Wow. First of all, like so many others, this is a pretty cool thread, and I'm curious as to what happens next.
Secondly, my brain is trying to think what I'd do in this situation, since it seems like there's a lack of 'retreat powers' that I can immediately recall, especially at that level.
Good to see players smart enough to run, though.
As you asked so nicely what happens next then I'll tell you...
H1 Keep on the Shadowfell
Encounter #8 Area 4 Chieftain's Lair & Area 3 Excavation Site
Round #10.
Grey- Ray of Frost GD1; Miss. Run out the door and back down the corridor to Guard Chamber (Area 1).
Winstanley- Positioning Strike GD1; Hit 12 damage (7 HP bloodied) & Slide 3 squares backwards. Run. AoO Combat Advantage GD2; Miss. Back to Guard Chamber (Area 1).
GS1- DEAD.
GS2- Move. Crossbow Kaspard; Hit 8 damage (11 HP bloodied).
GS3- Move. Charge Kaspard; Miss.
GW1- DEAD.
GW2- DEAD.
GW3- DEAD.
GW4- DEAD.
GW5- SURRENDER. He runs away.
Balgron- Stays where he is and screams for the Goblins to chase and 'go after them- kill 'em.'
.
Dirty- Carrying Phrenic. Double Run and straight through the Guard Chamber (Area 1) and up the stairs and out of the dungeon.
Kaspard- Shift away. Run. Action Point. Ready Action- Beacon of Hope when first bad guy appears.
Phrenic- Death Save- '17' Success.
GD1- On 7 HP and very bloodied, the Drake gives up the chase.
GD2- Move. Charge Winstanley- Readied Action- Kaspard Daily Beacon of Hope; Hit GD2 Weakened & 8 HP Healing to- Winstanley (17 HP) & Kaspard (19 HP). Charge Winstanley; Miss.
GC1- DEAD.
GC2- DEAD.
GC3- DEAD.
GC4- DEAD.
GC5- DEAD.
GC6- DEAD.
GC7- DEAD.
GC8- DEAD.
Time to play 8 minutes.
End of Round-
Good Guys
Dirty Biskit, Male Dwarven Fighter 1 (HP6/31)
Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP19/26)
Winstanley Portico, Male Halfling Rogue 1 (HP17/25)
Grey Morlock, Male Human Wizard 1 (HP23/23)
Phrenic, Male Tiefling Warlord 1 (HP-4/24)
Bad Guys 1500XP Level 7 Encounter.
Goblin Cutter Level 1 Minion [GC] (x8) (HP1) 8 DEAD
Goblin Warrior Level 1 Skirmisher [GW] (x5) (HP3/29) 4 DEAD & 1 RAN OFF
Goblin Sharpshooter Level 2 Artillery [GS] (x3) (HP31/31 & 31/31) 1 DEAD
Guard Drake Level 2 Brute [GD] (x2) (HP7/48 & 35/48)
Balgron the Fat Level Level 4 Lurker (Leader) [Balgron] (HP33/46)
Action Points 1 Total 8
Daily Powers 1 Total 5
Healing Surges 0 Total 4
2nd Winds 0 Total 1
Crits 0 Total 1
PCs Ko'd 0 Total 1
Bad Guys Crits 0 Total 1
Bad Guys Action Points 0 Total 0
Comment: It's a close run thing, I rule that all of the PCs need to make it out of the dungeon, only then will the Goblins et al give up the chase; and then of course they need to stop Phrenic from dying.