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Hero's Handbook: Eladrin
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Older News | Newsletter | Subscribers Content | Subscribe | War of the Burning Sky™ |  SPACE FIGHT!™ Send me a scoop!
SPACE FIGHT! for EN World Subscribers!
Be part of the process - exclusive to EN World subscribers! The latest gaming developments applied to starship combat!

Nobody knew how it happened. Perhaps it was some ghastly dimensional experiment gone wrong;or perhaps it was a highly improbable coincidence of cosmic anomalies. But when a Federation vessel encountered an Imperial battlecruiser in the far reaches of the galaxy, the meeting did not go well....

Reports soon came flooding in of strange encounters in every corner of the galaxy. Entire new civilizations where once there were none, new races, fleets, technology. It was hypothesized that every possible universe had converged, alternate realities coming into conflict.

Only one thing was for sure: space was becoming very crowded.

And so, across the length and breadth of the galaxy, war erupted. Dozens of civilizations battled each other for resources, territory, or their very survival. As Imperial battlecuisers stood off against Hive cubes, the warlike Spartans with their ridged foreheads and cloaking devices threw themselves into conflict with the Alliance. Plucky Rebels battled the Machines, while Federation starships defended themselves from the Shadows. Everyone fought everyone.

Alliances were made and broken. Battles were fought and lost. Heroes rose and fell. And war raged on...

These are not the only factions crowding the galaxy; dozens, maybe hundreds, of other civilizations of different sizes find themselves suddenly battling for space and resources against enemies they've never encountered before, sometimes against technology unknown in their own universe.

This is SPACE FIGHT!





Who would win? Wars or Trek? Imagine a starship combat game which pits everyone against everyone! A d20-based starship combat game with influences from 4E to the Star Trek Tactical Combat Simulator, from B5 to BSG. What happens when a Colonial Battleship meets a Hive Cube? An Imperial Destroyer vs. a Federation Cruiser?

SPACE FIGHT! is a starship combat tactical boardgame in development. It will eventually be released as a full-color softback book. The latest development version is exclusively available for EN World subscribers to download.

This is the development document and you, as an exclusive EN World subscriber, are invited to be part of the process. Download the document and have your say in what will be THE starship combat game!

Click here for more information on SPACE FIGHT!
Friday, 6 November, 2009
Site News

New column from EN World columnist Ari Marmell! "Not All Fun and Games" deals with the dilemma of gaming feeling like work for a game designer.
You know, if I keep starting my columns with confessions and admissions, Morrus is going to start charging me for therapy. Still...

I can't run games the way I used to.

For most of my gaming life, DMing was far and away my priority, and my favorite role to take on. And I started that life early--got the good ol' Red Box as a gift in 1983, and never once looked back.

Of course, to be fair, what I was doing when I was nine years old was "DMing" in much the same way that going into the back yard to piss on a tree is "gardening." At that age, I so completely misunderstood some fundamental aspects of the game that, the first time I tried to run a friend through a module (Keep on the Borderlands, naturally), I handed him the map as a visual prop and just had him encounter every room or area in the order they were written in the book.

Yeah, I had me some learning to do.
Click here to continue reading or comment on this article!


Pathfinder News
  • Two is Better than One!The Taddol, a 2-headed (1 character sheet) PC race was released today for the Pathfinder Roleplaying Game by Alluria Publishing.

Other News
  • Clan of the Grey Wolf The Clan of the Grey Wolf is a new gaming website dedicated to console gaming and RPGs. They are doing a charity event for Child's Play on 27 November.
"After working on this in the background for months, we can finally let the lid off our biggest project yet. Starting November 27, the day after Thanksgiving, we're going to hold a 1,000 song Rock Band Marathon for charity. All proceeds will be given to Child's Play, which (if you are not familiar with them) is a charity which donates toys, games, and books to children's hospitals worldwide. You will notice a ChipIn widget in the right sidebar that will allow you to donate money directly to Child's Play using PayPal. This will be active on the site from now until December 6."
Meet Our Columnists!
Erik Mona Erik Mona
Publisher

Erik Mona is the publisher of Paizo Publishing, LLC, creators of the Pathfinder Roleplaying Game and the Planet Stories line of pulp fantasy novels. Mona has won more than a dozen major game industry awards and his writing has been published by Paizo, Wizards of the Coast, Green Ronin Publishing, and The MIT Press.

An avid collector of pulp magazines and old science fiction paperbacks, Mona spends most of his scant free time reading old fiction and posting about it online.

He lives in the Ballard neighborhood of Seattle, Washington.

Ari Marmell Ari Marmell
Writer

Ari Marmell is a novelist and freelance RPG writer who would be even more productive if he could stop writing multi-hundred-word replies to threads on EN World. A gamer since 1983 (the Red Box, of course), he studied creative writing at the University of Houston and began writing professionally in early 2001. He’s written RPG materials for numerous companies, including Paizo, Green Ronin, Necromancer, EN Publishing, White Wolf, and Wizards of the Coast. His fiction credits include, among others, Agents of Artifice for the Magic: The Gathering line, and The Conqueror’s Shadow (forthcoming from Bantam Spectra).

Ari currently lives in Austin, Texas, with his wife George, two cats, and a litter of neuroses.


Erik Mona Jonny Nexus
Author

Jonny's critically acclaimed comedic novel Game Night will be featured right here on EN World for free in regular installments!

There are many books that aim to celebrate the good in roleplaying and improve the roleplaying skills of their readers. Game Night isn't one of them. Sorry. It is instead the rather good and Gen Con ENnie award nominated fantasy humour novel of six roleplaying gods and their cosmically dysfunctional game.

  • Coming Soon
Erik Mona Ryan Nock
Writer

Ryan Nock was the lead designer of the critically acclaimed War of the Burning Sky campaign saga for EN Publishing, along with numerous other projects.  An aspiring novelist, he presents here his War of the Burning Sky novel in a serialized format.

Ryan lives in Georgia, and enjoys traveling to Brazil.

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