Fallen Seraph
First Post
I was bored, so decided to post my Nephilim race that posted on Gleemax here to see what people think. Especially when it comes to how well it is balanced.
I think the fluff/mechanics will hopefully set it a little off-centre from normal Aasimar/Celestial style races:
Nephilim
Ability Scores:+2 Int, +2 Wis
Size: Medium
Speed: 6 squares (30 feet)
Vision: Low-Light
_______________________________
Languages: Common, Supernal
Skill Bonus: +2 Streetwise, +2 Insight
Radiant Resistance: You have resist radiant 5 + one-half your level.
Aura Sense: +1 Insight to Party.
Wary of Divinity: You do not give combat advantage to opponents with access to radiant damage.
Astral Radiance
Nephilim Racial Power
The inner Astral Essence that makes up your being can occasionally escape into a fury of untapped power, when your emotions bubble to the surface.
Encounter ✦ Radiant
Minor Action Close Burst 1
Target: All creatures in burst.
Effect: Your body becomes consumed in blinding fire of radiant energy. You deal 1d8 + Cha, Wis or Cons modifier radiant damage to anyone within range.
Secondary Effect: Till next round any melee hit against you deals out 1d6 radiant damage to attacker.
_______________________________
Background:
Songs and ballads are written about the Nephilim, a being born of two worlds. They are romanticized as knights, heroes and gallant saviours. This is hardly the truth.
Though some Nephilim have walked the path that bards sing about it is a rare path. Most Nephilim are cautious and suspicious, wary of any who draw to close. For good reason as well; the Nephilim are the children of Angels and Mortals. These Angels come from all deities both good and ill. They are also runaways having abandoned their duties as servants of the God to grant even a single taste of Mortal life.
Thus, thanks to their renegade parentage the Nephilim are hunted by Gods, Angels, Celestials and all manners of churches. Each Nephilim is most cautious of the God and servants of that God whose parentage once belonged to.
This does not mean though that they refuse to engage in their goals and dreams. No, only that they know they are being watched and have grown cautious and steadfast in their ways.
_______________________________
Appearance:
A Nephilim's physical appearance fluctuates subtly depending upon which God its angelic parentage resided from. Though there are some common themes that cross all Nephilim.
The most common and noticeable is one's facial structure. It is flawless and smooth. The facial features seem underdeveloped and indistinct, this otherworldly nature causes some to become fascinated by the facial structure of a Nephilim, while others find it sickening.
Another common trait are reflective eyes that are commonly seen in some animals. These eyes catch light and at certain angles seem to glow softly.
Most Nephilim choose to wear clothing that is nondescript and can easily blend in with the populace. Hoods, masks, scarves, and other manners of concealing one's face is also common to help in hiding one's identity from the Churches. As well as robes or other clothing that diminishes their height, the average Nephilim being just under 6 foot.
As a Nephilim begins to grow in power and knowledge of one's Astral-self they begin to take on more attributes that are hard to disguise. Some seem to shimmer in darkened surroundings, others leave a layer of ash wherever they step, others do not even touch the ground when they walk as their feet walk slightly above the ground.
The most noticeable feature however, are the wings that sprout from some Nephilim, these wings are not physical but rather tendrils of Astral/Divine energy that sprout forth from their bodies not quite unlike the fire that rages around them occasionally.
Racial Feats:
Heroic Tier:
Pelor's Stolen Light - Nephilim, Parentage of Pelor - You gain Wizard Cantrip Light
Paragon Tier:
Empowered Astral Radiance - Nephilim, Astral Radiance - Astral Radiance uses d10s
Burning Fury - Nephilim - Target hit with radiant power gains vulnerable radiant 5
I think the fluff/mechanics will hopefully set it a little off-centre from normal Aasimar/Celestial style races:
Nephilim
Ability Scores:+2 Int, +2 Wis
Size: Medium
Speed: 6 squares (30 feet)
Vision: Low-Light
_______________________________
Languages: Common, Supernal
Skill Bonus: +2 Streetwise, +2 Insight
Radiant Resistance: You have resist radiant 5 + one-half your level.
Aura Sense: +1 Insight to Party.
Wary of Divinity: You do not give combat advantage to opponents with access to radiant damage.
Astral Radiance
Nephilim Racial Power
The inner Astral Essence that makes up your being can occasionally escape into a fury of untapped power, when your emotions bubble to the surface.
Encounter ✦ Radiant
Minor Action Close Burst 1
Target: All creatures in burst.
Effect: Your body becomes consumed in blinding fire of radiant energy. You deal 1d8 + Cha, Wis or Cons modifier radiant damage to anyone within range.
Secondary Effect: Till next round any melee hit against you deals out 1d6 radiant damage to attacker.
_______________________________
Background:
Songs and ballads are written about the Nephilim, a being born of two worlds. They are romanticized as knights, heroes and gallant saviours. This is hardly the truth.
Though some Nephilim have walked the path that bards sing about it is a rare path. Most Nephilim are cautious and suspicious, wary of any who draw to close. For good reason as well; the Nephilim are the children of Angels and Mortals. These Angels come from all deities both good and ill. They are also runaways having abandoned their duties as servants of the God to grant even a single taste of Mortal life.
Thus, thanks to their renegade parentage the Nephilim are hunted by Gods, Angels, Celestials and all manners of churches. Each Nephilim is most cautious of the God and servants of that God whose parentage once belonged to.
This does not mean though that they refuse to engage in their goals and dreams. No, only that they know they are being watched and have grown cautious and steadfast in their ways.
_______________________________
Appearance:
A Nephilim's physical appearance fluctuates subtly depending upon which God its angelic parentage resided from. Though there are some common themes that cross all Nephilim.
The most common and noticeable is one's facial structure. It is flawless and smooth. The facial features seem underdeveloped and indistinct, this otherworldly nature causes some to become fascinated by the facial structure of a Nephilim, while others find it sickening.
Another common trait are reflective eyes that are commonly seen in some animals. These eyes catch light and at certain angles seem to glow softly.
Most Nephilim choose to wear clothing that is nondescript and can easily blend in with the populace. Hoods, masks, scarves, and other manners of concealing one's face is also common to help in hiding one's identity from the Churches. As well as robes or other clothing that diminishes their height, the average Nephilim being just under 6 foot.
As a Nephilim begins to grow in power and knowledge of one's Astral-self they begin to take on more attributes that are hard to disguise. Some seem to shimmer in darkened surroundings, others leave a layer of ash wherever they step, others do not even touch the ground when they walk as their feet walk slightly above the ground.
The most noticeable feature however, are the wings that sprout from some Nephilim, these wings are not physical but rather tendrils of Astral/Divine energy that sprout forth from their bodies not quite unlike the fire that rages around them occasionally.
Racial Feats:
Heroic Tier:
Pelor's Stolen Light - Nephilim, Parentage of Pelor - You gain Wizard Cantrip Light
Paragon Tier:
Empowered Astral Radiance - Nephilim, Astral Radiance - Astral Radiance uses d10s
Burning Fury - Nephilim - Target hit with radiant power gains vulnerable radiant 5
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