Here would be the mechanical skeleton once approved ill polish up character bits and wack it in RG
Gormok
Barbarian-Ancesteral Guardian
Variant Human
Hermit
HP45
Ac15
Prof +2
Stats
Str17+3
Dex14+2
Con16+3
Wis12+1
Int8-1
Cha8-1
Saves
Str 5
Dex 2
Con 5
Wis 1
Int -1
Cha -1
Attack
Halberd +5 1d0+3/1d4
Skills
Str +3
Athletics
Dex+2
Acrobatics
Sleight of Hand
Stealth
Int-1
Arcana
History
Nature
Investigation
Nature
Relgion*
Wis+1
Animal handling
Insight
Medicine*
Perception*
Survival*
Cha-1
Deception
Intimidation
Performance
Persuasion
Tools and Prof
Herbalist kit
Light.medium armour
Shields
Simple,martial weapons
Languages
Common
Elven
Dwarven
Items
Halberd
Two hand axes
4 Javlin
Herblism kit
Scroll case stuffed with notes
Winter blanket
Common cloths
Backpack
Bedroll
Mess kit
Tinderbox
10 torches
10days rations
Waterskin
50ft hemp rope
5gp
Abilities
Rage
While raging, you gain the following benefits ifyou aren't wearing heavy armor: You have advantage on Strength checks and Strength saving throws.
When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain leveis as a barbarian, as shown in the Rage Damage column of the Barbarian table.
You have resistance to bludgeoning, piercing, and slashing damage.
Unarmoured Defence
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. Vou can use a shield and still gain this benefit.
Danger sense
You have advantage on Dexterity saving throws against effects that you can see, sue h as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.
Ancesteral Guardians
While you’re raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Until the start of your next turn, that target has disadvantage on any attack roll that isn’t against you, and when the target hits a creature other than you with an attack, that creature has resistance to the damage dealt by the attack. The effect on the target ends early ifyour rage ends
Feats
Pole arm Master
When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. The weapon's damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack
from you when they enter your reach.
ASI
Str +1 Dex +1