Sarelo steps forward in front of Konnel and flourishes his blade and shield, trying to get the warforged's attention, challenging him to a fight. He then swings his blade at the metal warrior.
[sblock=ooc]I take a 5 ft. step to X21, issue a knight's challenge (can I do this in silence? I think so...), and attack with my longsword: attack:
17, damage:
7[/sblock]
Stat Block
[sblock]Half-Elf Conjurer 1/Half-Elf Paragon 1/Human Paragon 3/Knight 1
Alignment: LG
Abilities: (32)
STR - 14 (6 Points)
DEX - 12 (4 Points)
CON - 14 (6 Points)
INT - 18 (8 Points + 1 LA +2 Human Paragon)
WIS - 10 (2 Points)
CHA - 14 (6 Points)
HP:
1d4+4d8+1d12+12=32
Speed: 30ft
Initiative: +1
AC: 14 (+2 shield, +1 Dex, +1 deflection)
Saves:
Fort: +4
Reflex: +5
Will: +8
BAB/Melee/Ranged/Grapple: +3/+5/+4/+5
Weapons:
+1 longsword +6 1d8+3 19-20
Class Abilities:
Immediate Magic: Abrupt Jaunt 3/4 day (CL 1, Spell Level 1)
Scribe Scroll
School Specialization: Conjuration (No Illusion/Necromancy)
Bonus Feat (2)
Divided Ancestry
Elven Vision
Adaptive Learning (Balance)
Ability Boost +2 (Int)
Knight's Challenge (1/2 day)
Fighting Challenge +1
Knight's Code
Racial Abilities:
Immune to
sleep spells
+2 racial bonus against Enchantment spells
Low-light vision
+1 racial bonus on Listen checks; +2 racial bonus on Spot and Search checks
+2 on Diplomacy and Gather Information checks
Elven Blood
Favored Class: Any
Skills:
-Balance +1 (3 Ranks + 1 Dex +2 Dragonmark -5 armor)
-Concentration +10/+14 (8 Ranks + 2 Con/+4 Combat Casting)
-Diplomacy +8 (4 ranks + 2 Cha + 2 racial)
-Gather Information +7 (3 ranks + 2 Cha + 2 racial)
-Knowledge (Geography) +7 (5 ranks + 4 Int)
-Listen +4 (3 Ranks + 0 Wis + 1 racial)
-Ride +9/+4 (8 Ranks + 1 Dex/-5 ACP when quick mounting)
-Search +9 (3 Ranks + 4 Int + 2 racial)
-Spellcraft +8 (4 ranks + 4 Int)
-Spot +5 (3 ranks + 0 Wis + 2 racial)
-Survival +5/+7 (5 Ranks + 0 Wis/+2 avoid getting lost)
-Speak Language: Common, Elven, Khorivar, Halfling, Dwarven, Gnomish, Draconic
Feats:
-Combat Casting
-Scribe Scroll
-Stormrider
-Least Dragonmark (Storm-Gust of Wind)
-Still Spell
-Lesser Dragonmark (Storm-Wind's Favor)
Spells:
Level 0: (4/day, DC 14)
(s)
Acid Splash (40% failure)
Light x2
Flare
Mending (40% failure)
Level 1: (4/day, DC 15)
(s)
Benign Transposition
True Strike
Featherfall
Blades of Fire
Level 2: (3/day, DC 16)
(s)
Baleful Transposition
Baleful Transposition
Knock
Equipment:
+1 full plate
+1 small steel shield
ring of protection +1
+1 longsword
Adventurer's kit (backpack, belt pouch, bedroll, flint and steel, hemp rope, 2
sunrods, 10 days rations, waterskin)
Spell component pouch
Spellbook (0-
resistance, acid splash, detect poison, detect magic, read
magic, daze, dancing lights, flare, light, ray of frost, mage hand, mending,
message, open/close, arcane mark, prestidigitation; 1-
benign
transposition, blades of fire, true strike, slide, feather fall, expeditous
retreat (swift), deep breath; 2-
baleful transposition, knock
heward's handy haversack
Cloak of resistance +1
wand of magic missiles (CL 1) 25/50 charges
Safewing Emblem
2 potions of cure light wounds
6 gp[/sblock]