Dragonwriter
First Post
My players, post your characters here for easy look-up over the course of the game.
				
			[B]Name:[/B] Shavallah Touranisha
[B]Class:[/B] Totemist
[B]Race:[/B] Duskling
[B]Type:[/B] Fey
[B]Subtype:[/B] Incarnum, Extraplanar
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Neutral (Undecided)
[B]Deity:[/B] None
[B]Str:[/B] 16 +3 (10p.)     [B]Level:[/B] 3        [B]XP:[/B] 3,000
[B]Dex:[/B] 16 +3 (10p.)     [B]BAB:[/B] +2         [B]HP:[/B] 36 (3d8+12)
[B]Con:[/B] 18 +4 (10p.)     [B]Grapple:[/B] +5     [B]Dmg Red:[/B] N/A
[B]Int:[/B] 10 +0 (04p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] N/A
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +3        [B]Spell Save:[/B] N/A
[B]Cha:[/B] 08 -1 (00p.)     [B]ACP:[/B] -2         [B]Spell Fail:[/B] N/A
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +4    +0    +3    +0    +0    +X    17
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 14
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +4          +7
[B]Ref:[/B]                       3    +3          +6
[B]Will:[/B]                      1    +0          +1
[B]Weapon                  Attack   Damage     Critical[/B]
Masterwork Spear          +6     1d8+4      20-20x3
Manticore spines          +5     1d6+1      20-20x2
XXXX                      +X     XdXX+X     XX-XXxX
XXXX                      +X     XdXX+X     XX-XXxX
[B]Languages:[/B] Common, Sylvan
[B]Abilities:[/B] 
[I]Duskling[/I]
+2 Constitution, -2 Intelligence: The duskling race's innate connection to
 incarnum grants them extraordinary health. Dusklings disdain strict
 education and learning, though no one is certain whether this is a cause or
 result of their slightly diminished reasoning capacity.
Duskling base speed is 30 feet. However, a duskling can invest essentia to
 improve this speed. For every point of essentia invested in this racial trait,
 the duskling's speed improves by 5 feet. (See Essentia, page 50, for
 information about investing essentia.) This enhancement bonus applies
 only when the duskling is wearing light or no armor and carrying no more
 than a light load.
Fey (Extraplanar): As fey, dusklings are immune to effects that specifically
 target humanoids, such as the charm person spell. As natives of an Outer
 Plane, dusklings have the extraplanar subtype while they are on the
 Material Plane (or any other plane besides the dusklings' home plane). This
 makes them vulnerable to certain effects that might force them back to
 their home plane. See the Duskling Planar Heritage sidebar for more details.
Fey (Incarnum): Dusklings are fey with the incarnum subtype (see page 169).
Low-Light Vision: Dusklings can see twice as far as humans in starlight,
 moonlight, torchlight, and similar conditions of poor illumination. They
 retain the ability to distinguish color and detail under these conditions.
Essentia Pool: A duskling's essentia pool is permanently increased by 1. If
 she doesn't have an essentia pool, this trait grants her one with a single
 point of essentia.
Automatic Languages: Common and Sylvan. Bonus Languages: Elf, Gnoll, Gnome, Goblin, and Halfling.
Favored Class: Totemist.
[I]Totemist[/I]
Wild Empathy (Ex): As the druid class ability; see page 35 of the Player's
 Handbook. You gain a +4 bonus on wild empathy checks made to influence
 the reactions of magical beasts of the same kind as the beast associated
 with the soulmeld bound to your totem chakra. Thus, if you have a basilisk
 mask bound to your totem chakra, you gain the bonus on checks made to
 influence basilisks.
Meldshaping: A totemist's primary ability is shaping incarnum soulmelds,
 which are drawn from the Totemist soulmeld list (page 58). You know and
 can shape any soulmeld from this list. Unlike the aligned forces of an
 incarnate's melds, your soulmelds channel the bestial spirits of nature.
The Difficulty Class for a saving throw against a Totemist soulmeld is 10 +
 number of points of essentia invested in the soulmeld + your Constitution
 modifier. Your meldshaper level is equal to your totemist level.  
A totemist can shape only a certain number of soulmelds per day. 
Totem Chakra Bind
Totem's Protection: +4 bonus on saving throws against supernatural abilities of Magical Beasts.
Illiteracy
[B]Feats:[/B] 
Point Blank Shot(level 1)
Precise Shot (Level 3)
[B]Meldshaping:[/B]
Can shape 3 melds
[B]Essentia:[/B] 3
[B]Commonly Shaped Soulmelds:[/B]
Manticore Belt(Totem)
Totem Avatar(Unbound)
Rageclaws(Unbound)
[B]Skill Points:[/B] 24       [B]Max Ranks:[/B] 6/3
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Spot                       6    +0          +6
Listen                     6    +0          +6
Knowledge: Nature          5    +0          +2
Ride                       2    +3          +5
Survival                   5    +2          +7
[B]Equipment:               Cost  Weight[/B]
Masterwork spear        302gp   06lb
Chain Shirt             100gp   25lb
Club                     --gp   03lb
CLW Potion (X3)         150gp   00lb
Remove Fear Potion(x3)  150gp   00lb
Shillelagh oil(x3)      150gp   00lb
Magic Fang Potion(x3)   150gp   00lb
[B]Total Weight:[/B]68lb      [B]Money:[/B] 1,698gp XXsp XXcp
                           [B]Light   Medium   Heavy    Lift  Push[/B]
[B]Max Weight:[/B]                 76   77-153   154-230   460   1,150
[B]Age:[/B] 24
[B]Height:[/B] 5'04"
[B]Weight:[/B] 120lb
[B]Eyes:[/B] Violet
[B]Hair:[/B] Black
[B]Skin:[/B] Lightly tanned 
	 [/sblock][sblock=Goliath]
[/sblock][sblock=Goliath]Name: Major Tom Robinson[FONT=Arial]Class: Hexblade[/FONT]
[FONT=Arial]Race: Hellbred (Spirit)[/FONT]
[FONT=Arial]Size: Medium[/FONT]
[FONT=Arial]Age: 35[/FONT]
[FONT=Arial]Height: 5'6"[/FONT]
[FONT=Arial]Weight: 150lbs[/FONT]
[FONT=Arial]Gender: Male[/FONT]
[FONT=Arial]Alignment: Chaotic Neutral[/FONT]
[FONT=Arial]Deity: Nadreich[/FONT]
 
[FONT=Arial]Str: 16 +3 (10p.)       Level: 3           XP: 3000[/FONT]
[FONT=Arial]Dex: 12 +1 (4p.)     BAB: +3         HP: 33 (3d10+1)[/FONT]
[FONT=Arial]Con: 12 +1 (6p.)     Grapple: +6   Dmg Red: -/-[/FONT]
[FONT=Arial]Int: 13 +2 (5p.)       Speed: 30'       Spell Res: XX[/FONT]
[FONT=Arial]Wis: 9  -1 (1p.)        Init: +2            Spell Save: +X[/FONT]
[FONT=Arial]Cha: 18 +4 (10p.)     ACP: -1         Spell Fail: %[/FONT]
 
[FONT=Arial]           Base  Armor Shld   Dex  Size   Nat  Misc  Total[/FONT]
[FONT=Arial]Armor:      10       +4      +0      +1     +0      +0    +0      15[/FONT]
[FONT=Arial]Touch: 11              Flatfooted: 14[/FONT]
 
[FONT=Arial]              Base   Mod  Misc  Total[/FONT]
[FONT=Arial]Fort:            +1      +2      X       +3[/FONT]
[FONT=Arial]Ref:             +1      +1      X       +2[/FONT]
[FONT=Arial]Will:            +3      +3       X      +6[/FONT]
 
[FONT=Arial]Weapon                      Attack   Damage     Critical[/FONT]
[FONT=Arial](M) Longsword                +7       1d8+4         19-20x2[/FONT]
[FONT=Arial](M) Longbow                  +5        1d8+2            x3[/FONT]
 
[FONT=Arial]Languages: Common, Infernal, Giant, Draconic[/FONT]
 
[FONT=Arial]Abilities: Hexblade's Curse 1/day, Arcane Resitance, Mettle, [/FONT]
 
[FONT=Arial]Race: +2 Char, -2 Con, Darkvision '30, +2 Sense Motive, Devil's Favor, 30' darkvision[/FONT]
 
[FONT=Arial]Feats: Force of Personality, Practiced Spellcaster, Devil's Favor[/FONT]
 
[FONT=Arial]Skill Points: 18       Max Ranks: 6/1.5[/FONT]
[FONT=Arial]Skills                     Ranks  Mod  Misc  Total[/FONT]
[FONT=Arial]Spellcraft                    4      +2              +8[/FONT]
[FONT=Arial]Intimidate                   3      +4    +2      +9[/FONT]
[FONT=Arial]Concentration             6      +2              +8[/FONT]
[FONT=Arial]Bluff                           5      +4              +9[/FONT]
[FONT=Arial]Disguise                     0      +4    +2      +6[/FONT]
[FONT=Arial]Sleight of Hand           0      +4    +2       +6[/FONT]
 
[FONT=Arial]Equipment:               Cost  Weight[/FONT]
[FONT=Arial]Chain Shirt                    100gp   25lb[/FONT]
[FONT=Arial](M) Longsword               315gp    4lb[/FONT]
[FONT=Arial](M) Longbow                  400gp    3lb[/FONT]
[FONT=Arial](100) Arrows                    25gp   15lb[/FONT]
[FONT=Arial]Silk Rope                        10gp    5lb[/FONT]
[FONT=Arial]Soap                                5sp    1lb[/FONT]
[FONT=Arial]Waterskin                        1gp     4lb[/FONT]
[FONT=Arial]Whetstone                       2cp     1lb[/FONT]
[FONT=Arial]Flint and Steel                  1gp    N/A[/FONT]
[FONT=Arial](5) Belt pouch                   5gp    2.5lb[/FONT]
[FONT=Arial]Mirror                             10gp    0.5lb[/FONT]
[FONT=Arial](10) Rations                     5gp     10lb[/FONT]
[FONT=Arial]Backpack                        2gp      2lb[/FONT]
[FONT=Arial]Disguise kit                    50gp     8lb[/FONT]
[FONT=Arial]Spell component pouch    5gp      2lb[/FONT]
[FONT=Arial]Holy symbol, wooden       1gp     N/A[/FONT]
[FONT=Arial]Musical instrument          5gp      3lb[/FONT]
[FONT=Arial]Spellbook, (blank)          15gp     3lb[/FONT]
 
[FONT=Arial]Potions:[/FONT]
[FONT=Arial]Bull's Strenght               300gp[/FONT]
[FONT=Arial]Barkskin +2                   300gp[/FONT]
[FONT=Arial](4) Cure light wound       200gp[/FONT]
[FONT=Arial]Hide from animals           50gp[/FONT]
[FONT=Arial](2) Hide from undead       50gp[/FONT]
 
[FONT=Arial]Total Weight:89lb      Money: 764gp 4sp 8cp[/FONT]
 
[FONT=Arial]                  Lgt      Med      Hvy       Lift       Push[/FONT]
[FONT=Arial]Max Weight:   76lbs  153lbs   230lbs   230lbs   1150lbs[/FONT]
 
(M)= MasterworkName: Jasperian Sunsong
Class: Bard
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: ?
 
Str: 10 +0      Level: 3        XP: 3,000
Dex: 16 +3      BAB: +2         HP: 21 (3d6+3)
Con: 11 +0      Grapple: +2     Dmg Red: none
Int: 14 +2      Speed: 20'      Spell Res: 0%
Wis: 10 +0      Init: +3        Spell Save: 13+ spell lvl
Cha: 17 +3      ACP: -3         Spell Fail: 5%
 
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:           10    +4    +1    +3                      18
Touch: 13              Flatfooted: 15
                          Base   Mod  Misc  Total
Fort:                      1    +0          +1
Ref:                       3    +3          +6
Will:                      3    +0          +3
 
Weapon                  Attack   Damage     Critical   Range
Rapier,mw                 +3     1d6        18-20x2     ---
Dagger,mw(melee)          +3     1d4        19-20x2     ---
Dagger,mw(thrown)         +6     1d4        19-20x2     10' 
 
Languages: Common, Elven, Halfling
Abilities: Bardic Music, Bardic Knowledge(1d20+7), countersong, fascinate,
                    inspire courage +1, Human traits, inspire competence 
 
Feats:  Prof. with all simple weapons plus longsword, rapier, sap, short sword,
           short bow, and whip, Prof. with light armor and shields(except tower 
           shields), Negotiator (bonus human), Toughness(lvl1), Skill Focus-
           Diplomacy 
 
Skill Points/lvl: 9/lvl   Max Ranks: 6/3
Skill points: 54       
Skills                      Ranks  Mod   Misc   Total
Perform(lute)                 6    +3     +2     +11
Perform(singing)              6    +3            +9
Diplomacy                     6    +3     +9     +18
Bluff                         6    +3            +9
Sense Motive                  5    +0     +2     +7
Knowledge(history)            5    +2            +7
Knowledges(all others)        2    +2            +4
Spellcraft                    2    +2            +4     
 
Equipment:               Cost  Weight
Taveler's Outfit                    0gp     0lb
Chainshirt(mw)                    250gp    25lb
Buckler(mw)                       165gp     5lb
Rapier(mw)                        320gp     2lb
Dagger(mw)                        302gp     1lb
Backpack                            2gp     2lb
  -sunrods(2)                       4gp     2lb
  -trail rations(2days)             1gp     2lb
  -waterskin                        1gp     4lb
  -sack(empty)                      1sp    .5lb
Belt Pouch                          1gp    .5lb
  -flint&steel                      1gp     ---
  -whetstone                        2cp     1lb
Lute(mw)                          100gp     3lb
Bedroll                             1sp     5lb
Spell Component Pouch               5gp     2lb
Magic:
-potions of cure light wounds(2)  100gp     1lb
-potion of levitation             300gp    .5lb
-dust of illusion               1,200gp    .5lb
 
 
 
Total Weight:57lb      Money: 95gp 7sp 8cp
                           Lgt   Med   Hvy  Lift  Push
Max Weight:                 33    66   100   200   500
 
Age: 19
Height: 5'11"
Weight: 165lb
Eyes: light blue
Hair: blonde
Skin: light