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ZWEIHÄNDER Grim & Perilous RPG - a Warhammer Fantasy Roleplay retroclone
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<blockquote data-quote="Daniel D. Fox" data-source="post: 6052628" data-attributes="member: 55033"><p>One year ago today, your humble author decided to turn Project Corehammer into the RPG you see developing before you now.</p><p></p><p>I’d like to believe that my vision, coupled with the extreme patience of our playtesters, critical feedback from contributors, proofreading from our in-house editors, the excellent cover and interior artists and its thoroughly-tested ruleset will prove that ZWEIHÄNDER Grim & Perilous RPG will be a solid competitor against other top-tier RPG products.</p><p></p><p>For those who’ve been waiting for a release date, all’s we can say is that “it will be done when it’s done” (tentative Q1 of 2013). We want to make sure that all of the kinks are worked out, so that Tier One play is as balanced as Tier Three play. We also want to deliver an affordable product that has professional polish, which we feel is oftentimes missing from old school renaissance (OSR) products.</p><p></p><p>We appreciate your patience during the development process, and remain dedicated towards putting out the best “grim & perilous” product that’s hit the shelves since Warhammer Fantasy Roleplay!</p><p></p><p>Best,</p><p>Daniel Fox</p><p>Author and lead designer of ZWEIHÄNDER Grim & Perilous RPG</p><p></p><p><a href="http://grimandperilous.com/?p=205" target="_blank">http://grimandperilous.com/?p=205</a></p></blockquote><p></p>
[QUOTE="Daniel D. Fox, post: 6052628, member: 55033"] One year ago today, your humble author decided to turn Project Corehammer into the RPG you see developing before you now. I’d like to believe that my vision, coupled with the extreme patience of our playtesters, critical feedback from contributors, proofreading from our in-house editors, the excellent cover and interior artists and its thoroughly-tested ruleset will prove that ZWEIHÄNDER Grim & Perilous RPG will be a solid competitor against other top-tier RPG products. For those who’ve been waiting for a release date, all’s we can say is that “it will be done when it’s done” (tentative Q1 of 2013). We want to make sure that all of the kinks are worked out, so that Tier One play is as balanced as Tier Three play. We also want to deliver an affordable product that has professional polish, which we feel is oftentimes missing from old school renaissance (OSR) products. We appreciate your patience during the development process, and remain dedicated towards putting out the best “grim & perilous” product that’s hit the shelves since Warhammer Fantasy Roleplay! Best, Daniel Fox Author and lead designer of ZWEIHÄNDER Grim & Perilous RPG [url]http://grimandperilous.com/?p=205[/url] [/QUOTE]
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