DonaQuixote
First Post
How do you treat the issue of gender in your worlds?
Do you include elements of gender roles, sexism, etc.?
Do you opt for largely ignoring sexism for the sake of your female players?
Do you not worry about the issue, but still have a world that conforms to traditional gender roles (barmaids are chicks, barkeeps are men; noble lords fight and hunt, ladies do needlework; kings are always male, that type of thing)?
I'm interested in how and why we treat gender the way we do in roleplaying, and how often it is a conscious or unconscious thing.
I'll admit my bias -- I tend to be bugged by a world either with de-facto gender equality and no explanation (since such a world would be truly remarkable) or de-facto sexism and no explanation (since gender differences are usually explained by some type of ideology). The worlds I build usually have clearly articulated sexist elements. This is a part of the world to be accounted for and (hopefully) overcome by my heroes. Meaning, chicks can be fighters, but that will make for an interesting backstory, depending on their class status. On the other hand, my favorite DM (other than me
)likes to make worlds with only very very mild sexist elements and not have it be a part of the plot much at all. I wonder if he's not comfortable with having that be in his game because he's male and some of his players female.
Intersted in hearing other folks' opinions about the issue.
(And for the record I'm a Doña, not a Don)
-Doña Q.
Do you include elements of gender roles, sexism, etc.?
Do you opt for largely ignoring sexism for the sake of your female players?
Do you not worry about the issue, but still have a world that conforms to traditional gender roles (barmaids are chicks, barkeeps are men; noble lords fight and hunt, ladies do needlework; kings are always male, that type of thing)?
I'm interested in how and why we treat gender the way we do in roleplaying, and how often it is a conscious or unconscious thing.
I'll admit my bias -- I tend to be bugged by a world either with de-facto gender equality and no explanation (since such a world would be truly remarkable) or de-facto sexism and no explanation (since gender differences are usually explained by some type of ideology). The worlds I build usually have clearly articulated sexist elements. This is a part of the world to be accounted for and (hopefully) overcome by my heroes. Meaning, chicks can be fighters, but that will make for an interesting backstory, depending on their class status. On the other hand, my favorite DM (other than me

Intersted in hearing other folks' opinions about the issue.
(And for the record I'm a Doña, not a Don)
-Doña Q.