__________________ Robert Blezard I write; therefore, I am!
D&D v.3.5, d20 Modern, OSRIC, Pathfinder, True20... OGL Forever! Walk the Road
Avatar by Sialia
Level 3 is one I'm particularly interested in seeing the poster map for. With that large room smack dab in the center, it should prove a little more interesting than Level 2, which kinda had a blank spot right in the middle where the pages meet. (Level 4 is different still, with a bunch of corridors in the middle; I tried to go without regard for the page edges this time, rather than self-consciously putting a big room or empty space at the interior corner.)
Level 3 has been an interesting (but enjoyable) challenge to map in CC3 as well - I have to refer back to the previous maps to make sure all the pieces fit together. Here's another piece of the puzzle, the southwest section of level 3. I should have the last piece, the northwest section, as well as the poster map done by the end of the weekend!
Edit: Image removed because it is out of date. See new Level 3 poster maps below.
Quote:
Originally Posted by Thulcondar
And btw, Jaerdaph and I are working out how exactly to present all his wonderful maps together with the Castle. Hopefully we'll get it all worked out in time for the March release.
Yeah, we'll come up with something good, and hopefully something that satisfies everyone. I'd like to see this happen in the March release as well.
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Last edited by jaerdaph; 17th May 2009 at 11:44 PM..
Okay, I did this for my own enjoyment. I've always loved the maps in the original boxed set for Undermountain, the Forgotten Realms megadungeon beneath Waterdeep. Here's the second level of TCofMA, Undermountain style:
Edit: Image removed because it is out of date and some people had problems viewing the PNG file. See new Level 2 Undermountain poster maps below.
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Last edited by jaerdaph; 17th May 2009 at 11:47 PM..
So, does the World of Kulan have any megadungeons?
Actually, I have a place for both Waterdeep and Undermountain in World of Kulan... on Harqual of course.
I also created something called The Dungeon a while back, which I'm going to incorpororate into Kulan. I did two levels of it but they are big levels. I posted the PDFs to my World of Kulan Maps thread just recently.
__________________ Robert Blezard I write; therefore, I am!
D&D v.3.5, d20 Modern, OSRIC, Pathfinder, True20... OGL Forever! Walk the Road
Avatar by Sialia
Well, I got a lot done this weekend. I've reposted corrected versions of all four section maps for level 2 and the level 2 blue/white and black/white poster maps (see above). I've also posted corrected versions of all the level 3 section maps to date (see above). I completed the final section map of level 3 (northwest section), and made the poster maps for that level as well:
Edit: Images removed because they are out of date. See new Level 3 poster maps below.
Quote:
Originally Posted by Thulcondar
Oh, and on level 3, room #116 is supposed to have a door leading to yonder curvy corridor.
D'oh! Of course, that would be the one thing I missed when I redid that map this weekend. I really need to get an Internet connection installed at home again...
Hopefully the Undermountain style map is visible now. I'll be redoing those and posting them as I go along (I began a more detailed version of level 2 last night), but the priority will be on the blue & whites.
__________________ Jinkies my glasses! 27
Last edited by jaerdaph; 17th May 2009 at 11:51 PM..
Actually, I have a place for both Waterdeep and Undermountain in World of Kulan... on Harqual of course.
I also created something called The Dungeon a while back, which I'm going to incorpororate into Kulan. I did two levels of it but they are big levels. I posted the PDFs to my World of Kulan Maps thread just recently.
Those are really good, Knightfall! I really like the water areas. Did you use CC for these?
Those are really good, Knightfall! I really like the water areas. Did you use CC for these?
No, I used the Campaign Mapper program that came with the 2nd Edition AD&D Core Rules CD-ROM to make those maps. I still have the program, it's just not installed right now. I still want to see if I can find a copy of Dungeon Designer 2 that I can use with CC2 Pro.
I also use a program called Dungeon Crafter, a tile-based mapper, but I hadn't downloaded the latest version until just now. See here: Dungeon Crafter 3
__________________ Robert Blezard I write; therefore, I am!
D&D v.3.5, d20 Modern, OSRIC, Pathfinder, True20... OGL Forever! Walk the Road
Avatar by Sialia
Just a quick update - I'm moving out of the City this weekend (movin' to the country - gonna eat a lot of peaches) and once I'm settled in next week, I'll be back to mapping. I'll be in touch with Joe Bloch about catching up with the Castle of the Mad Archmage maps (which I'm thrilled to say are now included in the PDF!) After the stress of this move and the crappy state of the economy in general, I can't wait to get back to mapping.
Edit: Also, I will be updating the broken PNGs to ones that everyone can view.
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Last edited by jaerdaph; 1st May 2009 at 02:33 AM..
And finally, here are the level 4 poster maps that I worked on this week. This was a pretty challenging level to map because of many unique features found here, most notably the arena where various factions hold gladiator style games. Joe Bloch really did a great job creating a living, dynamic dungeon level here and I hope I did it justice. Once again, I've included old school blue & white, black & white, and Undermountain style maps. There are two Undermountain style maps this time, one that designates the areas controlled by the different factions by their color, and one in "classic" Undermountain colors only.
You can download the latest version of The Castle of the Mad Archmage here.
Rath (Richard Graves) over at Dragonsfoot recently released Level 1 of The Mad Demigod's Castle as a PDF. What's nice about this PDF is that it fills the void for folks who do not own Gary Gygax's Castle Zygag: The Upper Works by Troll Lord Games which is now out of print and going for huge sums of money on eBay. The maps also match up nicely (i.e. stairs etc) with Joe Bloch's Castle of the Mad Archmage which starts at Level 2 where CZ left off. I volunteered to do the maps for Rich which are now included in the PDF. Here are the poster maps in classic blue & white, black & white and Undermountain styles.
And here are the blue/black & white poster maps for level 6 of The Castle of the Mad Archmage. The Undermountain-style map is still under construction.