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[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
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<blockquote data-quote="gideonpepys" data-source="post: 7296963" data-attributes="member: 79141"><p><strong>Session 34, Part Two - A Brace of Memory Dragons</strong></p><p></p><p>And so it was that huge, excitable crowds were on hand to witness what Glaucia would go on to describe as “a helpful reinforcement of state narratives”. Many of the onlookers were merely curious but some were real unit fans. Many children were dressed in costume as their favourite character, and Rumdoom was introduced to a cadre of orc warriors, some of whom had been present at the Summer Palace when he survived unscathed the blast of a bomb that had almost killed both the Bruse and Korrigan (and had killed half a dozen bystanders, including Gupta). These orcs were huge fans, and Rumdoom shared with them some of the basic tenets of Rumschatology.</p><p></p><p>It took a great deal of effort to control these crowds when the first memory event began:</p><p></p><p><em>In the streets of Seobriga, Kasvarina is running for a building, followed by Sor Daeron, the matriarch Latika, and a handful of horribly burnt eladrin soldiers. Kasvarina hears the beating of wings and looks up, the whites of her eyes reflecting firelight from the city burning around her. She whispers, “Not again.”</em></p><p><em></em></p><p><em>Landing on a perch atop an elaborately-spired building, a dragon the color of day-old blood, with a body larger than an elephants, holds Kasvarina’s daughter Launga pinned to the roof with a foreclaw.</em></p><p><em></em></p><p><em>“Please no!” Kasvarina shouts. “Just ask, and I’ll give you anything you want.”</em></p><p><em></em></p><p><em>The dragon rears and huffs a flaming laugh. Then a hand formed from salt crystals grasps her by the back of her neck, and a blade pokes her back. Sor Daeron and Latika have revealed their betrayal, and Sor explains that they know. It took them a century to find out,, but now they know. And so it wasn’t just enough to kill Kasvarina. They had to make her lose all she cared for.</em></p><p><em></em></p><p><em>Kasvarina breaks away from Sor and despite taking a dagger to her kidney she tries to teleport up to her daughter. Her spell finishes but nothing happens, because the streets have been paved with gold, blocking her teleportation.</em></p><p><em></em></p><p><em>Latika waves to the dragon Rilego, who draws a deep breath. Kasvarina screams and runs for the entrance to the building the dragon’s perched on, and Latika orders Sor after her. Kasvarina just manages to get inside when the entire building shakes and radiative heat cracks bricks and sets the air ashimmer. Though she knows her daughter is already dead, Kasvarina runs for the stairs to the roof. She gets halfway up when Sor blocks her path with a wall of force.</em></p><p><em></em></p><p><em>The two duel with sword and spells for nearly a minute, but Kasvarina pulls loose, burning debris onto him with godfire. She casts a flight spell, but when she clears the skylight, the entire roof is aflame, and the structure is compromised. Protected from the heat by magic she runs and finds her daughter Launga’s corpse. When she picks her up, her face is blackened on one half, nearly pristine on the other.</em></p><p><em></em></p><p><em>In the street below, Rilego has landed and Latika is climbing aboard his back. She and Kasvarina lock eyes. Still holding her dead daughter, Kasvarina starts to cast, but she does not aim at Latika or the dragon. Rather, she fires a lightning blade directly down into the building to finish off Sor Daeron, and the energy is enough to shatter wooden supports. The whole burning structure implodes beneath her, and she remains hovering in the air, implacable.</em></p><p></p><p>(Kasvarina assumed Sor Daeron died in the building collapse. But the unit witnessed the scene from another perspective, and spotted Sor Daeron stumbling out of the door just as the building collapsed, then fleeing through the dust and smoke.)<em></em></p><p><em></em></p><p><em>Rilego takes to the air and strafes with claws while Latika tries to strip away Kasvarina’s flight with dispel magic. Kasvarina survives, watches them turn for another pass, and casts unrelenting geas, miraculously managing to affect Rilego. She says, “Drop her and let her burn, then fly away.”</em></p><p><em></em></p><p><em>Latika falls into the burning rubble and Kasvarina finishes her off.</em></p><p></p><p>She would returned days later to track down Rilego and slay him as well. This incredible encounter was played out just moments after the first memory event finished and was received with rapture by the ecstatic crowds. The unit and Glacuia’s executors worked tirelessly to keep them out of harm’s way, and Leon found that he could adjust the details of each event, certainly at the very fringes, using his dream-weaving powers, so that bystanders were not crushed by falling debris or struck by stray lightning bolts.</p><p></p><p>In public, Kasvarina took the memories of her daughter’s death stoically. Later, when she and Leon were alone, she broke down and wept. She could understand what she might have done to make Latika and Sor hate her so much. Leon comforted her as best he could, and said that his past self had also done things he had been forced to confront. He was a wanted man, and a hate figure in parts of Risur. Kasvarina took his hand and thanked him for everything he had said and done.</p><p></p><p>But this exchange took place later on – in the meantime Uriel was drawn towards the harbour and thence out to sea. A whole flotilla of ships accompanied their commandeered schooner to a spot about a mile offshore, where an enormous storm blew up out of nowhere, heralding the arrival of Widoreva, an ancient blue dragon and the last tyrant of Seobriga.</p><p></p><p><em>Uriel, transformed into the armoured knight, Jannick, flew up to meet her on the back of a pegasus. After an initial skirmish, the pegasus was torn apart as Jannick leapt upon the dragon and sunk his sword between her shoulder blades. With a horrifying screech the dragon plunged into the sea, which she then electrified, only to emerge without her unwanted passenger and sail away. Jannick was left behind, unconscious and drowning.</em></p><p></p><p>The crowds were hugely disappointed by this. And it was all that Korrigan and Rumdoom could do to get to Uriel out of the water and stop him from dying too. But when he did awake, though exhausted and groggy, he found that he could recall much of Jannick’s skill in battle, and his particular knack for slaying monsters! He also knew that Jannick had reincarnated back on shore – a few miles to the west of Seobriga, in pitch darkness. Oddly, he found that he was still clutching a handful of pegasus mane, which gave him an new idea about how to interact with these memories.</p><p></p><p>They travelled to this place, but left the crowds behind them. Close to a small fishing village they found a series of burial mounds. It would appear that Jannick had reincarnated inside one of them. They gained access to the tomb within the mound and a memory event transpired in which the frightened ‘newborn’ deva used a necklace of bones from and a strange metal rod – both looted from a recumbent corpse – to ward off the angry spirits that tried to assail him. The event led him out of the tomb and into the village, where he was accosted by hostile and superstitious villagers, orcs whom he slew with the strange necromantic rod. The rod dissipated when he did so, but as the memory event faded, Uriel struggled to keep hold of the necklace. To his surprise, he succeeded and when he studied the item, he found it was a ward against the undead. This led him to excitedly suggest that they return to several other events and see if he could claim other items he had once owned.</p><p></p><p>Once they had smoothed over the disturbance this event had caused to the modern-day denizens of the village, they followed Uriel’s memories – or rather those of this latest incarnation, who had called himself Gjurd. He had returned to the tombs and learned more about the art of necromancy, and gone on to live a difficult life, harried by the superstitious inhabitants of Ber. But a ‘chance encounter’ with a wizard by the name of Vicemi Terio offered Gjurd an escape. By this point in time, Vicemi was already cadaverous, afflicted by a wasting disease (his ostensible reason for tracking down Gjurd, to see if necromancy could offer a cure, which it could not). But he soon offered Gjurd the chance to come with him to Danor, where his talents would be appreciated, not viewed as witchcraft. A final memory event saw them boarding a ship and setting sail.</p><p></p><p><strong>End of Session</strong></p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7296963, member: 79141"] [b]Session 34, Part Two - A Brace of Memory Dragons[/b] And so it was that huge, excitable crowds were on hand to witness what Glaucia would go on to describe as “a helpful reinforcement of state narratives”. Many of the onlookers were merely curious but some were real unit fans. Many children were dressed in costume as their favourite character, and Rumdoom was introduced to a cadre of orc warriors, some of whom had been present at the Summer Palace when he survived unscathed the blast of a bomb that had almost killed both the Bruse and Korrigan (and had killed half a dozen bystanders, including Gupta). These orcs were huge fans, and Rumdoom shared with them some of the basic tenets of Rumschatology. It took a great deal of effort to control these crowds when the first memory event began: [I]In the streets of Seobriga, Kasvarina is running for a building, followed by Sor Daeron, the matriarch Latika, and a handful of horribly burnt eladrin soldiers. Kasvarina hears the beating of wings and looks up, the whites of her eyes reflecting firelight from the city burning around her. She whispers, “Not again.” Landing on a perch atop an elaborately-spired building, a dragon the color of day-old blood, with a body larger than an elephants, holds Kasvarina’s daughter Launga pinned to the roof with a foreclaw. “Please no!” Kasvarina shouts. “Just ask, and I’ll give you anything you want.” The dragon rears and huffs a flaming laugh. Then a hand formed from salt crystals grasps her by the back of her neck, and a blade pokes her back. Sor Daeron and Latika have revealed their betrayal, and Sor explains that they know. It took them a century to find out,, but now they know. And so it wasn’t just enough to kill Kasvarina. They had to make her lose all she cared for. Kasvarina breaks away from Sor and despite taking a dagger to her kidney she tries to teleport up to her daughter. Her spell finishes but nothing happens, because the streets have been paved with gold, blocking her teleportation. Latika waves to the dragon Rilego, who draws a deep breath. Kasvarina screams and runs for the entrance to the building the dragon’s perched on, and Latika orders Sor after her. Kasvarina just manages to get inside when the entire building shakes and radiative heat cracks bricks and sets the air ashimmer. Though she knows her daughter is already dead, Kasvarina runs for the stairs to the roof. She gets halfway up when Sor blocks her path with a wall of force. The two duel with sword and spells for nearly a minute, but Kasvarina pulls loose, burning debris onto him with godfire. She casts a flight spell, but when she clears the skylight, the entire roof is aflame, and the structure is compromised. Protected from the heat by magic she runs and finds her daughter Launga’s corpse. When she picks her up, her face is blackened on one half, nearly pristine on the other. In the street below, Rilego has landed and Latika is climbing aboard his back. She and Kasvarina lock eyes. Still holding her dead daughter, Kasvarina starts to cast, but she does not aim at Latika or the dragon. Rather, she fires a lightning blade directly down into the building to finish off Sor Daeron, and the energy is enough to shatter wooden supports. The whole burning structure implodes beneath her, and she remains hovering in the air, implacable.[/I] (Kasvarina assumed Sor Daeron died in the building collapse. But the unit witnessed the scene from another perspective, and spotted Sor Daeron stumbling out of the door just as the building collapsed, then fleeing through the dust and smoke.)[I] Rilego takes to the air and strafes with claws while Latika tries to strip away Kasvarina’s flight with dispel magic. Kasvarina survives, watches them turn for another pass, and casts unrelenting geas, miraculously managing to affect Rilego. She says, “Drop her and let her burn, then fly away.” Latika falls into the burning rubble and Kasvarina finishes her off.[/I] She would returned days later to track down Rilego and slay him as well. This incredible encounter was played out just moments after the first memory event finished and was received with rapture by the ecstatic crowds. The unit and Glacuia’s executors worked tirelessly to keep them out of harm’s way, and Leon found that he could adjust the details of each event, certainly at the very fringes, using his dream-weaving powers, so that bystanders were not crushed by falling debris or struck by stray lightning bolts. In public, Kasvarina took the memories of her daughter’s death stoically. Later, when she and Leon were alone, she broke down and wept. She could understand what she might have done to make Latika and Sor hate her so much. Leon comforted her as best he could, and said that his past self had also done things he had been forced to confront. He was a wanted man, and a hate figure in parts of Risur. Kasvarina took his hand and thanked him for everything he had said and done. But this exchange took place later on – in the meantime Uriel was drawn towards the harbour and thence out to sea. A whole flotilla of ships accompanied their commandeered schooner to a spot about a mile offshore, where an enormous storm blew up out of nowhere, heralding the arrival of Widoreva, an ancient blue dragon and the last tyrant of Seobriga. [I]Uriel, transformed into the armoured knight, Jannick, flew up to meet her on the back of a pegasus. After an initial skirmish, the pegasus was torn apart as Jannick leapt upon the dragon and sunk his sword between her shoulder blades. With a horrifying screech the dragon plunged into the sea, which she then electrified, only to emerge without her unwanted passenger and sail away. Jannick was left behind, unconscious and drowning.[/I] The crowds were hugely disappointed by this. And it was all that Korrigan and Rumdoom could do to get to Uriel out of the water and stop him from dying too. But when he did awake, though exhausted and groggy, he found that he could recall much of Jannick’s skill in battle, and his particular knack for slaying monsters! He also knew that Jannick had reincarnated back on shore – a few miles to the west of Seobriga, in pitch darkness. Oddly, he found that he was still clutching a handful of pegasus mane, which gave him an new idea about how to interact with these memories. They travelled to this place, but left the crowds behind them. Close to a small fishing village they found a series of burial mounds. It would appear that Jannick had reincarnated inside one of them. They gained access to the tomb within the mound and a memory event transpired in which the frightened ‘newborn’ deva used a necklace of bones from and a strange metal rod – both looted from a recumbent corpse – to ward off the angry spirits that tried to assail him. The event led him out of the tomb and into the village, where he was accosted by hostile and superstitious villagers, orcs whom he slew with the strange necromantic rod. The rod dissipated when he did so, but as the memory event faded, Uriel struggled to keep hold of the necklace. To his surprise, he succeeded and when he studied the item, he found it was a ward against the undead. This led him to excitedly suggest that they return to several other events and see if he could claim other items he had once owned. Once they had smoothed over the disturbance this event had caused to the modern-day denizens of the village, they followed Uriel’s memories – or rather those of this latest incarnation, who had called himself Gjurd. He had returned to the tombs and learned more about the art of necromancy, and gone on to live a difficult life, harried by the superstitious inhabitants of Ber. But a ‘chance encounter’ with a wizard by the name of Vicemi Terio offered Gjurd an escape. By this point in time, Vicemi was already cadaverous, afflicted by a wasting disease (his ostensible reason for tracking down Gjurd, to see if necromancy could offer a cure, which it could not). But he soon offered Gjurd the chance to come with him to Danor, where his talents would be appreciated, not viewed as witchcraft. A final memory event saw them boarding a ship and setting sail. [B]End of Session[/B] [/QUOTE]
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