I'd rather read a novel than read a book of statistics.Lord Tirian said:Why do you think so?
Aria Silverhands said:I'll start with the internet first. Before widespread use of the internet, I never knew of anyone who would create detailed statistical analysis' of all the stats in the monster manual. No one in my experience has done so. People just played the game for what it was and accepted what it wasn't. With the ease of communication over the internet, we've gone from simply playing the game to dissecting the game.
Aria Silverhands said:That statistic driven competitive mindset has infected gamers everywhere. Yeah, it's all personal experience and anecdotal evidence, but when D&D games turn into discussions of numbers and stats... I get disgusted. D&D is about roleplaying, not number crunching. People have lost sight of what the game should be.
Aria Silverhands said:Instead of creating games where the numbers are less important, computer games have turned the focus towards the numbers, in an ever increasing drive to be the best. I alway read things where people say they want a challenge, but then they go through and try to find the easiest way to beat something.
Aria Silverhands said:Playing games is about emotions. Numbers are inherently without emotion. Same with statistics. The only reason to worry about numbers, is for personal and selfish enjoyment through being "better" at the game. There's no thought given to how your character might affect the group as a whole. I've seen one group dissolve because players stopped showing up. Their reason was that the game just wasn't fun anymore with a certain player in the group and the dm was too timid to kick them out. That player was a min/maxxing power gamer to the core. That's one group too many, imo.
Aria Silverhands said:I'll start with the internet first. Snip!
Reading and Creating are two different things, though.Aria Silverhands said:I'd rather read a novel than read a book of statistics.
Aria Silverhands said:That statistic driven competitive mindset has infected gamers everywhere. Yeah, it's all personal experience and anecdotal evidence, but when D&D games turn into discussions of numbers and stats... I get disgusted. D&D is about roleplaying, not number crunching. People have lost sight of what the game should be.
Ah, thank god! For a couple of pages there, I was afraid you were going to just half-ass this thread crap. Thank you for pulling out the big guns and really douching it up!Aria Silverhands said:RPG's are role playing games, not roll playing adventure games.
Aria Silverhands said:Playing games is about emotions. Numbers are inherently without emotion. Same with statistics. The only reason to worry about numbers, is for personal and selfish enjoyment through being "better" at the game.
Aria Silverhands said:There's no thought given to how your character might affect the group as a whole. I've seen one group dissolve because players stopped showing up. Their reason was that the game just wasn't fun anymore with a certain player in the group and the dm was too timid to kick them out. That player was a min/maxxing power gamer to the core. That's one group too many, imo.
Aria Silverhands said:I only need one thing to deal with any exploits: common sense. The math is irrelevant.