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Zombies and Crooks (DM:Mal Malenkirk Judge: Covaithe )
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<blockquote data-quote="Stringbean2142" data-source="post: 4873024" data-attributes="member: 84434"><p>Whatever was in the hound's bite, it burned in Mesa's veins. He felt his animal nature coming upon him, his canines lengthening and his body gaining a much thicker coating of fur. His slightly heigtened senses made the poison coursing through him that much more potent and he dropped back on his haunches, vomitting on the ground between his legs. <span style="color: green">"Bloody, blasted, undead beast. Ye might still kill me if this doesn't pass..."</span></p><p> </p><p>From his crouched position, he saw what looked like the last zombie just beyond some tables, in combat with the genasi that had helped Mesa with the gravehound. <span style="color: green">"It's time to end this,"</span> he muttered, and again he called on the spirits of the sky. Lightning raged down, tearing into the zombie and causing smoking holes in its body. It was still standing, but the strike took something out of it. Electricity danced along the ground at its feet, warning of a possible secondary strike if the zombie stayed where it was.</p><p> </p><p>His brief communion with the spirits around him seemed to clear his head some, and the poison in him became nothing more than an annoyance.</p><p> </p><p>[sblock=Actions]Minor Action: Razorclaw Shifting.</p><p>Move Action: Vomit for Flavoring.</p><p>Standard Action: Storm Spike on Zombie, vs. Reflex with Cover. <a href="http://invisiblecastle.com/roller/view/2175075/" target="_blank">1d20+4-2=13, 1d8+4=12</a>. 12 lightning damage, and if the zombie doesn't move at least 2 squares on its next turn, it takes 4 lightning damage.</p><p>Free Action: Save versus 5 Ongoing Necrotic Damage. <a href="http://invisiblecastle.com/roller/view/2175081/" target="_blank">1d20=12. Saved!</a>[/sblock]</p><p> </p><p>[sblock=Mesa stat block]<u><strong>Mesa</strong></u>- Male Razorclaw Shifter Druid 1</p><p><strong>Passive Perception</strong>: 19, <strong>Passive Insight</strong>: 19</p><p><strong>AC</strong>:17, <strong>Fort</strong>:12, <strong>Reflex</strong>:15, <strong>Will</strong>:15 -- <strong>Speed</strong>:9</p><p><strong>HP</strong>:6/26, <strong>Bloodied</strong>:13, <strong>Surge Value</strong>:6, <strong>Surges left</strong>:9/9</p><p><strong>Action Points</strong>: 0, <strong>Second Wind</strong>: not used</p><p> </p><p><strong>OA</strong> </p><p>Shifter Form: +1 vs. AC, 1d4+1</p><p>Beast Form: +4 vs. REF, 1d8+4, and target is slowed TENT</p><p> </p><p><strong>Powers</strong></p><p><span style="color: green">Wild Shape</span>, <span style="color: green">Grasping Claws</span>, <span style="color: green">Storm Spike</span>, <span style="color: green">Chill Wind</span></p><p><span style="color: red"><s>Razorclaw Shifting</s></span>, <s><span style="color: red">Cull the Herd</span></s></p><p><span style="color: gray">Fires of Life</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Stringbean2142, post: 4873024, member: 84434"] Whatever was in the hound's bite, it burned in Mesa's veins. He felt his animal nature coming upon him, his canines lengthening and his body gaining a much thicker coating of fur. His slightly heigtened senses made the poison coursing through him that much more potent and he dropped back on his haunches, vomitting on the ground between his legs. [COLOR=green]"Bloody, blasted, undead beast. Ye might still kill me if this doesn't pass..."[/COLOR] From his crouched position, he saw what looked like the last zombie just beyond some tables, in combat with the genasi that had helped Mesa with the gravehound. [COLOR=green]"It's time to end this,"[/COLOR] he muttered, and again he called on the spirits of the sky. Lightning raged down, tearing into the zombie and causing smoking holes in its body. It was still standing, but the strike took something out of it. Electricity danced along the ground at its feet, warning of a possible secondary strike if the zombie stayed where it was. His brief communion with the spirits around him seemed to clear his head some, and the poison in him became nothing more than an annoyance. [sblock=Actions]Minor Action: Razorclaw Shifting. Move Action: Vomit for Flavoring. Standard Action: Storm Spike on Zombie, vs. Reflex with Cover. [URL="http://invisiblecastle.com/roller/view/2175075/"]1d20+4-2=13, 1d8+4=12[/URL]. 12 lightning damage, and if the zombie doesn't move at least 2 squares on its next turn, it takes 4 lightning damage. Free Action: Save versus 5 Ongoing Necrotic Damage. [URL="http://invisiblecastle.com/roller/view/2175081/"]1d20=12. Saved![/URL][/sblock] [sblock=Mesa stat block][U][B]Mesa[/B][/U]- Male Razorclaw Shifter Druid 1 [B]Passive Perception[/B]: 19, [B]Passive Insight[/B]: 19 [B]AC[/B]:17, [B]Fort[/B]:12, [B]Reflex[/B]:15, [B]Will[/B]:15 -- [B]Speed[/B]:9 [B]HP[/B]:6/26, [B]Bloodied[/B]:13, [B]Surge Value[/B]:6, [B]Surges left[/B]:9/9 [B]Action Points[/B]: 0, [B]Second Wind[/B]: not used [B]OA[/B] Shifter Form: +1 vs. AC, 1d4+1 Beast Form: +4 vs. REF, 1d8+4, and target is slowed TENT [B]Powers[/B] [COLOR=green]Wild Shape[/COLOR], [COLOR=green]Grasping Claws[/COLOR], [COLOR=green]Storm Spike[/COLOR], [COLOR=green]Chill Wind[/COLOR] [COLOR=red][s]Razorclaw Shifting[/s][/COLOR], [s][COLOR=red]Cull the Herd[/COLOR][/s] [COLOR=gray]Fires of Life[/COLOR] [/sblock] [/QUOTE]
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