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<blockquote data-quote="delericho" data-source="post: 5778209" data-attributes="member: 22424"><p>This was actually deliberate. The idea was that at the start of the game, you would micro-manage encumberance and gear carried, and engage in low-level dungeon crawling. However, at some point the effort of tracking encumberance became more of a pain than it was worth, and at that point the bag of holding would let you bypass that mechanic, so it ceased to be an issue.</p><p></p><p>You see a similar thing with light sources - at low level you were supposed to track these, but eventually doing so would become tedious so you grabbed an <em>everburning torch</em>.</p><p></p><p>There were a couple of weaknesses with this:</p><p></p><p>- It assumes you only ever play one campaign. Otherwise, in the second campaign you ended up sick of encumberance, but without the means to ignore it!</p><p></p><p>- As the editions went on, the designers gradually mucked around with this. And so, the <em>everburning torch</em> became standard equipment very early, rendering other light sources basically obselete from the outset.</p></blockquote><p></p>
[QUOTE="delericho, post: 5778209, member: 22424"] This was actually deliberate. The idea was that at the start of the game, you would micro-manage encumberance and gear carried, and engage in low-level dungeon crawling. However, at some point the effort of tracking encumberance became more of a pain than it was worth, and at that point the bag of holding would let you bypass that mechanic, so it ceased to be an issue. You see a similar thing with light sources - at low level you were supposed to track these, but eventually doing so would become tedious so you grabbed an [i]everburning torch[/i]. There were a couple of weaknesses with this: - It assumes you only ever play one campaign. Otherwise, in the second campaign you ended up sick of encumberance, but without the means to ignore it! - As the editions went on, the designers gradually mucked around with this. And so, the [i]everburning torch[/i] became standard equipment very early, rendering other light sources basically obselete from the outset. [/QUOTE]
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