Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Promotions/Press
ZWEIHÄNDER Grim & Perilous RPG - a Warhammer Fantasy Roleplay retroclone
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daniel D. Fox" data-source="post: 6789562" data-attributes="member: 55033"><p><a href="http://warhammerfantasyroleplay.com" target="_blank">Magick Items in ZWEIHÄNDER Grim & Perilous RPG</a></p><p></p><p>There are legends of enchanted blades of mythical strength, armor which can withstand the most formidable of blows, rings which grant extra lives, mantles which cause one to become invisible and more. From artifacts wrought in the dawn age by the firstborn gods to grimoires bound in the flesh of men, hundreds of stories persist of ancient items of great Magickal repute…</p><p></p><p>Yet, most of these are simply stories. Sure, there are plenty of amulets out there that swindler priests will pawn off as being Magickal, swearing that such and such ring gave a little old lady two hundred long years of life before she choked to death on a crouton in her soup. They may even spin a hilarious yarn of a pair of silken boots that gifted their brother exquisite dance moves that landed him a local Aristocratic lady’s hand in marriage. The huxster will try to convince you that dropping this simple – yet expensive – coin into a tankard will automatically dissolve the poison from unrequited lovers and turn them into a sex-crazed maniac. But for every story, nine times out of ten, these are useless trinkets pawned off as magnificent objects. However, for the tenth one…there may be some truth to it.</p><p></p><p>Magick Items in ZWEIHÄNDER are unlike those of other tabletop role-playing games. Magick items are not found in shops nor sold on the open market. There aren’t artificer wizards churning out armor, shields, weapons and fetishes for other’s use. The art of enchanting items has been long lost, and not even the elder races understand how to craft them today.</p><p></p><p></p><p>Only the mightiest of champions in the histories; decidedly doomed heroes to be certain, have beheld items of true Magickal repute. The promise of power is enough to drive anyone mad – rest assured that these same “heroes” were villains through and through, abusing its power for their own mad design. Even if these items were to be uncovered, assuredly inquisitors and other would-be heresy branders would do everything in their power to seek them out and destroy them (unless they, too were ensorcelled by their promises of power).</p><p></p><p><a href="http://grimandperilous.com/?p=807" target="_blank">http://grimandperilous.com/?p=807</a></p></blockquote><p></p>
[QUOTE="Daniel D. Fox, post: 6789562, member: 55033"] [URL="http://warhammerfantasyroleplay.com"]Magick Items in ZWEIHÄNDER Grim & Perilous RPG[/URL] There are legends of enchanted blades of mythical strength, armor which can withstand the most formidable of blows, rings which grant extra lives, mantles which cause one to become invisible and more. From artifacts wrought in the dawn age by the firstborn gods to grimoires bound in the flesh of men, hundreds of stories persist of ancient items of great Magickal repute… Yet, most of these are simply stories. Sure, there are plenty of amulets out there that swindler priests will pawn off as being Magickal, swearing that such and such ring gave a little old lady two hundred long years of life before she choked to death on a crouton in her soup. They may even spin a hilarious yarn of a pair of silken boots that gifted their brother exquisite dance moves that landed him a local Aristocratic lady’s hand in marriage. The huxster will try to convince you that dropping this simple – yet expensive – coin into a tankard will automatically dissolve the poison from unrequited lovers and turn them into a sex-crazed maniac. But for every story, nine times out of ten, these are useless trinkets pawned off as magnificent objects. However, for the tenth one…there may be some truth to it. Magick Items in ZWEIHÄNDER are unlike those of other tabletop role-playing games. Magick items are not found in shops nor sold on the open market. There aren’t artificer wizards churning out armor, shields, weapons and fetishes for other’s use. The art of enchanting items has been long lost, and not even the elder races understand how to craft them today. Only the mightiest of champions in the histories; decidedly doomed heroes to be certain, have beheld items of true Magickal repute. The promise of power is enough to drive anyone mad – rest assured that these same “heroes” were villains through and through, abusing its power for their own mad design. Even if these items were to be uncovered, assuredly inquisitors and other would-be heresy branders would do everything in their power to seek them out and destroy them (unless they, too were ensorcelled by their promises of power). [URL]http://grimandperilous.com/?p=807[/URL] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
ZWEIHÄNDER Grim & Perilous RPG - a Warhammer Fantasy Roleplay retroclone
Top