Half-Orc Fighter
[sblock=Oog]
[sblock=Game Info]
Race:Half-Orc
Class: Fighter
Level: 4
Experience: 0
Alignment: CG
Languages: Common, Orc, Goblin
Deity: [/sblock]
[sblock=Abilities]
STR: 20 (13 points) +2 Racial Bonus +1 Level 4
DEX: 12 (2 points)
CON: 14 (5 points)
INT: 12 (2 points)
WIS: 10 (0 points
CHA: 8 (-2 points)
[/sblock]
[sblock=Combat]
HP: 42 = [4d10 + 8] + 4 (favored class) + 4 (toughness {3+1 [4th level]})
AC: 20 = 10 + 9 (armor) + 1 (DEX)
AC Touch: 11 = 10 + 1 (DEX)
AC Flatfooted: 19 = 10 + 9 (armor)
INIT: +1 = +1 (DEX)
BAB: +4 = +4 (class/es)
CMB: +9 = +5 (STR) + 4 (BAB)
CMD: 20 = 10 + 4 (BAB) + 5 (STR) + 1 (DEX)
Fort: +6 = +4 (base) + 2 (stat) + 0 (misc)
Reflex: +2 = +1 (base) + 1 (stat) + 0 (misc)
Will: +1 = +1 (base) + 0 (stat) + 0 (misc)
Speed: 20'
Damage Reduction: none
Spell Resistance: none[/sblock]
[sblock=Weapon Stats]
List as follows:
Greataxe: +11 = +4 (BAB) + 5 (Stat) +1 (feat) +1 (magic) (1d12+10)20 X3
Battleaxe: +9 = +4 (BAB) + 5 (Stat) (1d8+5)20 X3[/sblock]
[sblock=Racial Traits]
* +2 bonus to any one ability
* Size: Medium
* Base speed: 30'
* Darkvision 60'
* Intimidate +2
* Orc Blood: treated as both human and an orc for any effect related to race
[/sblock]
[sblock=Class Features]
Bonus Feat at 1st, 2nd and 4th lvl (selected from those allowed to a fighter as a bonus feat)
Bravery: Starting at 2nd level, a fighter gains a +1 bonus on will saves against fear. This bonus increases by +1 for every four levels beyond 2nd.
Armor Training: Starting at 3rd level, a fighter learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum dexterity bonus allowed[/sblock]
[sblock=Feats]
Weapon Focus (Greataxe) (bonus fighter 1st lvl)
Power attack (1st level)
Cleave (bonus fighter 2nd level)
Toughness (3rd level)
Weapon Specialization (Greataxe) (bonus fighter 4th level)[/sblock]
[sblock=Skills]
Skill Points: 12 = [2 + 1]
Max Ranks: 4 ACP: -6
Skill List:
Survival: +7 = +4 (ranks) + 0 (modifier) + 3 (class skill) + 0 (feat/misc) + 0 (magic) - 0 (ACP)
Craft (Weapons): +8 = +4 (ranks) + 1 (modifier) + 3 (class skill) + 0 (feat/misc) + 0 (magic) - 0 (ACP)
Intimidate: +8 = +4 (ranks) - 1 (modifier) + 3 (class skill) + 2 (feat/
misc) + 0 (magic) - 0 (ACP)[/sblock]
[sblock=Equipment]
Code:
Item Cost Weight
+1 Greataxe 2320 gp 12 lbs
Mwk Battleaxe 310 gp 6 lbs
Full Plate 1,500 gp 50 lbs
Heavy Steel Shield 20 gp 15 lbs
2 days trail rations 1 gp 2 lbs
waterskin 1 gp 4 lbs
After equipment list
Treasure: 1848 gp, 0 sp, 0 cp Gems: none
Total weight carried: 89 lbs (light)
Maximum weight possible:
133: light, 266: medium, 400: max[/sblock]
[sblock=Details]
Size: Medium
Gender: Male
Age: 30
Height: 6'6"
Weight: 200 lbs
Hair Color: Black
Eye Color: Green
Skin Color: Deep Tan
Appearance: This tall person stands before you, with two small tusks protruding out of his mouth, deeply tanned skin and short greasy hair.
Demeanor: Oog is intelligent as half-orcs go, he is easy going and quick to laugh at jokes.
Background: Oog grew up among Orcs in the mountains, where he learned to fight, he eventually decided to leave in search of adventures and he soon met up with the current group.
[/sblock][/sblock]
Now my mini stat block:
[sblock=Mini Stat Block]
HP: 36/36
AC: 20, Touch 11, Flat Footed 19
Initiative: +1
CMB: +9
CMD: 20
Fort: +6
Ref: +2
Will +1
Speed 20'
Greataxe: +11 = +4 (BAB) + 5 (Stat) +1 (feat) +1 (Magic) (1d12+10)20 X3
Battleaxe: +9 = +4 (BAB) + 5 (Stat) (1d8+5)20 X3
Darkvision 60'
Perception +0
Survival +7[/sblock]