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Chicago Gameday 25 is Feb 27th: Planning and GM signup
This thread is for planning purposes only. A separate thread will be created for player sign-up closer to Gameday. A link to that thread will be posted here.
Gameday 25 Planning
This is the planning thread for Chicago Gameday 25. If you're interested in running an event for Gameday, or just have planning help to offer, this is the thread for you. If you're confused, go here to learn more about Chicago Gameday.
The Time, The Place, The Basics
Gameday 25 will be held on Saturday, February 27th. Events start at 9:30am. Gameday 25 will be hosted by Games Plus, a.k.a., Earth's Greatest Game Store™.
Gameday has two event slots that are 4-5 hours each: a morning slot from 9:30am to 2:30pm, and an afternoon slot from 3:30pm to 8:00pm (and beyond). We typically run six events in each slot, with 4-6 players plus GM in each event. GMs may request more/fewer seats in their event, but we have found that 4-6 players per event is ideal.
If you do not have an ENWorld Community Supporter account with Private Messaging enabled, please make sure I have your email address. Feel free to email me.
Current Event Lineup
Morning: 9:30am - 2:30pm
Miniatures Painting Workshop, Chgowiz, high table near soda machines
Inspectres, "18 holes of DOOM!", Reidzilla
Star Wars SAGA, sw3333
Weapons of the Gods, "Auspicious Beginnings," Vyvyan Basterd
Pathfinder, "Keep on the Borderlands," William Ronald
MF CMG, "Crestfall and/or Bust," Mark
44: A Game of Automatic Fear, buzz
Afternoon: 3:30pm - 8:00pm
Swords & Wizardry (OD&D), Chgowiz
Supernatural, Ninjacat, table by back door
D&D 4e, Trevalon Moonleirion
Kingdom of Teria (4e/Paranoia XP mash-up), "Hot Potato," WJMacGuffin
Serial Homicide Unit, Nev the Deranged, private room
D&D 4e, "The Lost Library," buzz
Atomic Highway, "The Plunder of Gurneee," Reidzilla
Submitting and Running an Event
How do I sign up to run an event?
If you would like to run an event for Gameday 25, please post a proposal in this thread.
What info should I provide as part of my proposal?
At the minimum, we need to know:
The game system you will be using
How many players will be accomodated
A catchy title
An event "blurb," i.e., a basic summary of your event
Whether you want to run the event in the morning or the afternoon
Optional, yet helpful info you can provide includes:
If there is a particular table you would like to use
Whether your event expects prior experience with the rules
Whether your event is or isn't suitable for all ages
Whether pregens will be provided
Links to said pregens (PDFs, Word files, etc)
Links to info about the game system
Links to any other files you'd like to offer potential players
Any images you might like included in the final event description
How long should my event last?
Your event should last at least 4 hours.
If you are running an event in the morning, it should not run longer than 5 hours, as you will be taking time away from the lunch break.
Events run in the afternoon may last longer than 5 hours, but please be respectful of: a) Games Plus's hours of operation, and b) the needs of players who may be reliant on the Metra scheudle.
When do poeple sign up for my event?
A separate player sign-up thread will be created in a few weeks. You will be notified in advance of the sign-up thread going live.
May I screen potential players?
Pre-approval of player sign-ups is not allowed. By volunteering to run an event, you're agreeing to run it for whomever signs up. Thankfully, everyone who comes to Gameday is totally awesome.
What if I want or need to cancel my event?
Once the sign-up thread begins, GM volunteers have until one week before Gameday in which they may remove their event from the schedule. After that point, the schedule is set, and you are expected to come ready to run your event, regardless of whether anyone has signed up for it. Barring genuine emergencies, of course.
May I run more than one event?
I would ask that people initially refrain from submitting more than one event. I want to give as many people as possible the chance to submit an event before GMs start doubling up. As soon as we see there is room available, GMs can add second events.
Suggestions
If you have suggestions, recommendations, or ideas for enhancing the fun of Gameday, please feel free to post them here and we'll open up discussion.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Burning Wheel rewards playing.
—Blackberry
Last edited by buzz; 14th February 2010 at 06:12 PM..
ENWorlder Chgowiz will be running some minis painting and old-school D&D, though I await his post here before I mark the events as "official" (whatever that means).
I will likely be running some AD&D1e/OSRIC, but I'll wait to see how the slots pan out before grabbing a spot. If there's room for me to run two events, I very well may!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
Can I please get the private room for the second slot for an RPG with five seats using the MF WARS ruleset? Let's call the game, "To Save a Kingdom!"
Added.
Curt beat you to first post, Mark. You're slipping!
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
I would also like to run a huge miniatures battle in the first slot on the second mini table (I know the WUMMS guys are using the first mini table that Saturday). If that is acceptable, it will have four seats available, four others being taken by Trevalon Moonleirion, Opimus, Fenril Knight and James J. Skach (as per a discussion with this group) who got themselves into a mess defending the rather seedy town of Crestfall in our recent Sandbox Sessions mini-campaign. The game will be using the Medieval Fantasy Combat Miniatures Game rules, nothing to bring, rules taught and easy for anyone. Family friendly, parents with their kids welcome. (Jim's kids are five and seven and do just fine with these rules.) The four seats available will control the evil forces taking a town/fortress.
This can be called, "Crestfall and/or Bust" and MF CMG rules, 4 (of 8) seats available, Description: The town of Crestfall is being assaulted by the gathered orc tribes from the Crumbling Hills. Make mincemeat of the inhabitants to feed your tribes for the year while removing thier civilized blight with the help of your many evil allies.
* Title: The Dungeon of Akban
* Blurb: Grab a torch and 10' pole, strap on your sword, memorize those spells and come dive into dungeons old-school style! The Dungeon of Akban is intended as an introduction to playing or GM'ing Swords & Wizardry. Explore a forgotten Temple to the Frog God and rescue the lost townspeople. Is the legendary treasure still within, or just a quick death in the dark depths?
* System: Swords & Wizardry / OD&D
* Number of Participants: Up to 8
* Timeslot: Afternoon
* Table: The brown one in front of the microwave (my favorite)
* Pregens will be provided at the table
* Swords & Wizardry can be found at: Mythmere Games
(NOTE: This should be considered an optional event - the minis painting one is the more important one that I'd like to run. This is just an offer in case you need to fill space in the afternoon. No worries if you don't have room - I'll just jump in your AD&D one :> )
Last edited by Chgowiz; 24th January 2010 at 07:40 PM..
Title: Miniatures Painting Workshop
Blurb: RPGChicago, Chicago's fastest growing RPG Meetup Group, is pleased to present a miniature painting workshop! Sit down and paint a free miniature, supplied by Reaper, and pick up some tips and tricks from other painters and miniatures experts. We will have a table, paints, miniatures and great company to help you learn how to do some basics and pick up some great techniques. Come and go as you like, we'll be painting from 9.30 till about 2.00pm.
How many: 8 to 10 at a time (depending on space), but we will probably see people come and go throughout the workshop.
Timeslot: Morning
Table: Preferably one of the big ones with plenty of lighting.
Materials Provided: Paints, brushes, miniatures. Feel free to bring your own if you like!
* Title: The Dungeon of Akban
(NOTE: This should be considered an optional event - the minis painting one is the more important one that I'd like to run. This is just an offer in case you need to fill space in the afternoon. No worries if you don't have room - I'll just jump in your AD&D one :> )
Quote:
Originally Posted by Chgowiz
Title: Miniatures Painting Workshop
Michael, I've gone ahead and put both on the schedule for now. We can always remove the S&W event before the sign-up thread starts, if that's what you want.
__________________ If knowledge of a game's plot would spoil its experience, it isn't a game.
... A player cannot learn of a game's ending without experiencing it, because a game is not a linear object.
—Mike Mearls
W00000t, GameDay! And it's our Silver Edition (#25) or something. *g*
Spectrum Games says the ATM expansion for CAH:Sn2 will be out first quarter this year, but there's no solid date as yet, so I'll hold off on that for the summer or fall GameDay. Should be this year at least, huzzah. In the meanwhile, I'll go ahead and run one more "episode" of my Supernatural "Con Campaign", since there's a returning player who hasn't had an episode yet.
I'd like my usual afternoon slot at the back door table if it's available, but if Kelly prefers to run in the afternoon this time, I can do morning no problem.
Hot Time in the Old Town Tonight Supernatural (Cortex)
6 Players, pm slot, back table
South Santee, South Carolina. A picturesque Southern town, freshly rebuilt after Hurricane Hugo in 1989, South Santee now hosts a popular barbeque fest every spring. What could possibly go wrong in such a lovely little place?
Something obviously has, though, when the Hunters at the Roadhouse get a call from one of their own, requesting their assistance in the pretty little burg. Investigating shouldn't be too hard, since it's the start of tourist season and there are plenty of out-of-state vehicles at the local motels...
Hot Time in the Old Town Tonight is a mystery/survival horror adventure for six players in the setting of the CW's Supernatural television show. The SPN RPG uses the Cortex system, a fluid and story-focused ruleset that is easy to use. No prior familiarity with Cortex or Supernatural is required, though it would of course be useful. The only thing you need to know is that the supernatural is real: ghosts, demons, hauntings, possession- -all real. And some of those who know about it fight back, Saving People, Hunting Things...
More information available at Ninjacat's SPN RPG page. *Please Note: this scenario is likely to briefly touch on a sensitive subject or two, above and beyond standard-issue horror-setting violence & gore.
Last edited by Ninjacat; 5th February 2010 at 07:32 AM..
Put me down for a... let's say morning slot... of Serial Homicide Unit, for now. As usual, if both morning and afternoon turn up games I must play, I'll probably back out and open the slot for someone else. I'm fickle like that.