lol! I do tend to favour retreat by monsters if, by staying, the outcome of the fight is vastly unlikely to change. In this case though, there's way too much tension to just let it go like that. People are *dying*, man!
Let's hope it doesn't disappoint, and remember this is just what happened, I was there- I saw it all.
H1 Keep on the Shadowfell
Encounter #4 A3 Kobold Lair, Inside (do you see what WOTC did there).
Round #11
Grey- Death Save- '20' Success Healing Surge (5 HP bloodied).
Oh my Lord! Another...
KD1- Spear Combat Advantage- Prone Dirty; Hit 2 damage (1 HP, remember he had 3 Temporary Hit Points). Move off- he's had enough KW shouting for him to stop. AoO Prone Dirty; Miss.
Yep even though I said he was going to run away when he was bloodied, I couldn't resist trying to bring Dirty down (again)- I received a chorus of boos, it felt like panto season had just started, especially when I hit. Then I rolled a '1' for damage... Apparently 'in my face', or some such- hard to distinguish what Dave, who plays Dirty, was actually yelling, certainly most of it is not repeatable here.
KD2- DEAD.
Dirty- Stand. Charge KW; '1' Miss. KW Marked.
Oh how I laughed.
Winstanley- Move. Sly Flourish KW; '1' Miss.
LOL. At this point a dice was sacrificed to the gods- thrown out of the window, if you find a slightly chewed black D20 don't touch it, 'it's poison man', apparently.
Is this grind- because if it is there's a lot of screaming going on by the PCs.
KM1- DEAD.
KM2- DEAD.
KM3- DEAD.
KM4- DEAD.
KM5- DEAD.
KM6- DEAD.
KM7- DEAD.
KM8- DEAD.
KM9- DEAD.
KM10- DEAD.
McGyver- Death Save- 19 Success. [2 FAILS].
KW- Shift back. AoO Dirty; Hit 13 damage (10 HP bloodied). Flee the scene.
Irontooth- DEAD.
KS1- DEAD.
KS2- DEAD.
KS3- DEAD.
Kaspard- Move. Heal (Stabilise) McGyver- '1' Fail.
Yeah, another- apparently when you roll a D20 there are only two possible outcomes '20' or '1'
Time to play 6 minutes.
End of Round-
Good Guys
McGyver, Male Dragonborn Paladin of Bahamut 1 (HP-2/27)
Dirty Biskit, Male Dwarven Fighter 1 (HP1/31)
Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP10/26)
Winstanley Portico, Male Halfling Rogue 1 (HP12/25)
Grey Morlock, Male Human Wizard 1 (HP5/23)
Bad Guys 1250XP Level 6 Encounter.
Kobold Minion Level 1 Minion [KM] (x10) (HP1) 10 DEAD
Kobold Skirmisher Level 1 Skirmisher [KS] (x3) (HP27) 3 DEAD
Kobold Denwarden Level 2 Soldier [KD] (x2) (HP15/36) 1 DEAD
Kobold Wyrmpriest Level 3 Artillery [KW] (HP10/36)
Irontooth the Goblin Level 3 Elite Brute [Iron] (HP106) DEAD
Action Points 0 Total 10
Daily Powers 0 Total 4
Healing Surges 1 Total 6
2nd Winds 0 Total 4
Crits 0 Total 0
PCs Ko'd 0 Total 6
Bad Guys Action Points 0 Total 1
Comment: To recap PC dice rolls this turn- 20-1-1-19-1, pretty much just another run-of-the-mill turn.
You think it's all over don't you- believe me, you're wrong...
More tomorrow.