Branding Opportunity
Explorer
"KILL BARLGE!"
The shout rings out in the chilly night air, hanging in the tree branches above your heads. You awaken with a start and sit up, still dulled by sleep, and look around the campsite. Nothing seems out of the ordinary. The last of the logs in the fire still smolders a dull red, casting a flickering glow across your assembled faces.
Your minds race back, trying to reassemble what brought you here and where you are going. You remember that less than a week ago you had picked up a rumor that the accursed wizard had settled in a ruined keep in the shadows of the Fenwall mountains. Gathering the necessary supplies as quickly as possible you hired a boat to take you from the capital city of Korvosa to the wretched mining port of Palin's Cove. After making the briefest of inquiries you bought passage on a halfling riverboat called the Sinking Folly headed up the Falcon river though Harse and then on to the mining town of Baslwief.
Thank the Gods that your crew had been in a hurry to get home, otherwise your impatience to get to this backwater would have gotten the better of you.
The village of Baslwief had been a great disappointment, consisting of a few well-made stone houses built for the local Korvosan mining companies surrounded by numerous poorly-constructed wooden structures. Most of them couldn't have been sturdy when they were new, and the intervening harsh winter freezes and spring thaws had not been kind.
Nevertheless you had found a general store and smithy to attend to your needs, and after making a few inquiries, had discovered that a local ruined keep had become a problem for the outlying farmers of late. Seems that cattle abductions and mutilations had become more frequent since the end of the snows, always accompanied by small, three-toed reptilian footprints.
Even though it was late in the day, you left the village, hiking out of the Sarwin river valley and into the wooded uplands to the west, following the path of a small creek the local halflings called the Musifarisi. You found a good campsite and bedded down for the night, trying to find sleep amidst the excitement that tomorrow you might finally avenge poor Aleena's death.
Sleep, yes, sleep would be a good thing now, and you are all tired. How nice it would be to pull the blanket back over yourselves and drift off to ...
Wait! The shout! Who had shouted? That's what had woken you. In recollecting the last few weeks you had almost forgotten about it. None of you remembers shouting, although the voice had sounded familiar. Now only the wind through the trees and the baggage donkey's occasional movements break the silence.
[sblock=OOC]You are all awake and sitting up around the campfire. You could all use a few more hours of sleep, but then again your bedrolls weren't all the comfortable anyway. Judging from the state of the fire and the position of the stars, dawn is still two to three hours away.
Please feel free to post any general introductory statements. Remember that you've all known each other for a while and are on your way to the ruins of Keep Mistamere to deal with Bargle, an evil wizard who killed your friend Aleena a little over two years ago.
DRAMATIS PERSONAE
Zakok, Male Shoanti Barbarian 3 played by Walking Dad
Teratogen, Male Gnome Sorcerer 3 played by Ilium
Corby, Male Halfling Rogue 3 played by Zurai
Lanandro, Male Varisian Sorcerer 3 played by The Rolling Man
Thieren Hammersoul, Male Dwarf Cleric 3 played by Redclaw
OOC THREAD[/sblock]
The shout rings out in the chilly night air, hanging in the tree branches above your heads. You awaken with a start and sit up, still dulled by sleep, and look around the campsite. Nothing seems out of the ordinary. The last of the logs in the fire still smolders a dull red, casting a flickering glow across your assembled faces.
Your minds race back, trying to reassemble what brought you here and where you are going. You remember that less than a week ago you had picked up a rumor that the accursed wizard had settled in a ruined keep in the shadows of the Fenwall mountains. Gathering the necessary supplies as quickly as possible you hired a boat to take you from the capital city of Korvosa to the wretched mining port of Palin's Cove. After making the briefest of inquiries you bought passage on a halfling riverboat called the Sinking Folly headed up the Falcon river though Harse and then on to the mining town of Baslwief.
Thank the Gods that your crew had been in a hurry to get home, otherwise your impatience to get to this backwater would have gotten the better of you.
The village of Baslwief had been a great disappointment, consisting of a few well-made stone houses built for the local Korvosan mining companies surrounded by numerous poorly-constructed wooden structures. Most of them couldn't have been sturdy when they were new, and the intervening harsh winter freezes and spring thaws had not been kind.
Nevertheless you had found a general store and smithy to attend to your needs, and after making a few inquiries, had discovered that a local ruined keep had become a problem for the outlying farmers of late. Seems that cattle abductions and mutilations had become more frequent since the end of the snows, always accompanied by small, three-toed reptilian footprints.
Even though it was late in the day, you left the village, hiking out of the Sarwin river valley and into the wooded uplands to the west, following the path of a small creek the local halflings called the Musifarisi. You found a good campsite and bedded down for the night, trying to find sleep amidst the excitement that tomorrow you might finally avenge poor Aleena's death.
Sleep, yes, sleep would be a good thing now, and you are all tired. How nice it would be to pull the blanket back over yourselves and drift off to ...
Wait! The shout! Who had shouted? That's what had woken you. In recollecting the last few weeks you had almost forgotten about it. None of you remembers shouting, although the voice had sounded familiar. Now only the wind through the trees and the baggage donkey's occasional movements break the silence.
[sblock=OOC]You are all awake and sitting up around the campfire. You could all use a few more hours of sleep, but then again your bedrolls weren't all the comfortable anyway. Judging from the state of the fire and the position of the stars, dawn is still two to three hours away.
Please feel free to post any general introductory statements. Remember that you've all known each other for a while and are on your way to the ruins of Keep Mistamere to deal with Bargle, an evil wizard who killed your friend Aleena a little over two years ago.
DRAMATIS PERSONAE
Zakok, Male Shoanti Barbarian 3 played by Walking Dad
Teratogen, Male Gnome Sorcerer 3 played by Ilium
Corby, Male Halfling Rogue 3 played by Zurai
Lanandro, Male Varisian Sorcerer 3 played by The Rolling Man
Thieren Hammersoul, Male Dwarf Cleric 3 played by Redclaw
OOC THREAD[/sblock]
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