Thanks, I was hoping someone else would spare me having to find the stats and type them out.
Hang on, what's the point of giving it Weapon Finesse when it has a Dex penalty?
So, increase the size to Medium and give them the Dire quality?
Standard Advancement would give:
Dire Penguin
Medium Animal
Hit Dice: 2d8+2 (11 hp)
Initiative: -3
Speed: 10 ft. (2 squares), swim 40 ft.
Armor Class: 8 (-3 Dex, +1 natural), touch 8, flat-footed 8
Base Attack/Grapple: +1/+1
Attack: Bite -4 melee* (1d4)
Full Attack: Bite -4 melee* (1d4)
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 10, Dex 5, Con 12, Int 2, Wis 11, Cha 6
Hmm, I think we'd better keep the Dex the same as the Tiny penguin.
If its Dire we might as well make the bite a normal attack. I toyed with the idea of increasing the Strength to 12-13, but decided that was too much. These things are only a bit bigger than an Emperor penguin, so shouldn't be that strong.
Probably add a drop of NA.
Oh, and penguins are not restricted to cold climates, indeed the Inkayacu we're basing this on is a South American species. The environment should just be "Aquatic".
Dire Penguin
Medium Animal
Hit Dice: 2d8+2 (11 hp)
Initiative: -1
Speed: 10 ft. (2 squares), swim 40 ft.
Armor Class: 11 (-1 Dex, +2 natural), touch 9, flat-footed 11
Base Attack/Grapple: +1/+1
Attack: Bite +1 melee (1d4)
Full Attack: Bite +1 melee* (1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks: ---
Special Qualities: Hold breath, low-light vision
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 10, Dex 9, Con 12, Int 2, Wis 11, Cha 6
Skills: Listen +2, Spot +3, Swim +8
Feats: Endurance
Environment: Aquatic
Organization: Flock (11-30)
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral
Advancement: ---
Level Adjustment: ---