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Keefe the Thief

Adventurer
In this case, I think its warranted. The God shake up makes no sense to even someon like myself as a casual observer to the realms. It does appear less of a clean up and more of an imposition of the new 4e cosmology.....Asmodeus taking Azuths stuff? come on....

Time of upheaval, patron goddess of god dies, Archdevil thinks "carpe diem", catches him in weakened form and sacrifices his tortured body to gain immortal powers.
Sounds absolutely straightforward to me.

And the structure and doings of the gods in FR were always pretty random. Still remember the time when Cyric thought: "Hmm, they should worship me more in Zhentil Keep. You know what? I´ll send an army against the keep and rescue them in the last instance, and i´ll be their hero!!111!"
 

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Steely Dan

Banned
Banned
I can't access the link because the WoTC's board keep failing.



Yeah, I don't know what the hell is going on over there lately – yesterday they were down between 10:00am and 3:00pm, UK time.

And what is the deal with having to keep logging back on every 3 seconds on these boards?
 

Derren

Hero
The board is back up, but who knows for long.

Here a small summary:
  • Orbakh is the only surviving Manshoon clone and leads the Zenths (mainly consisting out of Cyric guys now) from Stormwatch.
  • The Zenths fight the Yakuza.
  • Mask is gone, but his exact faith is not mentioned.
  • Elmi went from superhero back to being a passive sage and lives in a farmhouse.
  • Cyric is still imprisoned and gets more insane. His clerics are not affected by all this.
  • Currently no known chosen in the Realms.
  • Deities have spheres again instead of portfolios
  • Obould has the "Warrior" sphere.
  • Fzoul has the "Service to Evil" sphere (divine butler?).
  • Jarlaxle is a lvl 21 elite skirmisher.
  • The Sea of Falling Stars is nearly gone.
  • No Psionics.
  • Shar is Shadow based now instead of Darkness.
  • Hoar likely serves Bane.
  • Abeir = World ruled by dragons and Primordials. Toril = FR we know. Was split apart by Ao when deities and Primordials fought. Now merged again.
  • Red Wizards are a pure organization now (no connection to any country) and only a shadow of their former selves.
  • Thay is destroyed and full of undead. Tam tried a ritual to make him stronger than the gods, failed and now wants to break out of former Thay and try again.
  • The Cult of the Dragon is still there.
  • Every deity not on the list is unavailable, but their exact fates is not always stated (for example Mask).
  • Evermeet got transported into the Feywild.
  • A echo of Evermeet remains on Abeir-Toril (looks like a copy)
  • Everything on Sumbrar (dragons, soldiers, spelljammers) got destroyed.
  • Luskan & Neverwinter are destroyed.
  • Baldurs Gate has grow really huge, likely the biggest city on Faerun now.
  • Halruaa went "BOOM".
  • Phlan was likely destroyed.
  • Szass Tam is lvl 30 and the highest level statted thing in the book (full stat block).
  • The SImbul is still around somewhere in the Dalelands
  • The 12 Shade princes and the enclave still exists.
  • The Baneites´made a deal with the Phaerim to controll the Dalelands.
  • The Shades heard from that deal and destroyed Zhentil Keep. After that the Baneites fled, leaving the Cyric guys in charge.
  • The goal of the new Zenths is freeing Cyric from his prison.
  • Exarch = Demigod = ~Demigod Epic Destiny
  • Tiamat serves Bane.
  • Loviatar is banes consort.
  • Velsharoon was destroyed.
  • Dambrath still exists.
  • Lurien was destroyed and now forms the Gulf of Lurien.
  • Masks's realm still exists. His former chosen visit from time to time and it is rumoured that it is filled with treasure.

[sblock=Monsters and other statted things]
Fzoul Chembryl
banelar Naga
Dark Moon Monk
Kir-Lanan Wing
Blazing Rorn the Fury
Felljaw
Haraevor
Mordrin
Tentacled Torment
Fettered Dracolich
Draegloth (i hate the redesign off them)
Draegloth favoured one
Jarlaxle Baenre
Direhelm
Doomsept
Captain Shil Yargo
Jordaini Enforcer
Gibberling Bunch
Plague Gibberling Bunch
Arathluth Malaugrym
Luthvaerynn Malaugrym
Shade
Naramus
Thaalud
Veserab
Knight, Loremaster, & Commander Accordant
Sharn
Plaguechanged Ghoul
Terpenzi
Sath'fiss'ith the Skybinder
Wereserpent
several scathebeasts
Dread Warrior
Szass Tam
Warlock Knights
Shardsouls
Zairtail Swarms
Zhents
Manshoon
[/sblock]

[sblock=Deity list with spheres]
Greater Gods:

Amaunator: Sun
Asmodeus: Sin
Bane: Tyranny
Chauntea: Life
Corellon: Fey
Cyric: Strife
Ghaunadaur: Abominations
Gruumsh: Savagery
Kelemvor: Death
Lolth: Drow
Moradin: Dwarves
Ohgma: Knowledge
Selune: Moon
Shar: Shadows
Silvanus: Nature
Sune: Beauty
Tempus: War
Torm: Law

Gods: Serve the greaters

Angharraadh: Wisdom
Auril: Winter
Bahamut: Justice
Berronar Truesilver: Family
Beshaba: Bad Luck
Garl Glittergold: Protection
Gond: Craft
Ilmater: Suffering
Loviatar: Pain
Luthnic: Caves
Meilikki: Forrests
Sheela Peryroyl: Beauty
Sseth: Serpents
Talona: Plague
Tiamat: Greed
Tymora: Good luck
Umberlee: Sea
Waukeen: Merchants
Zehir: Poison

Exarchs/ Demigods: Ascended mortals mainly, some have mortal worshippers

Abbathor
Arvoreen
Baervan Wildwanderer
Bahgtru
Baravar Cloakshadow
Berronar
Brandobaris
Callarduran Smoothhands
Clangeddon Silverbeard
Cyrrollalee
Deep Seshalas
Dugmaren Brightmantle
Erevan Ilesere
Fenmarel Mestarline
Fzoul Chembryl: Sevice to Evil
Garagos
Hoar
Hruggek
Jergal: Fatalism
Labelas Enoreth
Lliira
Maglubiyet
Malar
Marthammor Duin
Milil
Obould: Warriors
The Red Knight: Tactics
Sharess
Shargaas
Shevarash
Shiallia
Siamorphe
Solonar Thelandrira
Thard Harr
Uthgar
Valkur
Vaprak
Vergadain

Primordials:

Akadi
Bazim-Gorag
Grumbar
Istishia
Kossuth
Seven Lost Gods. (Includes Dendar, Kezef, and Borem of the Boiling Mud)

Archdevils: One for each of the nine

Baalzebul
Bel
Belial
Dispater
Glasya
Levistus
Mammon
Mephistopheles
[/sblock]

[sblock=Deity alignment according to RPGA]
LAWFUL GOOD
Amaunator
Berronar Truesilver
Chauntea

Moradin
Torm

GOOD
Angharradh
Bahamut
Corellon
Garl Glittergold
Ilmater
Mielikki
Selune
Sheela Peryroyl
Sune
Tymora

UNALIGNED
Gond
Kelemvor
Oghma
Silvanus
Tempus
Waukeen
[/sblock]

Thats everything you can currently find on the WotC board about FR 4E (Of course I might have missed some things)
 
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Derren

Hero
So, Kara-Tur survived?

And thanks for the summary, Derren!


Thank Red Wizard and StarFyre2007. I just compiled the information they posted.

Kara-Tur and other "far away lands" are not on covered in the book so their status is unknown. But as the Yakuza still exist, Kara-Tur likely does too.
 

Steely Dan

Banned
Banned
Kara-Tur and other "far away lands" are not on covered in the book so their status is unknown. But as the Yakuza still exist, Kara-Tur likely does too.

Right on (I have always been very fond of Kara-Tur).

I heard Maztica has been completely obliterated, not that I care particularly, but they better not have messed with Al-Qadim (Zakhara)!
 

carmachu

Adventurer
Did you casually observe the clumsy 1st Ed to 2nd Ed Time of Troubles transition? *shudders*


Yeah. And looking back, that made more sense then 4e's shake up. How sad is that?

Abeir = World ruled by dragons and Primordials. Toril = FR we know. Was split apart by Ao when deities and Primordials fought. Now merged again.

*shakes head*

My, how convienent.
 
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