Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gideonpepys" data-source="post: 7470503" data-attributes="member: 79141"><p>With curiosity and stoicism. They have enjoyed the challenge of dealing with encounters without falling back on certain mainstay powers, and the business of choosing which powers and items are the most imortant and need to be relearned fast. As always, they enjoy the inventiveness of the AP, and are keen to explore all of its elements. This is why they tend to follow the story, rather than disrupting it, or finding ways to circumvent it (which I've noticed other groups are more inclined to do). That doesn't imply passivity, but activity within the bounds of the storyline.</p><p></p><p>And of course the new world is a great way to mark the transition between tiers. (Okay, so we don't have tiers in Cypher, but we do have superheroic/godlike 'shifts' that grant huge boosts in power.) Korrigan being king helps with that too. It's funny, his player expressed a desire to pursue kingship a few months before the storyline required it, but when he actually became king he said, "I imagined becoming the King at the end of the campaign with all the glory and none of the responsibility. Now I really need to think about what to do!"</p></blockquote><p></p>
[QUOTE="gideonpepys, post: 7470503, member: 79141"] With curiosity and stoicism. They have enjoyed the challenge of dealing with encounters without falling back on certain mainstay powers, and the business of choosing which powers and items are the most imortant and need to be relearned fast. As always, they enjoy the inventiveness of the AP, and are keen to explore all of its elements. This is why they tend to follow the story, rather than disrupting it, or finding ways to circumvent it (which I've noticed other groups are more inclined to do). That doesn't imply passivity, but activity within the bounds of the storyline. And of course the new world is a great way to mark the transition between tiers. (Okay, so we don't have tiers in Cypher, but we do have superheroic/godlike 'shifts' that grant huge boosts in power.) Korrigan being king helps with that too. It's funny, his player expressed a desire to pursue kingship a few months before the storyline required it, but when he actually became king he said, "I imagined becoming the King at the end of the campaign with all the glory and none of the responsibility. Now I really need to think about what to do!" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[ZEITGEIST] The Continuing Adventures of Korrigan & Co.
Top