/LIST] Whether Unit B will follow any of this up remains to be seen. My players are very bad for chasing down threads and rumours. But that's okay, as I have no idea who King Clockwork is, or what Rand Mouser's interest in the half-buried gearman could have been. [/QUOTE]
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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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