Return to White Plume Mountain monsters?

Arnwyn

First Post
Does anyone know if the monsters from 2e Return to White Plume Mountain have been converted to d20, anywhere?

There are a bunch of non-standard/new monsters in there, and it looks like only a few have ever been converted (eg. bog mummy - ToH, giant slug - ToH, kelp devil - ToH, meenlock - MM2, myconid - MM2, phycomid - ToH, and Remnant - Towers of High Sorcery).

But there are a whole lot of what look to be new monsters - at least, ones I've never heard of:
Bloodwight, bog golem, burning golem, fungus hulk, mold wyrm, mud mummy, skin puppet, and vampire moss.

Anyone know if some conversions exist?
 

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Shade

Monster Junkie
Bloodwight and fungus hulk are also in ToH.

I swear I've seen a 3E skin puppet somewhere, but can't place it right now.
 

Arnwyn

First Post
Shade said:
Bloodwight and fungus hulk are also in ToH.
What, really? I know the "blood wight" is in ToH3 - but it's a different creature. The fungus hulk is definitely not in the ToH.

But wait! Now that you mention it, both of those are in the Creature Catalog. Cool.

I swear I've seen a 3E skin puppet somewhere, but can't place it right now.
My google-fu is bad... :(
 

Shade

Monster Junkie
Arnwyn said:
What, really? I know the "blood wight" is in ToH3 - but it's a different creature. The fungus hulk is definitely not in the ToH.

Oops! I was going by the OGL information I found online, not the actual book.

Arnwyn said:
But wait! Now that you mention it, both of those are in the Creature Catalog. Cool.

Yeah, there too! :eek:

Arnwyn said:
My google-fu is bad... :(

Apparenlty mine is today as well. :heh:
 

Arnwyn

First Post
Well, all-in-all, not bad. I just saw that the Vampire Moss was originally introduced in Dungeon #41, so I know I've converted that already.

Five unconverted, I guess - not too daunting for now.
 

Echohawk

Shirokinukatsukami fan
Arnwyn, here's a list of the 3.0/3.5 version of the creatures in Return to White Plume Mountain that I could track down:

  • Bloodwight: here (3.0)
  • Bog Golem: Not yet converted
  • Bog Mummy: here or here or in Dragon #300 (all 3.0) or in the Dragon Compendium, Volume 1 or Tome of Horrors Revised (both 3.5)
  • Burning Golem: Not yet converted
  • Crab Swarm: Not yet converted
  • Elevated Ghoul: Not yet converted
  • Fungal Egg Mass: Not yet converted
  • Fungus Hulk: here (3.5)
  • Giant Slug: here (3.0) or in Tome of Horrors Revised (3.5)
  • Invisible Undead Giant Crab: Not yet converted, although there's a Monstrous Crab in Stormwrack
  • Kelp Devil: here (3.0) or in Tome of Horrors Revised (3.5)
  • Leviathan: Monster Manual II (3.0) plus the D&D v.3.5 Accessory Update (for the 3.5 update)
  • Meenlock: Monster Manual II (3.0) plus the D&D v.3.5 Accessory Update (for the 3.5 update)
  • Mold Wyrm: Not yet converted
  • Mud Mummy: Not yet converted
  • Myconid: Monster Manual II (3.0) plus the D&D v.3.5 Accessory Update (for the 3.5 update)
  • Phycomid: here (3.0) or Dragon #337 (3.5)
  • Remnant: Towers of High Sorcery
  • Skin Puppet: Not yet converted
  • Vampire Moss: Not yet converted
 


Shade

Monster Junkie
I thought I read somewhere that the true ghoul and elevated ghoul were the same. If that's true, then the true ghoul appeared in Dungeon #129.

EL-UH-VA-TION! :p
 

Echohawk

Shirokinukatsukami fan
Based on the description on page 28 of RtWPM and p62 of Dungeon #129, I don't think they are the same thing. An elevated ghoul seems to basically be a ghoul with an amulet of repudation so it can't be turned.

Dungeon #129 says "True ghouls (also called shadow ghouls or greater ghouls) are much more human than common ghouls and ghasts. [...] These creatures originally appeared in Dragon #252, and were featured in Dungeon #70's "Kingdom of Ghouls" adventure."

Maybe the shadow/greater ghoul reference was what you were thinking of Shade?
 


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