Assassin's Cloak feat

hailstop

First Post
The new feat for the Assassin...Assassin's Cloak...

When you become invisible, you can make a Stealth check to hide as a free action.

Is this really worth a feat?
 

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Dr_Ruminahui

First Post
To expand on Mithreinmaethor's answer, the reason its a big deal that it uses a free instead of a move is that it allows you to become hidden before you move. This is useful because it allows you:
1) to move 3+ squares in your move without getting the -5 penalty to your stealth check; and
2) doesn't reveal your final position - normally, as the stealth roll occurs after a move, the enemy has a pretty good idea of where you end up unless you spend a standard action or action point to move again afterwards.

It also allows you to stand still and allows you to trade your move for a minor while still rolling for stealth, though that may or may not be a big deal depending on how much an assassin has to do with his minors.
 

Diirk

First Post
To expand on Mithreinmaethor's answer, the reason its a big deal that it uses a free instead of a move is that it allows you to become hidden before you move. This is useful because it allows you:
1) to move 3+ squares in your move without getting the -5 penalty to your stealth check; and
2) doesn't reveal your final position - normally, as the stealth roll occurs after a move, the enemy has a pretty good idea of where you end up unless you spend a standard action or action point to move again afterwards.

It also allows you to stand still and allows you to trade your move for a minor while still rolling for stealth, though that may or may not be a big deal depending on how much an assassin has to do with his minors.

In regards to 1), you still get the -5 penalty to your stealth check whenever you move 3+ squares in a single action, regardless when it happens. You must make a new stealth check and apply the penalty when this occurs.

The use I see for this is that it lets you stealth when you might not normally be able to (no total cover/concealment around), and the stealth will last longer than the invisibility does. Assassin's get a lot of powers that give temporary invisibility.
 

Dr_Ruminahui

First Post
Well, since invisibility gives you total concealment, it doesn't really change when (in terms of cover/concealment) you can take a stealth test.
 

Prism

Explorer
It can also good if someone else makes you invisible. You can hide immediately by using a free action, rather than having to wait until your turn - though admittedly unless you can also be slide, or shift out of turn the enemies know where you are
 

Eric Finley

First Post
It's also an excellent feat for feylocks (and for psions with their Eyebite-analogue). Move first, in the warlock's case far enough to obtain Shadow Walk concealment, then strike with Eyebite and - thanks to the feat - still be able to stealth as a result.

For actual assassins, I'm not sure how meaningful it'll be. But for feylocks it's golden.
 

Larrin

Entropic Good
For assassins its pretty good IF you take alot of invisibilty powers. With decent power choice, you may very well become invisible 2-3 times per battle, and and then you have some great powers that let you stay hidden.....Being hidden is a pretty good defense for the squishy assassin. So in theory, its a pretty darn good feat....but it is situational, and any situational feat can have its times of uselessness, especially if you aren't geared towards invisibility/stealth.
 

Saeviomagy

Adventurer
This looks like exactly why class and keyword proliferation is a bad idea. Here's a great feat for any number of characters, but only someone who's an assassin will be able to use it.

Because there's no way that rogues are sneaky. No siree.
 

Dr_Ruminahui

First Post
Um... if you are suggesting that Rogues with the right set of powers aren't sneaky - well, you are dead wrong on that. The ability to move across spaces without loosing stealth, the ability to move as far as they want with no stealth penalty - those are certainly ways rogues are sneaky.

Assassins and rogues are both supposed to be sneaky - and if they have different mechanisms of being sneaky, IMHO that's a good thing and gives each class their own flavour.

Its kind of like how fighters, paladins, sword mages and wardens are all very valid expressions of defenders, yet each very different from each other.
 

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