Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g) - Page 6


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  1. #51
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    Waghalter (Lvl 7)

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    nature and perception
    Nature, then Perception: 1d20+6=8 1d20+6=8 =D
    Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)

 

  • #52
    "Dis big won issa 'llarian joompin spidah, ya 'ear? So watch out fo da joompin." Spider said. "An, dey heard spidahs be hidin, so keep ya eyes peeled. I and I see won ova dere," he pointed ahead and to the right. "An won ova 'ere, dat I an I gonna crush. Just ya watch, Grava. I an I show ya 'ow its done."

    Spider lowered his stance, holding the long blade out in front and him and low to the ground. Like this, he crept south, moving back past his allies to get around a line of webbing in the trees. Then with a war cry he rushed forward, impaling his sword into one of the hidden herd spiders.
    Action Block, Mini-Stats

    Skill Checks:
    Nature: 1d20=15
    Perception: 1d20=18

    Berserker's charge stance, move to R2, charge N2 (I assume its a hit) for 15 damage.

    Action Block

    Minor: Berserker's Charge Stance
    Move: to P5, to Q5, to R4, to R3 to R2
    Standard: Charge Herd Spider at N2

    • Target: N2 Herd Spider
    • Attack: 1d20+11=25
    • Damage: 1d12+8=15
      (Sorry about the second roll in IC. I forgot to change the # of rolls back to 1, so ignore the second set of rolls)

    Spider Stat block
    Jarro 'Spider' Sarak - Male Half-Orc Slayer 1
    Initiative: +4, Passive Perception: +10, Passive Insight: +10

    Defenses:

    AC: 17, Fort: 16, Reflex: 14, Will: 11 -- Speed: 6 (+2 Charging)

    Vitality:
    HP: 27/27, THP: 0/0 Bloodied: 13, Surge Value: 6, Surges left: 9/9
    Action Points: 1/1, Second Wind: not used

    Languages:
    Allarian (Common), Giant

    Basic Attacks
    :
    Basic Melee Attack: +8 vs AC - Fullblade 1d12+8
    Ranged Basic Attack: +8 vs AC - Dagger 1d4+8

    Powers:
    At-Will:
    MBA, Charge MBA, RBA, Berserker's Charge Stance, Poised Assault Stance
    Encounter: Furious Assault, Power Strike, Half-Orc Resilience
    Daily:

    Weapons:
    1 Fullblade 1d12
    1 Dagger 1d4

    Spider's Journal

    1. Lord Adelin Mallaby recruits me and some other adventurers from the Tavern. He asked for protection, on a trip to Allaria. He is to be wed to Elena of Terconis, daughter of the Count of Terconis. According to tradition, the wedding must take place at the ancient chapel of the Terconis family, and the chapel in Count's Crovale lies in the high hills of old Allaria. The lady and the Count are already there.
    2. The adventurers board Starlight's Veil, Mallaby's brig. The ship is built for speed, not cargo or battle.
    3. Intended Path: Land at Ristaren (100 miles south of Fromish), and make our way up the old highway to here. A mile or two off the highway is the village of Achirem, which is still thriving in the midst of rough country, so they say. From there we cross Derianis ridge, and then down to Crovale. The last part through the hills may be dangerous.
    4. We land at Ristaren, and it is a small, poor town.

    NickNames
    Grava
    God Sword
    Mount'in-mon
    Gold'orn
    Mista Magi
    Lor' Malabee

    L4E Character: Jin | Pic | Token

  • #53
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    Acolyte (Lvl 2)

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    Perception and Nature
    Perception: 18, Nature: 11

    On a side note, I love how my trained nature skill is rolling for crap, but my untrained penalized Perception has rolled a 20 and a 19.


    As Spider points out the two smaller spiders, Perin sees them with his own eyes. "Right, I see them Spider. The other spiders I mean, I'm not making fun of how you talk, er... not that you talk funny... I mean, damnit." Perin rambles pulling out his staves.
    Action Block

    Actions
    Standard: Ramble
    Move: Place foot in mouth
    Minor: Draw staves

    Stat Block
    Perin
    AC: 13 F/R/W: 12/14/17
    Init: +3 Passive Perception: 9, Passive insight: 9
    HP: 25/25 Bloodied: 12 Surge value: 6 Surges/Day: 7
    Lightning Bolt, Chaos Bolt, Stormwalk
    Thunder Slam
    Shocking Magnetism

  • #54
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    Waghalter (Lvl 7)

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    Ignore Mewness
    OOC: Can't give Tenchuu xp, but "So watch out fo da joompin" cracked me up.
    Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)

  • #55
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    Ignore bluesfella
    "Brace yourselves, lads. Here they come!"

    Question
    If we hack through the spiderwebs in a given square, can we remove them? (Not that I'm planning on it - just curious.)

  • #56
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    Waghalter (Lvl 7)

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    Ignore BenBrown
    A smaller spider that our own Spider didn't see nips at him during his charge, but doesn't connect. The Half-Orc's massive blade does connect, though.The big spider leaps across the webbing, builds up a good head of steam, and pounces at Graval, knocking him to the ground.

    The creature Spider hit counterattacks, injecting a painful poison into his veins.

    Another of these monsters can be seen moving through the woods, keeping on the other side of the web for the time being.

    The little spider that attacked the charging Half-Orc zips in behind him and bites again.

    Two more little spiders pop up. One, behind the trees on the right, spits a gobbet of venom at Zardi, striking him painfully. The other, a ways ahead on the left, spits at Goldenhorn, but his expectoration goes wide.
    Enemy Actions
    Jumping Spider
    Move: to I6
    Standard: Pounce to N7 Pounce (Reflex) vs. Graval (1d20+6=15) Damage2d6+5=11). Graval is knocked prone and dazed until the end of the Jumping Spider's next turn.
    Herd Spider B
    Standard: Bite vs. Spider (1d20+7=21) Damage: (1d6+4=10) and ongoing 5 poison damage (save ends).
    Herd Spider K
    Move: to L11
    Venom Spitter 83
    Move: Shift to P2
    Standard: Bite vs. Spider (1d20+8+2=11)
    Venom Spitter 47
    Move: to N12
    Standard: Spit vs. Zardi (1d20+10=29) 5 damage
    Venom Spitter 32
    Move: to L4
    Standard: Spit vs. Goldenhorn (1d20+10=14)
    map

    The spiderweb patterns are cobwebs, and are difficult terrain.
    They span from tree to tree, but large holes in them, so don't provide cover or concealment.
    The brown circles are tree trunks, and impassible.
    These can provide cover.
    status
    Eraden: R6 HP 41/41, Surges 12/12, AP 1, second wind unused
    Goldenhorn: P6 HP 27/27, Surges 10/10, AP 1, second wind unused
    Graval: HP O7 20/31, Surges 12/12, AP 1, second wind unused, Prone, Dazed
    Perin: HP Q625/25, Surges 7/7, AP 1, second wind unused
    Spider: O2 HP 17/27, Surges 9/9, AP 1, second wind unused, Ongoing 5 Poison (save ends)
    Zardi: R7 HP 26/31, Surges 11/11, AP 1, second wind unused

    Mallaby: P7 HP 26/26, Surges 5/5, AP 0, second wind unused

    Jumping Spider: N7 HP uninjured, AP 1
    Herd Spider B: N2 HP 15 taken
    Herd Spider K: L11 HP uninjured
    Venom Spitter 32: L4 HP uninjured
    Venom Spitter 47: N12 HP uninjured
    Venom Spitter 83: P2 HP uninjured
    Mallaby
    Lord Adelin Mallaby
    AC: 15, Fort: 12, Ref: 13, Will: 14
    Rapier +6 vs. AC, 1d8+4
    Speed 6
    HP: 26, Surge Value 6, Surges per day 5
    Second Wind: unused

    Mallaby is not a fully trained fighter. He will only defend himself on his own. He will however, follow orders.
    As a minor action, any character can have Mallaby spend an action. He can't use more than the usual complement (standard, move, minor) in one turn, but a PC's minor action can be used for any of them.

    Try not to get him killed. He is paying for this, after all.
    enemies
    Allarian Jumping Spider: AC 17, Fort 18, Ref 17, Will 14
    +8 vs AC; 1d8 + 6 damage. Secondary attack +5 vs. reflex; 1d6 poison damage and the target is dazed until the end of the spiders next turn.
    Herd Spider: AC 16, Fort 15, Ref 13, Will 14
    +7 vs AC; 1d6+4 poison damage and ongoing 5 poison damage (save ends)
    Venom Spitter: AC 17, Fort 16, Ref 13, Will 14
    +8 vs AC; 5 damage
    L4E characters: Fenwick Orc Barbarian 9, Kaeysari Shifter Fighter 7, The Black Fox Bard 4

  • #57
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    Waghalter (Lvl 7)

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    Ignore Mewness
    Goldenhorn is surprised by the sudden assault, but quickly springs into action. "Eraden, you had best help Spider," he says. "Perin, if you can strike both of those creatures on our right with your magic, do so. Zardi, let us deal with this large one. Graval!" he booms, but the dwarf is too dazed to respond. Bellowing in anger, Goldenhorn lowers his horns and charges the big spider, knocking it over on its back.

    actions
    NOW ENTERING ALLARIA
    BEWARE O DA JOOMPIN

    Move: to P4

    Standard: Goring charge against jumping spider (move to N6). Vs AC: 1d20+8=28 1d6+4=8 is a crit for 10. The spider is knocked prone.

    Goldenhorn
    Ingvar Goldenhorn Male Minotaur Cleric|Runepriest 1
    Initiative: +0, Passive Perception: 16, Passive Insight: 14, Senses: Normal
    AC:17, Fort:14, Reflex:11, Will:16
    HP:27/27, Bloodied:13, Surge Value:6, Surges left:10/10
    Action Points: 1
    Righteous Brand
    Word of Binding

    Goring Charge
    Divine Glow
    Healing Word
    Rune of Mending
    Second Wind

    Moment of Glory

    Conditions:

    Defiant Word: Whenever an enemy misses Goldenhorn with an attack, he gains a +4 (non-cumulative) bonus to damage rolls against that enemy until the end of his next turn.

    Full sheet: Goldenhorn
    Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)

  • #58
    Slightly entitled.
    Minor Trickster (Lvl 4)

    horticulture's Avatar

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    Ignore horticulture
    OOC: You beat me to it, Mew. : )


    OOC to BenBrown
    Get a saving throw to prevent being knocked prone as per:
    - Stand Your Ground: When an effect forces you to move—through a pull, a push, or a slide—you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move unless you want to. In addition, when an attack would knock you prone, you can make a saving throw to avoid falling prone.

    ST to keep standing: 1d20=20

    Hopefully got more of those 20s hidden somewhere.


    Graval grunts as the large, hopping spider slams into him, but he maintains his footing and lashes out with his axe.

    "Tha' all ye got, ye damned, ugly beastie?" he roars as his axe bites into the spider's side.

    Actions

    Target - N7 Jumping Spider
    Attack - Brash Strike vs. AC 17: 1d20+9=23
    Damage - Battleaxe: 1d10+7=9
    Misc - N7 Jumping Spider now Marked by Graval.


    Graval

    Graval Metalrent - Male Dwarf Fighter 1
    Init: +2, Passive Percept: 17, Passive Insight: 12
    AC: 20, F: 16, R: 14, W: 12, Spd: 5
    HP: 20/31, Blood: 15, Surge: 7, Surges left: 12/12
    AP: 1/1, Second Wind: Avail, Milestones: 0
    Str: 18, Con: 16, Dex: 14, Int: 8, Wis: 14, Cha: 11

    Basic Attacks:
    Basic Melee Attack: +7 vs AC - Battleaxe; 1d10+4
    If an enemy marked by Graval shifts or makes an attack that doesn't include him, he makes a BMA (with a +2 to hit) against them. If hit, and the enemy was moving, they stop moving.
    Ranged Basic Attack: +7 vs AC - Throwing Hammer; 1d6+4

    Powers:
    Combat Challenge, Brash Strike, Footwork Lure
    Hack and Hew, Dwarven Resilience
    Driving Attack

    Conditions:
    Dazed
    Last edited by horticulture; Tuesday, 22nd March, 2011 at 03:29 AM. Reason: Formatting.

  • #59
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    Ignore bluesfella
    Zardi raises his axe over his head, and with a fearsome howl, rushes towards the giant spider, coming to a stop next to Graval and bringing his axe down hard.

    Action block

    Standard: Charge to O6 (+1 to attack on a charge)
    Special: Can use Howling Strike as Basic Melee on a Charge
    Move:none
    Minor:none


    Attack
    Howling Strike vs. Giant Spider: 20 vs. AC, 15 damage
    Attack vs. AC on giant spider (1d20+8=20, 1d12+1d6+5=15)

    Stats

    Zardi Male Goliath Barbarian 1
    Initiative: +0, Passive Perception: 10, Passive Insight: 10, Senses: Normal
    AC:16, Fort:17, Reflex:10, Will:12
    HP:26/31, Bloodied:15, Surge Value:7, Surges left:11/11
    Action Points: 1
    Howling Strike
    Pressing Strike
    Rageblood Vigor

    Second Wind
    Great Cleave
    Swift Charge

    Bloodhunt Rage

    Conditions:none
    Last edited by bluesfella; Tuesday, 22nd March, 2011 at 03:56 AM.

  • #60
    Taking GoldenHorn's advice Eraden swiftly moves towards Spider and the smaller spiders, flanking one of the beasts.
    "Palladys smiles on you Spider!" he says with smirk. "She has sent you a "God Sword" to be your shield."

    With a loud yell Eraden lunges at the creature, slicing deep into several of it's legs. "Now face me and Palladys' might!" he taunts the spider, hoping to draw it's attention away from the groups own Spider. The spider let out a terrible shreik and began to turn towars Eraden. As it did it's legs ripped from its body and the overgrown insect fell dead.

    Satisfied with himself Eraden yells back to the rest of the group. "These spiders will fall quickly. Strike true my friends!"


    Actions

    Standard= Enfeebling Strike on VS83 HITS(26) for 8 Damage. and suffers a -2 to all attacks till my next turn.
    Move= Move to Q2
    Minor=Devine Challange on VS83


    Eraden

    Eraden-Male Half-Elf Paladin
    Initiative: +1, Passive Perception: 14, Passive Insight: 21
    AC: 21, For: 14, Ref: 14, Will: 16
    HP: 41/41, Bloodied: 20, Surge Value: 10, Surges/Day: 12/12
    Speed: 5 Squares, Languages: Common, Elven, Goblin
    AP: 1, Second Wind: Unused

    Powers: Lay on Hands, Divine Challange, Bolstering Stike, Enfeebling strike, Channel Divinity: Devine Mettle, Channel Divinity: Divine Strength, Shielding Smite, Eyebite, Virtue, Radiant Delirium

    Condition: Mint
    Last edited by Eternal54; Tuesday, 22nd March, 2011 at 05:49 AM.
    L4W

    Eraden : Half-Elf Paladin 1

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