Voadam the Green Wizard
Aasimar Wizard 7
Feats: Craft Wand, Craft Wondrous Item, Extraordinary Artisan, Scribe Scroll, Skill Focus: Knowledge Planar, All martial weapons
Medium Outsider (Native)
NG
Str 12 (4 pts)
Dex 14 (6 pts)
Con 16 (10 pts)
Int 17<21> (10 points, +1 4th, +4 headband)
Wis 10 (+2 racial)
Cha 12 (2 pts +2 racial)
Hp 4+18+21=43
AC 14 (+2 armor, +2 dex) Touch 12, FF 12
F +5 R +4 W +5
Init +2
BAB +3
Grapple +4
Move 30' Fly 60' (boots)
Action points 8
Skills:
Concentration +13 (10 ranks, +3 con)
Diplomacy +3 (1 Cha, +2 synergy)
Knowledge Arcane +13<15> (10 ranks, +3<5> int)
Knowledge History +4<6> (1 rank, +3<5> int)
Knowledge Local +4<6> (1 rank, +3<5> int)
Knowledge Nature +4<6> (1 rank, +3<5> int)
Knowledge Nobility +8<10> (5 ranks, +3<5> int)
Knowledge Planar +16<18> (10 ranks, +3<5> int, +3 skill focus)
Knowledge Religion +5<7> (2 ranks, +3<5> int)
Listen +2 (+2 racial)
Spot +2 (+2 racial)
Spellcraft +13 (10 ranks, +3 int)
Languages: Common, Celestial, Abyssal, Orcish, Giant
Spell like abilities 1/day daylight
Darkvision 60 ft., resistance to acid 5, cold 5, and electricity 5
Spells: 4, 6, 4, 3, 2 DC 13+ spell level
0 (4) detect magic x2, mending, prestidigitation,
1 (6)
color spray, mage armor
x2, magic missile, obscuring mist,
silent image,
2 (4) invisibility, mirror image, hideous laughter, scorching ray,
3 (3) invisibility sphere,
slow, suggestion
4 (2)
wall of ice, confusion
Eqipment: 27K, crafting items = 3/8 market price, spells for spellbook = 50xspell level.
scroll level 4 262.5
scroll level 3 140.625
scroll level 2 56.25
scroll level 1 9.375
scroll level 0 4.6875
Equipment list:
black robes
green sash
spell component pouch 5 gp 2 lbs.
wand of knock 1,687.5
wand of web 1,687.5 48 charges
wand of grease 281.25 47 charges
wand of comprehend languages 281.25
headband of intellect +4 6,000
blessed book 4,687.5 1 lb.
handy haversack 2,000 5lbs.
winged boots 6,000 1 lb.
120 spell levels for spellbook 6,000
8 level 1 scrolls: disguise selfx2, endure elements, identify, mount, obscuring mistx2, silent imagex2, 175
4 level 2 scrolls: locate object, see invisibility, resist energy, mirror image 225
2 scrolls of dispel magic 462.6
2 scrolls: water breathing, tiny hut 281.3
1 scroll remove curse 262.5
5 "scrolls" with explosive runes on them 0 gp
894.9 gp
Spells: all, 8, 4, 4, 4, 2 +120 levels
0 all
1 alarm, comprehend languages, charm person, color spray, disguise self, endure elements, expeditious retreat, grease, identify, mage armor, magic missile, mount, obscuring mist, protection from evil, shield, silent image, summon monster I,
2 detect thoughts, fog cloud, fox's cunning, false life, glitterdust, hideous laughter, invisibility, knock, locate creature, mirror image, protection from arrows, resist energy, rope trick, see invisibility, scorching ray, web, whispering wind,
3 arcane sight, clairaudience/clairvoyance, dispel magic, explosive runes, fly, gentle repose, haste, invisibility sphere, lightning bolt, phantom steed, secret page, shrink item, slow, suggestion, telepathic bond lesser, tiny hut, tongues, vampiric touch, water breathing,
4 black tentacles, charm monster, confusion, dimension door, fear, invisibility greater, locate creature, polymorph, remove curse, secure shelter, scrying, wall of ice,
xp: 27,387
started at 22,800.
900 for elemental fight
187 for invisible fight
450 for campsite attack
900 for tiger attack
950 for scorrow attack
1,200 for triceratops attack
28,000 needed for 9=8th level
Background:
Voadam heard Gamad scream and spun around to see the deformed dwarf had once again pulled out the Fragment of the Rod of Law. "I see Darkness, it is coming … Nooooo!" Gamad wailed. Then all turned black as the Queen of Chaos used Gamad's contact to send her power bubbling through the artefact and banish the heroes to the corners of the multiverse with her raw power.
Voadam recognized the tearing of a planar rift having experienced these before. But there was more this time. Raw Chaos flowed through the rift, warping into the demon hunter himself and changing him, robbing him of some of his humanity, altering him.
He awoke alone. He felt different and quickly took stock of his situation. His singed black robes were quickly mended by a cantrip. By the stars he was no longer on the same world. Voadam cursed. "
Again."However there was also something new within himself, he could see in the dark. When he focused on the fact that it was dark a brightness welled up from within him, illuminating the night as if it was full day.
The demon hunting wizard saw the lights of a city in the distance then narrowed his eyes as he took in the details. The lights were too high for a normal city. The buildings in this city were floating in the air. He decided to head there once he got his bearings, he would have to determine what world he was now on and see if he could find out whether the Queen, the Lord, or the Vaati were active here. He also needed to figure out what had happened to him. Likely this would take money and connections he did not have at the moment. No stranger to the mercenary life or starting anew on unknown worlds Voadam would have to begin all over again. He needed to know more and a magical settlement was a good place to begin. Likely there would be some opportunities for a wizard like himself who was not averse to facing dangers.
A few days later Voadam had enmeshed himself with local sages, avidly diving into all the lore of the land he could acquire. The dream plane was connected to this world, though possibly different from the one he knew from Segmenta. It looked like Chaos was here as well though known locally under the name of Madness. The planes moved in and out of conjunctions with this world of Eberron, though there were some permanent overlap sites such as the city which allowed for the floating citadels. The local cosmology posited the world as being composed of three dragons, the sky above, the land below, and the land itself. There were a number of deities in the local faiths, though all were new to the world-traveller.
He was delighted to find that low level magic was pervasive and minor crafters, locally known as magewrights, seemed as common as mundane smiths. Dragonmarks were new to him but Voadam quickly learned of their import for the world's commerce and politics along with the influence of the dragonmarked houses. There were airships similar to the spelljammers he had flown and crafted in the past, though these were powered by bound elementals and not helms.
Learning of an offer of employ by major Houses for "hale adventurers" to explore a giant filled continent Voadam began to learn giantish and sought out the position.
Tactically Voadam is very much into using field control spells to channel enemies into positions where his allies can concentrate fire on them. He also has a great store of lore on a wide variety of topics and likes to maintain access to a wide variety of utility magics to handle many situations.
Description:
Appearance:
A big bear of a man, Voadam stands over six feet tall. His brown hair and beard are streaked with silver since his transformation and his steel blue eyes seems to have picked up flashes of silver as well. Voadam is often seen wearing dark black robes with a green sash, his hair held back by a silver circlet.
Voadam is a friendly man with an inquisitive nature. He often finds himself diving into adventures for what he believes is the greater good. He has been a mercenary, world traveller, ruler, merchant, and hunter of all manner of evil (undead, warlocks, demons). He rose to great heights of power and started from nothing multiple times on different worlds. He is used to working with strange and diverse allies.