D&D 4th Edition Adventure: Protection (Mal Malenkirk) - Page 8


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  1. #71
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    OOC: Mal, I missed Ronak's attacks - but I don't think there's an easy way to retcon while maintaining the spirit of my moves, so let them stand I would have probably used the same attacks anyway



    Sound of Stone breathes deeply, marshalling his reserves of strength. "Friend Artemis. I am sorry, but I will be needing your help soon, I think."

    Then, he lashes out with his vicious claws and his spear, raking the two hob goblins and the dog that are in front of him

    OOC: Standard: Second Wind, +6 hp, +2 to defenses.

    Minor, Thri-kreen claws on P26,Q26,Q25 (1d20+8=10, 1d8+8=15, 1d20+8=15, 1d8+8=11, 1d20+8=10, 1d8+8=13) vs AC, all three miss.

    AP: Cranes wing on P26,Q26,Q25 (1d20+5=17, 1d8+5=6, 1d20+5=14, 1d8+5=7, 1d20+5=14, 1d8+5=8) vs reflex

    Three hits, three minions Dead!

    Flurry of blows on Q27, killing it too!

    Move: r27



    All the enemies engaging in that area of the fight are down.



    OOC: Medic!


    Quick Stats
    Sound of Stone, Thri-kreen Monk 1 Speaks in Lime Italics HP9/25 Temp HP 0 ,


    Initiative
    +5 AC 17, Fort 13, Reflex 16, Will 13 AP 0, Surges 7/8 Centered Flurry of Blows, Crane's Wings, Five Storms, XXThri-kreen ClawsXX, Open the Gates of Battle, Masterful Spiral,
    Special: 2nd wind used

    Wiki page: PC:SoundofStone (rb780nm) - L4W Wiki

    Last edited by rb780nm; Monday, 8th November, 2010 at 01:22 AM.

 

  • #72
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    Tactics
    If Artemis heals SoS (and he probably should at this point considering a Second Wind would blow a turn), then I may need someone else's help one-rounding this swordsman.
    LEB Character: Arkavas - Deva Artivicer 5
    L4W Character: Mikara Li Mesadh - Elf Ranger 7
    L4W Character: Eithal Lemindt Arehei - Goliath Warden 10
    L4W Character: Ixenvalignat - Dragonborn Warlord 3

    "Taking one's chances is like taking a bath, because sometimes, you end up feeling comfortable and warm, and sometimes, there is something terrible lurking around that you cannot see until it is too late, and you can do nothing else but scream and cling to a plastic duck." -Lemony Snicket The Slippery Slope

  • #73
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    Even as the dragon's sparking breath coruscates over his metal frame and arrows puncture him from all sides, Halcyon pounds a hand against his chest with an resounding clang and bellows an exultant war cry, feeling ancient battle instinct kick in and take over. He lashes out with a wild swing at the hobgoblin in front of him, failing to connect but feeling reinvigorated regardless as he sees the fear in the thug's eyes.

    He spins to face the fire elemental that has broken through the ranks. "No further," he demands, fixing the thing with an implacable glare.


    OOC
    Ardent Strike vs Toadie P22: 1d20+7=8, miss vs AC.

    AP: Second Wind. Regain 7 HP, +2 to defenses TENT.

    Minor: Divine Challenge on Fire Elemental O23. It's marked, takes -2 on attacks that don't include Halcyon, and takes 9 radiant damage once per round if it makes an attack that doesn't include Halcyon.


    Halcyon Quick Stats
    Halcyon, Warforged Paladin 1
    Initiative: -1, Senses: Passive Perception: 13, Passive Insight: 13

    AC 20, Fort 17, Ref 13, Will 17
    HP 9/29, Bloodied 14, Surge Value 7, Surges 11/12
    Saving Throws +2 against ongoing damage, can take roll or 10 on death saves
    Speed 5

    Action Points 0

    Powers
    Warforged Resolve
    Divine Pursuit
    Channel Divinity (Divine Mettle/Divine Strength)
    Blazing Brand
    Ardent Vow x3

    Daily Item Powers 1
    -

    Consumables
    4 gp

    Conditions
    -

  • #74
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    Ý Ignore Mal Malenkirk
    OOC: Owen, Dante, Mercurial, Artemis Hark, Gilgamesh, Queen and Aedan are up.


    Updated S&S

    Big Boss: Full defense
    Hobogoblin N21: Marked (Dante)
    Swordman L17: Full defense
    Swordman R18: slowed (Save ends)
    Swordman K26: 16/40 Quarry (Mikara)
    Fire Elemantal Q18: Full defense, Slowed (Save ends)
    Fire Elemental O23 Marked (Halcyon)
    Vicious Dog N18: Slowed (save ends)
    Vicious Dog P20: Slowed (Save ends)
    Water ELemental 018: 24/29 Full defense
    Water Elemental K19: 24/29

    Aedan: 19/24
    Artemis Hark: 20/24
    Dante: 27/27
    Gilgamesh: 18/26
    Halcyon: 9/29 +2 defenses TENT, AP spent
    Lenard: 13/28 Ap spent
    Mercurial: 10/24
    Mikara: 35/39, AP spent, marked by swordman
    Owen: 12+5/28 resilience spent
    Queen: 22/30
    Sound of Stone: 9/24 +2 defenses TENT, AP spent
    Yishim: 25/29 AP spent

    Gang Leader (Sinruth, Hobgoblin)
    Perception 13
    HP 185; Bloodied 92
    AC 22 (24 with phalanx soldier); Fortitude 16, Reflex 16, Will 12
    OA: Chain Trip (standard; requires spiked chain, at-will) Weapon
    reach 2; +6 vs Reflex; 1d6+4 damage, and the target is knocked prone.
    Phalanx Soldier
    Sinruth gains a +2 bonus to AC while at least one hobgoblin ally is adjacent to it.

    Vicious Dogs
    HP 1; a missed attack never damages a minion.
    Perception 17
    AC 16; Fortitude 14, Reflex 14, Will 13
    OA: Bite (standard, at-will)
    +7 vs AC; 4 damage (5 damage against a prone target). If the dog has combat advantage against the target, the target falls prone.

    Wyrmling
    Perception 14
    HP 96; Bloodied 48
    AC 18; Fortitude 17, Reflex 17, Will 16
    Resist 5 lightning
    OA: Claw (standard, at-will)
    +10 vs AC; 1d4+5 damage.

    Hobgoblin toadies
    Perception 11
    HP 1; a missed attack never damages a minion.
    AC 17 (19 with phalanx soldier); Fortitude 15, Reflex 13, Will 12
    OA: Longsword (standard, at-will) Weapon
    +6 vs AC; 5 damage.
    Phalanx Soldier:
    The hobgoblin grunt gains a +2 bonus to AC while at least one hobgoblin ally is adjacent to it.

    Archers
    Perception 21
    HP 32; Bloodied 16
    AC 15; Fortitude 11, Reflex 13, Will 12
    OA: Short Sword (if drawn)
    +5 vs AC; 1d6+4 damage.

    Lesser Fire ElementalHP 27; Bloodied 13 Initiative +6
    Perception 11
    AC 14, Fortitude 12, Reflex 14, Will 13
    Frozen in Place
    Whenever the lesser fire elemental takes cold damage, it cannot shift until the end of its next turn.
    OA: Slam (Fire)
    Attack: Melee 1 (one creature); +4 vs. Reflex
    Hit: Ongoing 5 fire damage (save ends).

    Lesser Water Elemental
    Perception 10
    HP 29; Bloodied 14 Initiative +2
    AC 15, Fortitude 14, Reflex 13, Will 12
    Sensitive to Cold
    Whenever the lesser water elemental takes cold damage, it gains vulnerable 5against the next attack that hits it before the end of its next turn.
    OA: Slam
    Attack: Melee 1 (one creature); +4 vs. Reflex
    Hit: 1d6 damage, and ongoing 5 damage (save ends).

    Swordmen
    Perception 12
    HP 40; Bloodied 20
    AC 18; Fortitude 18, Reflex 14, Will 14
    OA: Short sword
    +7 vs AC; 1d6+5 damage. Effect: The watchman marks the target until the end of the watchmanís next turn
    Attached Thumbnails Attached Thumbnails Round2-2.jpg  
    Last edited by Mal Malenkirk; Monday, 8th November, 2010 at 04:27 AM.

  • #75
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    OOC: GM: Just wondering if Mikara ever made it to J26 (effect of Cut & Run). If she did, she should be in the square adjacent to the swordsman on the North side.

    *edit* Thanks. Yet another mindreader!
    LEB Character: Arkavas - Deva Artivicer 5
    L4W Character: Mikara Li Mesadh - Elf Ranger 7
    L4W Character: Eithal Lemindt Arehei - Goliath Warden 10
    L4W Character: Ixenvalignat - Dragonborn Warlord 3

    "Taking one's chances is like taking a bath, because sometimes, you end up feeling comfortable and warm, and sometimes, there is something terrible lurking around that you cannot see until it is too late, and you can do nothing else but scream and cling to a plastic duck." -Lemony Snicket The Slippery Slope

  • #76
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    Ý Ignore Mal Malenkirk
    OOC: Already fixed before you posted.

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    Ý Ignore Fyrm
    Mercurial looks around the battle field at all the injuries his new friends are recieving. Sound, drink this! I got your back Orc guy!
    OOC: Actions:
    Minor: use Healing Infusion: Curative Admixture on Sound of Stone. Heling surge+2. lets hope this is enough to keep you alive.
    Standard: Ethereal Chill centered on Owen, targeting the fire elemental.
    Move: walk up 1 square (L 24)

  • #78
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    Ý Ignore FourMonos
    Artemis yells and cheers at the display of magic demonstrated by Lenard and Yishim.

    When the hobgoblin charges Makira, Artemis stops grinning. After she shoots and spins behind the goon, he growls, "Hey, she said keep the ugly away."

    Artemis steps up and slices deeply into the hobgoblin, which lowers it's defenses to allow a blow from Mikara, "Always ecstatic when I get to help such a lady as yourself."

    "Don't worry Sound, looks like I'm not the only one keeping an eye on you. Your clutchmates will be proud to hear of your ferocity and bravery. Excellent job Mercurial."

    actions
    Move: Shift to L26
    Minor: Warlock's Curse Swordsman K26.
    Standard: Hammer and Anvil: 1d20+6+2, 1d8+3+1d6 → ([19, 6, 2], [5, 3, 6] Roll Lookup . I made an error placing roll in IC, so I removed the second d8 dice from the above (the 7 result). Hit for 14 damage and Mikara gets a free MBA. She gets +4 to the damage result.

    Free: When the swordsman dies, Artemis will get a charge to Darkspiral Aura which he will use as an interrupt for damage whenever he is targetted for an attack.


    mini-stats
    Atremis Harks- Male Human Hybrid: Warlord/Warlock 1
    Status: quo
    Darkspiral Aura: 0
    Initiative: +0, Passive perception: 9, Passive Insight: 9
    AC: 16, For: 16, Ref: 17, Will: 16 HP: 20/24, Bloodied: 12, Surge value: 6, Surges/day: 7/7
    Speed: 6 squares, Languages: Common, Primordial
    AP: 1 Powers: Eldritch Strike, Spiteful Glamor, Furious Smash, Darkspiral Aura, Battlefront Shift, Hammer and Anvil, Inspiring Word, Second Wind , Lead by Example, Sustaining Cloak

  • #79
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    Owen hears the crackle of lightning behind him, smells ozone and feels the hairs on the back of his neck raise as he barely avoids the wyrmling's attack. However, even as his rush moves him to safety, it has broken the line, and allowed an enemy to slip through.

    Cursing his own carelessness, Owen takes another swipe at the line of enemies, knocking aside one of the gang's attack dogs. What kind of monsters use innocent animals as weapons like that? His angry growl catches the eye of the dog's handler, even as Owen steps back to take his place in line.

    Finding himself behind the foe that snuck past him, as it stares down one of the constructs from the inn, Owen plunges his sword brutally through the creature's form, scattering sparks everywhere and nearly dissipating the creature in one blow.

    OOC: Standard: Threatening Rush vs. Vicious Dog @ O21
    (Attack 1d20+8=20 vs. AC) Hit.
    Vicious Dog: 021 is knocked unconscious (non-lethal)
    Hobgoblin Toadie: N22 is marked.
    (Not sure if I can chose to forgo the mark on Fire Elemental O23. If so, I will.)
    Move: Shift to N23
    AP: Flanking Assault vs. Fire Elemental @ O23
    (Attack 1d20+8=14 vs. AC) Hit.
    Fire Elemental: O23 takes 22 damage, 5/27


    mini stat block
    Owen Skarlson- Male Half-Orc Fighter 1
    Passive Perception: 10, Passive Insight: 10
    AC:16, Fort:16, Reflex:13, Will:12 -- Speed:6 (+2 when charging)
    HP:12+5/28, Bloodied:14, Surge Value:7, Surges left:11/11
    Initiative +6
    Action Points: 0

    Conditions

    Powers
    Combat Agility, Reaping Strike, Threatening Rush
    Furious Assault, Half-Orc Resilience, Second Wind, Spinning Sweep
    Flanking Assault
    PbP Signature: http://www.enworld.org/forum/5934473-post84.html

  • #80
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    Quote Originally Posted by FourMonos View Post
    "Always ecstatic when I get to help such a lady as yourself."
    "Always a sweetie." Mikara grits through her teeth as she attempts to knock the swordsman silly with the end of her bow.

    Unfortunately, the swordsman swoons from his grievous wounds at just the wrong time, and the jab goes wide.

    "Hold still sunshine, I'm trying to end the pain more quickly"

    Actions
    MBA: (Unarmed Attack / Improvised Weapon
    Target: The adjacent swordsman
    Attack: 1d20+5+2(Hammer & Anvil)=8 vs. AC Miss @#&$!

    Rolled 2 1s in a row!

    My apologies FourMonos, but on the bright side, he's only got 2 hp left!
    LogicsFate or Cabana
    Can Queen or Gil (preferably Gil) take this guy out. He's only got 2 hp left.
    LEB Character: Arkavas - Deva Artivicer 5
    L4W Character: Mikara Li Mesadh - Elf Ranger 7
    L4W Character: Eithal Lemindt Arehei - Goliath Warden 10
    L4W Character: Ixenvalignat - Dragonborn Warlord 3

    "Taking one's chances is like taking a bath, because sometimes, you end up feeling comfortable and warm, and sometimes, there is something terrible lurking around that you cannot see until it is too late, and you can do nothing else but scream and cling to a plastic duck." -Lemony Snicket The Slippery Slope

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