• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

EN World: Tabletop RPG News & Reviews

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Playing God #4 - Putting it Together

Alright, after the last exercise our playstyle is known. What do we do with that knowledge? This is where we go shopping for systems. Choice of system is really vast today, compared to past times. Everything from Champions, one of the most detailed point based games to WuShu a very slim fast moving game. The first thing is the choice of system itself. Is there an overwhelming leaning in a...

Review of Way of the Wicked (Book Two: Call Forth Darkness) by Fire Mountain Games

Thanks for the review. I'm glad you enjoyed the book! Gary McBride Fire Mountain Games

Experience Point: New Faces = Great Ideas

My gaming group is what you might call “stable”. Our “new guy” has been gaming with us for 18 years. My best friend is somebody whom I’ve been playing RPG’s with for 30 years. Some might say we go beyond “stable” and verge on “stagnant”. That could very easily have been true were it not for some of us venturing out of the group and returning with fresh ideas. The best places to go get...

3G: Growing Up Cali, the Great Smokey Mountains, and Greenwich Mean Time

In 2002, some WizOs and wizards.com patrons got together to start a D&D campaign. Ergeheilalt, Tisca, and myself agreed to DM the campaign in a round-robin format, trading off between adventures, or if real life interfered with game preparation. Ergeheilalt set the game in his homebrew world of Thimtona, everyone rolled up 1<sup>st</sup> level characters, and away we went. Choices for...

Pretty Darn Fun (A look at new PDFs)

This week we are adding a new section to the column; you can see it near the end of the article. RPGs and PDFs sometimes run in themes; the first three publications are all inter-related, but different from each other. It’s fairly fascinating how the history in our rpg community can come together at times and these three highlight it. Actually, quite a few of the selections for the week...

3G: Go, Go, Gadget Bohemian Earspoon!

Technology has always been a part of D&D. Don Kaye, a friend of Gary Gygax’s in his original campaign, created the character of Murlynd, who wore a Stetson and sported twin six-shooters. Murlynd’s house was detailed in the module The Land Beyond the Magic Mirror, featuring electrical lights, hot and cold running water (turned on only on the first floor), and a stove and refrigerator in the...

Ten Ways to Make Treasure Cool

<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]-->Every GM at some point is faced with the conundrum of coming up with new treasures. Yes, you could throw infinite piles of gems, gold, and jewelry at the party; but eventually it’s just going to become routine. Hardly what you want for your magnificent treasure...

3G: Ginnifer Goodwin and Gallifrey

As a 12-year-old, I spent every waking moment crafting D&D adventures for my friends to play. The older I got, however, the less time I had to devote to creating encounters from scratch. Thankfully, there was a wealth of modules in the early D&D days that presented the DM with the “bare bones” of an adventure that could be tailored to individual campaigns. Of course, as a teenager, I...

Family Gamers: When the Little Ones cry…

Note: Just want to remind everyone that input, criticism, etc is welcome and appreciated. I noticed last week’s article wasn’t read by many. Are you getting tired? Do I need a new direction? Was that article really that bad? Remember, you tell me if it’s a hit, miss, critical hit or a critical fumble. :) Thanks. On with the show!! This week we move to something other than RPGs. We play all...
Where are you? Actually, don't tell me - I'll tell you where you are. Not you, specifically, of course - but "you" as an anonymised aggregate. "What's Morrus blathering on about this time?" is probably near the tip of your tongue right now. Well, WotC recently asked if I (along with, I assume, other large web communities of gamers) would be able to pull an anonymised list from Google...

Review of Rusty Axe Dungeon Tiles (Core Set)

Reported. Cheers, Colin

Gamehackery: The Initiative Initiative

One of my gadget-strewn quests over years of gaming has been finding a good way to track initiative. I've seen a lot of methods -- and everyone loves what they're doing (or doesn't obsess about it), but I've got my favorites. What We Need Initiative is important for DMs, who need to keep things running in an orderly way. Taking control of initiative is critical to good tactical play...

Experience Point: The Zeigarnik Effect

Do you know who Bluma Zeigarnik is? Well if you don’t then you should totally click on that link because, in addition to be awfully pretty (as Russian scientists go), she did some really fascinating research back in the early 20th century. The “Zeigarnik Effect” came out of that research, which is basically how your brain won’t let something go if it got interrupted in the middle of doing...

Pretty Darn Fun (A look at new PDFs)

This week we have 10 excellent and interesting PDFs to take a look at. We have Shadowrun mixing with politics, advice on comedy, some new rule sets with cool settings, some new settings for cool fantasy campaigns, some books that can be used in just about any game and a mix of other styles/genres/systems. The Spotlight highlights an old but superb game system making its way to PDF form. It’s...

The Ten RPG Player Types

As a GM and game designer, I think it’s laughable that you could ever separate people into different personality types, let alone gamers. However, since I have to write another article, why not? Yes, today I’ll be pigeon-holing all gamers into several broad, vague, and inaccurate ‘types’ with no hint of useful information anywhere in sight. In fact, this article’s sole purpose can be said to...

Review of Ed Greenwood Presents: Elminster’s Forgotten Realms by Wizards of the Coast

so is this 4e or DDN or neither?

This Week in TTRPG


Reviews

For its first book of D&D's 50th anniversary year, Wizards is going big with a multiverse-spanning, multiverse-threatening adventure where players will face off against one of the game’s most legendary villains.
A great monster book on its own but also useful as a supplemental guide to pre-existing fantasy worlds.
Play a vampire and kill nazis in WW2!
You won't survive this tragedy of doomed heroes!

Dungeons & Dragons

Figments of imagination that make for deadly encounters or very, very cool familiars.
For its first book of D&D's 50th anniversary year, Wizards is going big with a multiverse-spanning, multiverse-threatening adventure where players will face off against one of the game’s most legendary villains.
360+ page hardcover which delves into Dungeons & Dragons' various worlds and settings.
Alternate Player's Handbook cover art by Wylie Beckert.
Get in, nerds—we’re going to Curdello.
Here are a few more tidbits from Game Informer's magazine coverage of the new edition's rulebooks.

Industry News

D&D-powered cartoon fun from Cryptozoic Entertainment.
Developer tool released under Open RPG Creator (ORC) License.
SRD 5.2 will be released under Creative Commons next year.
One of only two TTRPG creators with four separate million dollar Kickstarters!
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