A swirling thunderhead of black clouds, rumbling thunder, and bright flashes of lightning obscure the peak of the mountain ahead of you. This is the infamous Thunderspire Mountain, the largest of the Old Hills that covers the northeast passage of the Nentir Vale.
A cobbled path leads from the Trade Road towards The Minotaur Gate, or so you've been told by Valthoon the Wise from the town of Winterhaven.
Approaching the location, you see a 50-foot-tall stone archway hewn out of the mountainside. Towering minotaur statues stand on each side of the entrance, glowering down at you.
Beyond this archway, a wide, tall tunnel continues into the mountain, with copper lanterns hanging 10 feet above the floor, in the hands of additional minotaur statues, each almost 20 feet tall.
The path splinters into numerous passages a short way into the mountain. A wide tunnel with several smaller smaller tunnels leading off it seems to cut a path towards the mountain's deep center. As you make your way, you notice light spilling out from a partially open door a short way down one of the side passages.
Perception DC 10
You hear coarse laughter, and guttural voices echoing off the corridor. You manage to make out a rough voice, speaking in Common "You're ours now halfling. We'll easily get ten gold pieces for you!" Another, softer voice responds "That's a shame, cuz I'm worth twenty. Tell ya what I'll buy myself if you let me go"
The Eladrin quickly stops when hearing the voices. Could this be some of the Bloodreavers? Only one way to find out. The wizard hangs back out of view while those that favor blades over spells get ready to act.
Vio whispers to the others, "I'll mage hand the door open the rest of the way. You guys take it from there."
Last edited by EvolutionKB; 26th August 2008 at 11:00 PM..
We're best served with a bit of scouting, so we know what we're getting into, Patresh suggests. Saph, can you check it out for us? We'll be ready if you need us.
"I agree", whispers Sargil, with a nod to Patresh. "Doesn't sound like there's bloodshed about to happen, no need to rush in." He draws his blade and readies his shield, ready to rush to Saph's defense if he gets in trouble.
It had been a long, long hike. Several days of walking under the sweltering sun up into the hills north of the Nentir Vale. The blue dragonborn thug named Saphalaxis had been hired by a slight, pointy-eared, nancy-boy several months ago to protect him as he searched for some supposedly important magical relics. Saph didn't know what relics, and didn't care to know. The wizard's gold was good, and that's all he cared about.
Up until this part of the journey, the job had been easy... most people and creatures ignored the eladrin altogether, making his position as bodyguard easy money. In fact, Saph occasionally felt just the slightest bit guilty about taking the coinage from this guy named Vio, that he actually volunteered to help out in small ways. Some light lifting here, some carrying there. Anyone who had known Saphalaxis previously would have been amazed that he was doing this... but for the roguish imp, it was his way of making sure he kept the job.
However, these past few days made Saph wonder if perhaps his good-natured assistance to the spellcaster backfired on him. All this hiking... joining up with these other guys again... and listening to the the demands! All the demands! "Saph, do this!" "Saph, do that!" Who did these people think they were? Each and every time they got together, it was the same exact thing.
Quote:
Originally Posted by Patresh
Saph, can you check it out for us? We'll be ready if you need us.
Saphalaxis looks over at the warlord and stares at him blankly. There he goes again! he thinks to himself, while giving no outward display of his annoyance. When are these two going to learn that just asking nicely doesn'r cut it with me?
Saph didn't know if it was some sort of racial thing... but the two other dragonborn that Vio always hooked up with, these guys Patresh and Sargil, always seemed to expect him to jump when they said jump. It had been like this each and every time, as though Saph was nothing but a lapdog to boss around. This was just like his father did, just like his mother did, just like all dragonborn did.
The eladrin never seemed to have that problem... he appeared to understand the mercenary nature of Saph's existance... but these other two... they just wouldn't accept it. It obviously was some sort of military thing, but it took all of Saph's resolve to not bend his will to them. He continues to stare blankly at the warlord, knowing this was a sure-fire way of seeing things devolve into another argument again... but Patresh needed to offer up something more meaningful to Saph than just because it was the "right thing to do". He'd do what Vio would ask of him, because the wizard gave him the gold... but these other two...
"I'm sorry, what? I couldn't hear you Patresh." Saphalaxis says... everyone knowing it was a bald-faced lie.
"I'm sorry, what? I couldn't hear you Patresh." Saphalaxis says... everyone knowing it was a bald-faced lie.
Sargil looks back over his shoulder at the lazy dragonborn and lets out a sigh. Remind me again why we brought him? he thinks.
Sargil still hadn't quite figured Saph out, even though they'd been travelling together for some time. He couldn't understand how money could be Saph's only motivation ... surely he has something else driving him than just the desire for coins. Some aspiration, some goal, some technique to perfect. But then ... maybe that was it - maybe Saph wasn't driven by anything, just coasting along through life ... maybe he wants to perfect the technique of being abominably lazy and still getting by.
"Saph, aren't you getting paid to do things like this?" Sargil starts to move towards the door. "If you're not going to do your job, I'll go ahead and do mine. Lets go", he rumbles. Though he's eager to find out if there are some goblins he can fight, he approaches slowly enough that one of his companions can stop him before he arrives at the door, in case they have another plan.
A low growl rumbles up from Patresh's chest, frustration momentarily getting the best of him. Calm, he tells himself. Remember, it wasn't that long ago that you lived as a mercenary. He turns back to the rogue and attempts his best conciliatory tone. Come now, Saph, he says. Haven't you learned the way this works yet. We each do our part, and we all profit from the interaction. You scout, Sargil wades in, Vio zaps, Yanwer blasts and I keep you all on your feet. In the end, we get the gold, but only if we all work together.
His gaze follows Sargil as the third dragonborn approaches the door. If he alerts someone to our presence before we know they're there, everyone will be in greater danger, including yourself and your paycheck, he nods toward the eladrin.
Saphalaxis' shoulders slump when both dragonborn comment on his responsibilities. It's been the same argument every time... do your job or you won't get paid. As much as he is loathe to admit it, he knows that they are right... but he never wants to make it easy for the two of them. The last thing he is going to let happen is to let them expect for him to do whatever they tell him to do. He's not about to give someone that kind of power over him.
Saph's muscles ripple underneath his glistening blue scales, and he glances over to the eldarin to see his response. The fey just stares back at him unresponsive... which in actuality is layered with more information than the others realize. The rogue rolls his eyes and sighs... then begins sillently moving past Sargil, up towards the door.
Moving as quietly as the spiders traversing the corridor at your side, you come up to the door in question. You can't see much as the door is mostly closed, but in the slit of an opening, you see a hobgoblin with his back to you. His focus is away from you, looking deeper in the room. This hobgoblin has scale armour and and carries a heavy shield and flail across its back.
Vio stands and waits as the two dragonborn warriors lecture his bodyguard. His crimson painted face is impressionless as Saphalaxis looks in his direction. I still don't quite understand this one. He ignores the others, but follows my lead? Does he find me intimidating? I've never known a dragonborn to show fear. I'll have to try something next time. Once Saph leaves to have a look at the door, Vio gives a quick motion of his fingers, allowing the other two dragonborn to hear what he is about to say. "Let me try something else next time. Not orders, or maybe just not from you guys."
ooc
Ghost sounds, whispers so only the two other dragonborn can hear.
Sargil doesn't turn look back at the wizard, but nods his agreement. If that eladrin has an idea that can get Saph to cooperate without an argument every time, I'm all ears. I'm getting tired of this, he thinks, with a mental sigh. And I hate lecturing my elders. Makes you wonder what his parents were like, feh. Probably just as lazy.
The golden dragonborn snaps out of his reverie, paying attention to the task at hand. If Saph runs into trouble, I need to be ready. No sense in lecturing him about his duty and then not performing mine, heh heh.
Patresh's shoulders stiffen at the whispered message, but he nods slightly in acceptance. It's not exactly standard procedure, he thinks to himself. The eladrin may know his magic, and he is Saph's employer, but he's no field officer. Ah well, I guess Saph isn't much of a soldier, either. Maybe it'll work.
Saph tries to see if he can hear or see anyone else in the room other than just the one hobgoblin, and he also does a scan of the gob he can see... checking out any weapons he might have, or any identifying markings, tattoos, or symbols on his person that might confirm identity or skill.
When done, he slides back to the others waiting for him and passes on the info he divined.
Saph does hear other voices in the room, besides the hobgoblin and the halfling's, at least two more from what he can make out.
The hobgoblin is carrying a heavy shield and flail and wearing sturdy scale mail. Saph doesn't notice anything else out of the ordinary about this individual.
After listening to Saph's report, the paladin readies for combat. "So, one hobgoblin for sure, possibly 3 or more. I think it is safe to think that they will be hostile. It sounds like the halfling doesn't want to be in that kind of company." He turns his golden gaze to Patresh, inquiring, "How shall we make our entrance?"
Sargil waits patiently for the plan to be formulated. He'll get his battle either way, so he's not in any particular rush. He is in favor of himself leading the charge, of course.
Vio once again speaking in the quiet language of Ghost sounds, "I'll open the door with mage hand, move forward and catch the creature in a cloud of daggers. The rest of you then engage as needed. Just be sure not to catch me in that nasty breath of yours. I'll keep an eye on any immediate doors to the room, making sure anything else doesn't stand long if it comes in." Vio lets loose unless the others voice disapproval.
Graf
Can you post your character in the rogue's gallery
Encounter Powers
Orb of imposition
Icy Terrain
Fire Shroud
Fey Step
Shield(Current utility spell prepared)
Daily Powers
Sleep(current daily spell prepared)
Healing word
Magic item power
Actions
Minor: Mage hand door open(less than 5 lbs of force right?)
Standard: Cloud of Daggers hob. 17 init, 11 to hit, 10 damage. 3 damage to creature that starts turn in square. http://invisiblecastle.com/roller/view/1711978/
Move: Move into room(SW corner)
The group approaches the doorway with as much stealth as they can muster, and get ready to charge in. Vio uses a minor cantrip to conjure a ghostly hand made of pure force which pushes the door open.
Inside the room you see a quartet of hobgoblin's carrying flails at their hips and heavy shields at their backs, the same as Saph described previously. Additionally, you see a hobgoblin wearing robes and carrying a quarterstaff beyond a group of ten-foot tall kegs. They look at you in surprise...
OOC
Vio can throw the door open in the surprise round, but you only get one action.
Wanting to get to higher ground so as to pick and choose his target... Saphalaxis rushes into the room and tries his best to scramble up the nearest keg. "Here we go again..."
OOC: For the surprise round Move action, Saph moves 4 squares forward and right... to the square just below the lower-right hand corner of the first keg. If he can, he'll use the final 2 squares of his movement to go into the "difficult terrain" of climbing on top of the keg. I'll make an Athletics or an Acrobatic stunt check as needed. If the DM does not allow that, then he'll just stay in the square before the keg.
As the door swing open, Sargil charges into the face of the nearest hobgoblin with a cry of "KORD!" as he swings his deadly sword at the overgrown goblin.
OOC: When Sargil's turn comes up in the surprise round he'll charge the nearest hobgoblin (charge gives +1 to the attack, right? charge is +1 to attack roll), ending his move in the square below him.
Actions
Standard: Charge hobgoblin 3. (1d20+11=15, 1d10+6=9) Forgot about combat advantage for surprising the hobs, so attack roll is 17.
Move: N/A (surprise round)
Minor: N/A (surprise round)
Stats
HP: 45/45 | Surges: 13/13 | AP: 1 AC 23 | F 18 | R 17 | W 17 Resist 5 fire, 5 necrotic, 5 poison