ThirdWizard
First Post
Rod of Deafening
Price (Item Level): 2,800 gp (7th)
Body Slot: -
Caster Level: 5th
Aura: Faint (DC 10) transmutation
Activation: Use
Weight: -
The rod is actually shaped like a recorder, with a mouthpiece and holes for playing, and it is quite functional as such, offering a +2 competence bonus on relevant perform checks. However, it is most effectively used when casting targeted spells.
3/day when the user casts a single target spell he can opt to do so as a full round action and use the rod’s powers: the target must also make a Fortitude save, in addition to any save granted by the spell, at the same DC as the spell being cast. If the save is failed, the target is deafened for 1d4+2 rounds. Use this way requires a DC 10 Perform (wind instrument) check, but if the check fails, the use is not wasted.
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The original version didn't have the restriction on it, but I think it adds flavor without being too much of a drawback. Honestly, I've never thought too much of the deafened condition in terms of power (unless you fight lots of spellcasters), so I could easily see the price dropping on this one. I think it makes a nice item for a bard focusing on offensive spells.
Price (Item Level): 2,800 gp (7th)
Body Slot: -
Caster Level: 5th
Aura: Faint (DC 10) transmutation
Activation: Use
Weight: -
The rod is actually shaped like a recorder, with a mouthpiece and holes for playing, and it is quite functional as such, offering a +2 competence bonus on relevant perform checks. However, it is most effectively used when casting targeted spells.
3/day when the user casts a single target spell he can opt to do so as a full round action and use the rod’s powers: the target must also make a Fortitude save, in addition to any save granted by the spell, at the same DC as the spell being cast. If the save is failed, the target is deafened for 1d4+2 rounds. Use this way requires a DC 10 Perform (wind instrument) check, but if the check fails, the use is not wasted.
__________________
The original version didn't have the restriction on it, but I think it adds flavor without being too much of a drawback. Honestly, I've never thought too much of the deafened condition in terms of power (unless you fight lots of spellcasters), so I could easily see the price dropping on this one. I think it makes a nice item for a bard focusing on offensive spells.