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Thread: The Torian Empire [Recruiting]
Wednesday, 15th September, 2010, 07:45 AM #1
Gallant (Lvl 3)
The Torian Empire [Recruiting]
Thokel sat on a bench in the dark, the very walls and ceiling rumbling as he contemplated, praying to his gods that he would prove victorious and win over the crowds this day, the man's pale green skin covered in links of chain enmeshed with scraps of hide, a shoddy shortsword in a sheath at his waist, a longsword resting in his hands as he rises, picking up his sheath as he stood before an incredibly large gate.
The rumbling ceased as the gate began to open, Thokel's eyes adjusting to the entering light as he readied his shield, and began to slap the flat of his longsword against the shield, slowly building up the tempo until the gate was entirely opened, stepping out with a bellowing roar, raising his arms toward the crowd, begging for their blessing as the entire arena shook with cheers as Thokel's opponent entered the field. A lone minotaur stepped out from the other side of the arena, and Thokel, adrenaline pumping, bellowed again and charged forward.
Came the battle-cry, and the match had begun!
GLORY TO TORIA!
Toria is a large empire covering the majority of the largest continent of the world. While it was once a very militant empire, constantly warring for expansion, as it has essentially all worthwhile land, the military presence was no longer as necessary. To prevent unrest in both soldiers and populace, the Emperor a few generations prior had initiated the Arenas to entertain the populace, and keep fighting skill sharp, should war ever become necessary.
While some aspects of Toria are unsavory, it is not entirely cruel. However, those who cannot pay their debts find themselves indentured servants and are most frequently used to provide whatever city they were indebted in entertainment as a gladiator in the games. While many were brought against their will, many stay after earning their freedom. The honor and glory earned in the arenas is unequaled in any other pursuit, outside warfare, which hasn't occurred in over one hundred years.
This campaign is gladiatorial based, and will be working under the assumption that the PC are conscripted to fight in the games, for one or more matches before they are 'free' to go. However, the Arena has an allure unlike anything in the empire.
As this is my first game, don't expect me to be an expert on things, particularly the things players don't generally deal with. I'm sure I'll make plenty of mistakes, but hopefully we all have some fun and I get a better grip on crafting a story.
Questions and comments can go http://www.enworld.org/forum/talking...ml#post5320552
there for now, until this thread is fully ready for use.
So far I have:
[More specific ideas]
Solosaddie (Goliath [Dragon Shaman?])
Voda Vosa (Human Fighter)
Dragonwriter (Wild Elf Warlock)
Ethandrew(PC and/or Co-DM help)
WD(PC if needed)
If anyone else had something up and I missed it, please put it here. We can keep questions and the like in the other thread for now, helping keep things organized will make things MUCH easier on me.
Sources - Completes(Save Psionic), PHB1&2
Others at my discretion, the fewer the better
Level 1 [LA can be worked out as a 'racial class']
38 Point Buy
Minimum starting gold by class. For Warlocks/Warmages/Wu Jen, calculate as if you were a sorcerer
House Rules: Adding "Perform: Gladiatorum" This check can be used to improve a crowds attitude towards the performer, occasionally granting morale bonuses in combat if successful... can also turn the crowd against their adversaries on occasion.
I think that's about it for now... I realize it's not much without the fluff, so I'll be adding that as soon as I get the chance/muse.
Last edited by Theroc; Wednesday, 15th September, 2010 at 02:54 PM.
Thursday, 16th September, 2010, 02:25 PM #2
Myrmidon (Lvl 10)
- Join Date
- Apr 2007
- Bahia Blanca, Buenos Aires, Argentina
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ø Block Voda Vosa
Still needs money.
Name: Tuk "Heavy hand" Apeldan Class: Fighter Race: Human Size: Medium Gender: Male Alignment: Neutral Str: 18 +4 (16p.) Level: 1 XP: 0 Dex: 16 +3 (10p.) BAB: +1 HP: 12 (1d10+2) Con: 14 +2 (6p.) Grapple: +5 Dmg Red: 0 Int: 10 +0 (2p.) Speed: 30'(-10) Spell Res: 0 Wis: 10 +0 (2p.) Init: +3 Spell Save: +0 Cha: 10 +0 (2p.) ACP: -4 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +3 +0 +0 +0 17 Touch: 13 Flatfooted: 14 Base Mod Misc Total Fort: 2 +2 +4 Ref: 0 +3 +3 Will: 0 +0 +0 Weapon Attack Damage Critical Spiked Chain +5 2d4+6 x2 Net +4 - - Sling +4 1d4+4 x2 Languages: Common, Dwarven. Abilities: Human: * Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. * Human base land speed is 30 feet. * 1 extra feat at 1st level. * 4 extra skill points at 1st level and 1 extra skill point at each additional level. * Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill. * Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count. Feats: Exotic weapon prof. Power attack. Cleave Skills Ranks Mod Misc Total Climb 4 +4 +8 Intimidate 4 +0 +4 Jump 4 +4 +8 Equipment: Scale armor 50gp 30lb Shield, large, wooden 7gp 10lb Chain spiked 25gp 10lb Net 20gp 6lb Sling 1gp Bullets Bed roll Flint and steel Iron pot X days of trail ration Waterskin Money:
Tuesday, 21st September, 2010, 08:32 AM #3
Minor Trickster (Lvl 4)
Name: Uuden Tenger Class: Barbarian Race: Human Size: M Gender: Male Alignment: CE Deity: ? Str: 16 +3 (10p.) Level: 1 XP: 225 Dex: 16 +3 (10p.) BAB: +1 HP: 13 (1d12+1) Con: 12 +1 (04p.) Grapple: +4 Dmg Red: 0/0 Int: 12 +1 (04p.) Speed: 40' Spell Res: 0 Wis: 10 +0 (02p.) Init: +7 Spell Save: NA Cha: 15 +2 (08p.) ACP: -2 Arcane Spell Fail: NA Base Armor Shld Dex DB Nat Misc Total Armor: 10 +4 +0 +3 +0 +0 +0 17 Touch: 13 Flatfooted: 14 Base Mod Misc Total Fort: 2 +1 +3 Ref: 0 +3 +3 Will: 0 +0 +0 Weapon Attack Damage Range Critical Great Sword +4 2d6+4 - 19-20/x2 Javelin +4 1d6+3 30ft x2 Languages: Common Feats: Power attack, improved initiative Special abilities: Rage 1/day, fast movement, illiteracy Skill Points: 24 Max Ranks: 4/2 Skills Ranks Mod Misc Total Intimidate 4 +2 +6 Jump 4 +3 -2 +5 Climb 2 +3 -2 +3 Listen 4 +0 +4 Hide(cc) 2 +3 -2 +3 Move Silently(cc) 2 +3 -2 +3 Literacy 2 Equipment: Cost Weight Chain Shirt 100gp 25lb Glaive 50gp 8lb Javelin x3 3gp 6lb Clothing - - Total Weight:39lb Money: 79gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 76 153 230 460 1150 Age: 21 Height: 5'2" Weight: 134lb Eyes: Green Hair: Black Skin: Tan
Uuden is a warrior from one of Torias more remote provinces. His clansmen were once honored soldiers, fighting against the Torians, and later for them as they became part of the empire. After the end of the wars, the warriors of clan Tenger has become little more than thugs and killers for hire.
The Tenger clansmen are proud and loyal to their families, and sometimes go to extremes to avenge slights others might see as trivial. Uuden himself was arrested for killing a man in an unlawful duel. After witnessing the tremendous amount of struggle he put up to avoid incarceration, the responsible official decided to send him to the arena instead of the gallows.
Last edited by Lughart; Friday, 15th October, 2010 at 01:43 AM. Reason: Adding gold, swapping gear
Tuesday, 21st September, 2010, 04:32 PM #4
Thaumaturgist (Lvl 9)
- Join Date
- Aug 2007
- Southern California, US
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ø Block Dragonwriter
Miriakon Velesennia, Wild Elf Warlock
Tuesday, 21st September, 2010, 08:55 PM #5
Acolyte (Lvl 2)
Male Goliath Dragon Shaman 1 (copper dragon shaman)
Before racials: 18, 10, 16, 8, 10, 15. Goliaths +4str, -2 dex, +2 con, not sure what you want to add at 1st
Strength 22 (+6)
Dexterity 8 (-1)
Constitution 18 (+4)
Intelligence 8 (-1)
Wisdom 10 (+0)
Charisma 15 (+2)
Height: 7' 6"
Weight: 65 lb
Hair: None; Beardless
Total Hit Points: 14
Speed: 20 feet [armor]
Armor Class: 16 = 10 +5 [chainmail] +2 [heavy wooden] -1 [dexterity]
Touch AC: 9
Initiative modifier: +3 = -1 [dexterity] +4 [improved initiative]
Fortitude save: +6 = 2 [base] +4 [constitution]
Reflex save: -1 = 0 [base] -1 [dexterity]
Will save: +2 = 2 [base]
Attack (handheld): +6 = 0 [base] +6 [strength]
Attack (unarmed): +6 = 0 [base] +6 [strength]
Attack (missile): -1 = 0 [base] -1 [dexterity]
Grapple check: +6 = 0 [base] +6 [strength]
Light load: 173 lb. or less
Medium load: 174-346 lb.
Heavy load: 347-520 lb.
Lift over head: 520 lb.
Lift off ground: 1040 lb.
Push or drag: 2600 lb.
Languages: Common Goliath
Long Spear [1d8, crit x3, 9 lb., two-handed, piercing]
Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]
Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing]
Hide armor [medium; +3 AC; max dex +4; check penalty -3; 25 lb.]
Heavy Wooden Shield [+2 AC; check penalty -1; hardness 5; hp 15; 10 lb.]
Auras: Vigor (grants self and allies within 30ft fast healing 1 up to half health)
Senses (+1 spot, listen and init for same)
Energy Shield (1 acid damage to successful attackers with natural weapons or non reach weapons)
Skill points: 2 ranks in jump, 2 ranks in bluff
Kam Cloudseeker does not speak much of his life before the arena, but some things are clear. Kam was part of a goliath tribe that roamed the western mountain range of the empire, living a lifestyle that most would term primitive in the extreme but his tribe of the eagle, lived and even thrived for the most part, and was rather famous (among goliath tribes) for producing many and powerful clerics, druids and other shamans.
As Kam grew, his skin markings, marked him out as another potential shaman, and as he entered young adulthood, set off on a solo journey of discovery. On this journey he would discover which if he was to be a speaker of the earth, a representative of a god, or something else.
Always seeking the sky, Kam set off to scale the nearest peak. After several days travel, Kam was to receive his omen. A fully grown copper dragon, flew, dove and took a fully grown elk down the valley. Entranced by the speed and power, Kam took this as his sign and went to find the dragon. A few weeks later he managed to find the correct canyon and path through the maze. Perhaps amused, or impressed the copper dragon, granted Kam's request and set him on the path of the dragon shaman.
Moving back to his tribe, they had since moved on, and Kam knew he had long weeks of travel to catch up. On this trip back disaster befell. A mixed gang of ogres, half-ogres and humans, ruffians who caught him. Chained, beaten down, and sold to a second-hand run down arena. Having faked papers of an enormous debt owed, Kam fought, made a bit of a name and was sold/transferred further and further in the empire. Now at the main arena, his debt is almost up, his current plan is to earn some travelling wages once he's debt-free, and then possibly explore the Empire, perhaps pay a visit to a certain run-down arena when he makes his way back to his tribal lands.
Last edited by SolosAddie; Friday, 15th October, 2010 at 10:57 PM.
Monday, 4th October, 2010, 06:16 AM #6
Gallant (Lvl 3)
Does anyone have suggestions for laying out a map setup? I'd heard of ASCII or something like that.
I'm pretty sure some basic form of map would be important for keeping track of positioning. >.> Once I have that I can get setting up your encounter.
Monday, 4th October, 2010, 06:53 AM #7
Minor Trickster (Lvl 4)
Don't knock MS paint. I use it all the time.
Monday, 4th October, 2010, 06:56 AM #8
Gallant (Lvl 3)
Monday, 4th October, 2010, 07:28 AM #9
Defender (Lvl 8)
Monday, 4th October, 2010, 07:37 AM #10
Gallant (Lvl 3)
Then expect the first encounter to be ready by Wednesday night/early thursday morning EST if not before.
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