I also got to take a look at this at my local game store today. A few answers:
They've done away with the delve format, though they've incorporated some elements of it into a more traditional style (everything, story and all, is together in one place).
The Fighter had a few new abilities: Reaping Strike, an at will that did str mod damage on a miss, and Sweeping strike, an encounter power that did weapon damage and knocked the enemy prone. He also had a 2nd level utility power that gave him 2d6+3 temporary hp.
The Half-elf appeared to get a +2 to Cha and Con again (this assumes that is what Tira got). All of the characters worked with Totoro's 32 pt. buy. As a Cleric, he also had an encounter power that was a melee attack that healed an ally with a healing surge and marked the target.
The Rogue had an at will called Sly Flourish that did Weapon damage plus Dex and Cha. He also had an Encounter power at level 3 that allowed him to switch places with the target and shift (in addition to damage).
I'm going off memory, so some of this is pretty fuzzy.
Edit: The Paladin had an Atwill called Valiant Smite/Strike that got a +1 to attack for each adjacent enemy. Oh and Power Attack gives you a -2 to attack and a +3 to damage (maybe +STR mod. - the Fighter had it).
They've done away with the delve format, though they've incorporated some elements of it into a more traditional style (everything, story and all, is together in one place).
The Fighter had a few new abilities: Reaping Strike, an at will that did str mod damage on a miss, and Sweeping strike, an encounter power that did weapon damage and knocked the enemy prone. He also had a 2nd level utility power that gave him 2d6+3 temporary hp.
The Half-elf appeared to get a +2 to Cha and Con again (this assumes that is what Tira got). All of the characters worked with Totoro's 32 pt. buy. As a Cleric, he also had an encounter power that was a melee attack that healed an ally with a healing surge and marked the target.
The Rogue had an at will called Sly Flourish that did Weapon damage plus Dex and Cha. He also had an Encounter power at level 3 that allowed him to switch places with the target and shift (in addition to damage).
I'm going off memory, so some of this is pretty fuzzy.
Edit: The Paladin had an Atwill called Valiant Smite/Strike that got a +1 to attack for each adjacent enemy. Oh and Power Attack gives you a -2 to attack and a +3 to damage (maybe +STR mod. - the Fighter had it).
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