Hey everyone, and thanks for your help.
I'm running D&D 4e, and I need help designing balanced 1v1 fights for my level 3 PCs. The hook is they are going to participate in a tournament for a hefty prize, but for their team to be eligible for competing, the majority of the team must prove themselves in solo combat. I want it to be challenging with a slight chance of failure, but not degrade into an at-will slugfest because I need to run 6 of them pretty quickly.
Any suggestions? I don't like the idea of throwing them up against a standard creature as the creatures are designed for taking a beating from multiple PCs. I need 6 creatures, preferably each unique and with their own twist, rolling for who fights who to keep things fair.
If it helps, the party comp is an Archery Ranger, Swordmage, Bard, Lock, Summoning Wizard, and Assasin.
Thank you for any advice!
-Myn
I'm running D&D 4e, and I need help designing balanced 1v1 fights for my level 3 PCs. The hook is they are going to participate in a tournament for a hefty prize, but for their team to be eligible for competing, the majority of the team must prove themselves in solo combat. I want it to be challenging with a slight chance of failure, but not degrade into an at-will slugfest because I need to run 6 of them pretty quickly.
Any suggestions? I don't like the idea of throwing them up against a standard creature as the creatures are designed for taking a beating from multiple PCs. I need 6 creatures, preferably each unique and with their own twist, rolling for who fights who to keep things fair.
If it helps, the party comp is an Archery Ranger, Swordmage, Bard, Lock, Summoning Wizard, and Assasin.
Thank you for any advice!
-Myn