After swinging the door open and seeing the group of hobgoblins, Vio decides it would be best to stay out of the melee and take actions better suited to the revealing of new foes. He raises his arm and a blast of freezing air engulfs the hobs by the table, covering their skin and the floor under them in a layer of magically cold frost.
ooc
Not sure if I am allowed to change from the cloud of daggers to icy terrain, sorry if I am not able.
Actions
Surprise round: Standard Action: Icy terrain the hobs at the table. Target the area between the two hobs and still adjacient to the table. This will make the area for them to tread to get to us difficult terrain. 12 and 14 to hit reflex, (forgot to add the +2 for combat advantage, so it is 14 and 16 to hit reflex). 6 cold damage, knocked prone on a hit and the area is difficult terrain. Hob1 is first roll Hob2 is second roll. http://invisiblecastle.com/roller/view/1712533/
If I am hit by something, shield comes into play, +4 to AC and Reflex defense as an interrupt.
Patresh moves into the room, sword and shield at the ready. Beware the caster, he says to the others. Yanwer, can you do anything about him? Knowing the danger, he ducks behind one of the casks, ready to attack the hobgoblin at the first opportunity.
surprise round
Move Action: move to stand just south of the nearest cask, close to Hobgoblin 3, but out of Sargil's charging lane.
He guestures at the first hobgoblin, calling forth a dire radience to scoure it mercelessly.
ooc
this is my third try to post, the lag at enworld is just brutal, everytime I try to get to my character sheet it forces me to log out.
edit: rolled. CRIT hob3 so 12 damage and 12 more if/when he approaches us.
__________________
Interested in playing 4th edition online? The Living 4th EnWorld Campaign is open! [character creationwikiforum]
I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
Kawabata Yasunari - The Master of Go
Last edited by Graf; 30th August 2008 at 08:14 AM..
Yanwer guestures at the first hobgoblin, calling forth a dire radience to scoure it mercelessly.
After swinging the door open and seeing the group of hobgoblins, Vio decides it would be best to stay out of the melee and take actions better suited to the revealing of new foes. He raises his arm and a blast of freezing air engulfs the hobs by the table, covering their skin and the floor under them in a layer of magically cold frost. One of the hobgoblins slips on the icy terrain and falls to his back
Patresh moves into the room, sword and shield at the ready. He warns the others about the caster. Knowing the danger, he ducks behind one of the casks, ready to attack the hobgoblin at the first opportunity.
Wanting to get to higher ground so as to pick and choose his target... Saphalaxis rushes into the room and tries his best to scramble up the nearest keg, but the keg is too tall for the dragonborn to clamber on top of.
Sargil charges into the face of the nearest hobgoblin with a cry of "KORD!" as he swings his deadly sword at the overgrown goblin, but the blow glances off its armour.
OOC
H2 - Prone
H3 - Affected by Dire Radiance
Sargil - Granted Combat Advantage
Yawnwer slips through the doorway [move: w nw nw w]; his movement cloaks him in the darkness beyond the stars [gain:conceal] taking up position in the far corner.
He calls down the blind unseeing eyes to stare down at the warcaster [minor: curse Warcaster] and lets loose another gout of dire radience [10+1(curse)=11 DAM].
Dire Radience and tactics
If the warcaster moves closer he'll take another [11DAM].
I moved to the spot I did because
1. It meant the warcaster doesn't have cover (not that it mattered with a 19).
2. The DR'd hobo may be tempted to shift and attack me, and anyone else will provoke if they try to rush past our first rank
temporary statblock
HP 50; Bloodied 25; Surge Value 12; Surges Per-Day 10;
AC 17+2(conceal); Fortitude 18+2(conceal); Reflex 17+2(conceal); Will 18+2(conceal)
__________________
Interested in playing 4th edition online? The Living 4th EnWorld Campaign is open! [character creationwikiforum]
I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
Kawabata Yasunari - The Master of Go
Yawnwer slips through the doorway, his movement cloaks him in the darkness beyond the stars taking up position in the far corner and lets loose another gout of dire radience
Graf
Warlock's Curse affects the closest target to the warlock that he can see, therefore the Warcaster can't be cursed...yet
The hobgoblins react with startling ferocity, one hobgoblin steps carefully through the icy terrain and draws his flail, its twirling head whistling in the air as he brings it down hard on Sargil, biting deep into his shoulder.
His comrade next to him attempts to add further injury to the dragonborn "You'll pay for that mistake weakling" he growls, but despite his bluster, Sargil easily sidesteps the erratic swing.
The prone hobgoblin stands up, looking at you with frustration in his eyes and moves over behind the table, flipping it on its side.
The final hobgoblin steps behind the casks, using them as cover.
The robed hobgoblin lifts his staff high and points it at Sargil. He feels a blast of force strike his chest, pushing him back away from his enemies and out the door. "Do you have any idea who you're messin' with here? Y'er interfering with somethin' that's none of your concern" the robed hobgoblin shouts.
OOC
**I can't attach an updated map... changes to the previous map are:
Yanwer moved into left corner of room, H1 moved next to H3, Sargil was pushed three squares back, H2 moved behind the table.
Not today! Your evil work here is done! Patresh says with pride and arrogance. Sargil, step up and show them how it's done, he prods his fellow dragonborn, punctuating his words with a vicious swing at the hobgoblin nearest him.
ooc
Minor Action: Inspiring Word on Sargil
Move Action:
Standard Action: Warlord's Strike vs. hobgoblin 3, hits AC 14 for 13 damage On the off-chance that hits, it also provides a +4 bonus on damage rolls to all allies attacking Hobgoblin 3 UtEoNT.
Last edited by Redclaw; 3rd September 2008 at 05:44 PM..
Sargil staggers under the assault, and he can feel his blood starting to seep into the padding under his armor. The paladin mutters a curse under his breath, his eyes burning with vengeance. The words of Patresh encourage him to forge ahead with renewed resolve.
OOC
Sargil is bloodied. +1 to all attacks until he is no longer bloodied (Dragonborn Fury). I guess not... Thanks for the healing though, RC.
Stats
HP: 41/45 | Surges: 12/13 | AP: 1 AC 23 | F 18 | R 17 | W 17 Resist 5 fire, 5 necrotic, 5 poison
Vio whispers words of arcane power. The area behind the hobgoblins begins to get warm. Flames lick at his pale lips and he fininshes his incantation with a great shout. Abruptly the area behind the goblinoids explodes with flame. Taking advantage of the distraction, Vio gestures gently with his hand. The mage hand that opened the door moves forward, to the keg. Vio nods his head and the hand grasps the tap, turning it, and the keg's contents start to spill to the floor, pooling under the feet of the hobgoblins. Hopefully that will make fighting a little more difficult for them, he thinks.
Sargil rotates the shoulder hit by the hobgoblin, loosening up the tight muscles around the injury before charging back into his former position, shouting "Who are you calling weakling? Taste Kord's fury!" The golden paladin swings his bastard sword in a great sweeping arc, showing them the danger in ignoring him.
Actions
Depending on Saph's actions. Hopefully it'll still make sense after Saph goes though. Move Action: Move back to previous position (S of H3) Standard Action: Arcing Smite on H1: 1d20+10=30 vs. AC (crit!), 1d10+6=16 damage + 2 lightning; on H3: 1d20+10=25 vs. AC, 1d10+6=14 damage, targets marked until the end of my next turn on a hit. Minor Action: If Arcing Smite missed H3 (that would be very discouraging - >25 AC!), use minor action to Divine Challenge him.
If those both hit (I think they did) and Saph won't get caught in the blast, use dragon breath as well: H1: 1d20+8=24 vs. Ref; H3: 1d20+8=13 vs. Ref; 1d6+1=5 fire damage). Also, if the keg liquid looks flammable and that igniting it will make a big boom that could hurt us, he won't breathe fire on it
If they're both marked by Arcing Smite but Saph would get caught in the dragon breath blast, Divine Challenge H3 anyway.
Stats
HP: 41/45 | Surges: 12/13 | AP: 1 AC 23 | F 18 | R 17 | W 17 Resist 5 fire, 5 necrotic, 5 poison
Vio whispers words of arcane power. The area behind the hobgoblins begins to get warm. Flames lick at his pale lips and he fininshes his incantation with a great shout. Abruptly the area behind the goblinoids explodes with flame and one of the hobgoblins cries out in pain as his back is seared by the blast. Taking advantage of the distraction, Vio gestures gently with his hand. The mage hand that opened the door moves forward, to the keg. Vio nods his head and the hand grasps the tap, turning it, and the keg's contents start to spill to the floor, pooling under the feet of the hobgoblins.
"Not today! Your evil work here is done!" Patresh says with pride and arrogance. "Sargil, step up and show them how it's done", he prods his fellow dragonborn, punctuating his words with a vicious swing at the hobgoblin nearest him, but the blow bounces harmless off the enemies shield, ringing loudly.
As the liquid inside the giant keg begins spraying out across the floor, Saphalaxis uses the distraction to use the kegs to their best effect. Let's see how this goes, eh? he thinks to himself. He immediately puts his leg up and like a cat he scrambles up onto the keg so as to get the best view of the battlefield. When he sees the one hobgoblin in the back hiding behind the table and looking to cast some spells... he decides his first action should be to try and take him out. He raises his crossbow and quickly fires a shot... which catches the warcaster right in the chest, just as he was peeking out from behind the table!
Actions
Move Action: Climb up on top of the keg in front of him. Attack action: Basic Ranged Attack: Fire hand crossbow at the warcaster. Attack Roll [20] Critical - Max Damage [10]
As the liquid inside the giant keg begins spraying out across the floor, Saphalaxis uses the distraction to use the kegs to their best effect. Let's see how this goes, eh? he thinks to himself. He immediately puts his leg up and like a cat he scrambles up onto the keg so as to get the best view of the battlefield. When he sees the one hobgoblin in the back hiding behind the table and looking to cast some spells... he decides his first action should be to try and take him out. He raises his crossbow and quickly fires a shot... which catches the warcaster right in the chest, just as he was peeking out from behind the table!
Sargil rotates the shoulder hit by the hobgoblin, loosening up the tight muscles around the injury before charging back into his former position, shouting "Who are you calling weakling? Taste Kord's fury!" The golden paladin swings his bastard sword in a great sweeping arc, showing them the danger in ignoring him. Sargil then points his weapon at the hobgoblin, forcing his attention to the dragonborn.
OOC
Wow... a lot of natural 20's, well done
Sargil the strong smell of alcohol leads you to believe that a fire here could have devastating consequences for everyone. , so H3 is Divinely challenged and cursed.
Yanwer points at the warcaster and launches a blast of eldrich energy that flies wide [miss]. His eye roving about in annoyance he curses the other hobgoblin [minor: curse Hob1].
He then slips to the right trying to stay out of the way should the fight intensify [move e e e | gain conceal]
temporary statblock
HP 50; Bloodied 25; Surge Value 12; Surges Per-Day 10;
AC 17+2(conceal); Fortitude 18+2(conceal); Reflex 17+2(conceal); Will 18+2(conceal)
__________________
Interested in playing 4th edition online? The Living 4th EnWorld Campaign is open! [character creationwikiforum]
I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
...disquieting...
There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
Kawabata Yasunari - The Master of Go
Last edited by Graf; 5th September 2008 at 04:51 AM..
Yanwer points at the warcaster and launches a blast of eldrich energy that flies wide. His eye roving about in annoyance he curses the other hobgoblin.
He then slips to the right trying to stay out of the way should the fight intensify the shadows seem to wrap around him as he moves, concealing him from his enemies.
The two hobgoblins next to Sargil launch heavy blows at him, but the paladin blocks one with his shield and easily sidesteps the other. The hobgoblin behind the table pulls out a throwing axe and heaves it towards the paladin, but he slips at the last moment and the weapon strikes his fellow in the back.
Meanwhile, the warcaster attempts to return the favour of Saph's crossbow strike and levels his staff at the dragonborn. A blast of purple light flies from it and wraps around Saph, pulling him towards the awaiting enemies. The last hobgoblin swings at the rogue, but Saph manages to roll slightly out of the way.
OOC
Sorry for the delay, I'll get things back on track, but this is the third time I've tried to post this.
Vio nods as the flammable liquid starts covering the floor under the hobgoblin's feet. Knowing that the expulsion of his dragonborn companion's breath weapons could result in a significant explosion, Vio has the mage hand turn off the tap of the keg before the liquid could seep near his friends. Raising his hand and holding his breath, Vio calls flames down once again to engulf the two holding his allies back. Engaging the mage was priority and the small risk in his opinion was worth the effort. If Vio's plan succeeds, he moves forward standing behind the paladin.
Minor: Use mage hand to shut off tap. Hopefully this doesn't hurt you defenders too much(if at all; how much alchol can spill out in six seconds anyway?): Scorching burst two hobs holding the front line(targeting 1 square north of hob1). From left to right: 10 to hit, 25 to hit: 7 measly fire damage. Roll Lookup. Move behind Sargil unless the area is a flaming ruin of death. Shield as needed.
Last edited by EvolutionKB; 16th September 2008 at 04:59 PM..
Now, Sargil! Patresh shouts as he slams his shield into the hobgoblin's face. His shout and attack leave a an opening in the creature's defenses for the paladin to exploit.
ooc
Standard Action: Furious Smash vs. Hobgoblin 3, 19 vs. Fort 2 damage and Sargil gets +3 power bonus to his next attack and damage rolls vs. hobgoblin 3.
Sargil bellows as he takes advantage of the opening created by Patresh to deliver a cut to the hobgoblin.
Actions
This is assuming that where I'm standing isn't, as Evo put it, a flaming ruin of death
Standard: Valiant Strike on H3: 1d20+12=24 vs. AC, 1d10+6=12 damage. That doesn't include Patresh's Furious Smash, so if that hit then this attack is 27 vs. AC and 15 damage.
Move and Minor: nothing.
Also, as I noted in the OOC thread, the extra hp from Patresh's inspiring word last round: 1d6=6. Previous IC post stat block edited to include this as well.
Stats
HP: 41/45 | Surges: 12/13 | AP: 1 AC 23 | F 18 | R 17 | W 17 Resist 5 fire, 5 necrotic, 5 poison
As the rogue is pulled towards the warcaster, he smiles and speaks plainly. "You want me near you? You got it, pal!"
Saphalaxis leaps from the top of the keg, flying right over the waiting hogoblins, dropping down right behind the warcaster from above! His safewing amulet and dexterous acrobatics keep him on his feet, and he immediately spins around and with his special dagger, nails the warcaster for a massive attack.
OOC: Horizontal jump from 10' up across and over both hobgoblins (Acrobatics check +6). Activate Duelist Dagger daily ability to gain Combat Advantage, then Set-Up Strike encounter exploit. +11 vs AC / 2d4+5 damage +2d8 sneak attack damage against warcaster.)
Vio nods as the flammable liquid starts covering the floor under the hobgoblin's feet. Knowing that the expulsion of his dragonborn companion's breath weapons could result in a significant explosion, Vio has the mage hand turn off the tap of the keg before the liquid could seep near his friends. Raising his hand and holding his breath, Vio calls flames down once again to engulf the two holding his allies back. Engaging the mage was priority and the small risk in his opinion was worth the effort.
The first hobgoblin easily ducks out of the way of the blast, but the second catches the relatively minor blast full on. Additionally, the alcohol at its feet begins to burn causing some additional injuries. With Vio's plan succeeding, he moves forward standing behind the paladin.
Now, Sargil! Patresh shouts as he slams his shield into the hobgoblin's face. His shout and attack leave an opening in the creature's defenses for the paladin to exploit.
As the rogue is pulled towards the warcaster, he smiles and speaks plainly. "You want me near you? You got it, pal!"
Saphalaxis leaps from the top of the keg, flying right over the waiting hogoblins, dropping down right behind the warcaster from above! His safewing amulet and dexterous acrobatics keep him on his feet, and he immediately spins around and with his special dagger, nails the warcaster for a massive attack. The dagger penetrates the robes and cuts through like they were butter. The massive wound bleeds profusely and the warcaster looks at Saph incredulously looking at the blood pooling around him before falling to the ground, lifeless.
Sargil bellows as he takes advantage of the opening created by Patresh to deliver a cut to the hobgoblin. The blade drives into the chest of the hobgoblin, dropping him to the ground and the smell of burning flesh wafts into your nostrils as it cooks in the flaming alcohol.