Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Zombies that need to stay dead. DEAD.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wormwood" data-source="post: 5776937" data-attributes="member: 928"><p>* Different XP for different classes. </p><p>Stake. Behead. Holy wafers in mouth.</p><p></p><p>* Favored class. Iconic class / race combinations will be rewarded by good support, they shoul NOT receive XP bonuses on top</p><p>I don't think *anyone* wants to see this</p><p></p><p>* Detect Alignment spell</p><p>*any* mechanics tied to alignment seem to be problematic</p><p></p><p>* Challenge rating. </p><p>Meh---unless it can be reworked to make my job easier, I agree.</p><p></p><p>* Level adjustment for races - </p><p>Hear hear---I'd rather have a mechanically separate, playable version of certain monster races than some kludge to make a Mind Flayer playable at first level.</p><p></p><p>* Feat-only Fighter. </p><p>For something like the 15th time this week, I'll point to the Essentials classes as perfect examples of simple, effective class abilities which use feats to customize the character, not make them playable.</p><p></p><p>* Entire categories of monsters with the same damage resistance - led to the infamous fighter golf bag</p><p>Meh, not a problem for be</p><p></p><p>* Save-or-die spells - should be the absolute exception. </p><p>How magic interacts with group play should be torn down to its foundations and rebuilt with a purpose of fun and balance. Good luck to 'em!</p><p></p><p>* Half-races: </p><p>Don't mind them as an option or theme, but the orc should be core if only to finally remove the 'unfortunate implications' of the half-orc.</p><p></p><p>* Sneak attack resistance on way too many monsters</p><p>Don't think that'll be coming back any time soon. </p><p></p><p>* Self-buffing wizards, clerics and druids - good old CODzilla</p><p>Don't mind buffing magic with limits, but the abuse I saw in 3e still gives me DM nightmares. Plus I never want to deal with juggling bonus types. </p><p></p><p>I'd add:</p><p>Randomized stats as *default*. Don't mind it as an option, but that's a gaming artifact that I'd like to remain in the vault, to be pulled out for special, nostalgic occasions. </p><p></p><p>Class alignment restrictions</p><p></p><p>I'm sure I'll think of more as repressed memories come to the fore.</p></blockquote><p></p>
[QUOTE="Wormwood, post: 5776937, member: 928"] * Different XP for different classes. Stake. Behead. Holy wafers in mouth. * Favored class. Iconic class / race combinations will be rewarded by good support, they shoul NOT receive XP bonuses on top I don't think *anyone* wants to see this * Detect Alignment spell *any* mechanics tied to alignment seem to be problematic * Challenge rating. Meh---unless it can be reworked to make my job easier, I agree. * Level adjustment for races - Hear hear---I'd rather have a mechanically separate, playable version of certain monster races than some kludge to make a Mind Flayer playable at first level. * Feat-only Fighter. For something like the 15th time this week, I'll point to the Essentials classes as perfect examples of simple, effective class abilities which use feats to customize the character, not make them playable. * Entire categories of monsters with the same damage resistance - led to the infamous fighter golf bag Meh, not a problem for be * Save-or-die spells - should be the absolute exception. How magic interacts with group play should be torn down to its foundations and rebuilt with a purpose of fun and balance. Good luck to 'em! * Half-races: Don't mind them as an option or theme, but the orc should be core if only to finally remove the 'unfortunate implications' of the half-orc. * Sneak attack resistance on way too many monsters Don't think that'll be coming back any time soon. * Self-buffing wizards, clerics and druids - good old CODzilla Don't mind buffing magic with limits, but the abuse I saw in 3e still gives me DM nightmares. Plus I never want to deal with juggling bonus types. I'd add: Randomized stats as *default*. Don't mind it as an option, but that's a gaming artifact that I'd like to remain in the vault, to be pulled out for special, nostalgic occasions. Class alignment restrictions I'm sure I'll think of more as repressed memories come to the fore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Zombies that need to stay dead. DEAD.
Top