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Thread: Time to bring back the prose?
Tuesday, 1st May, 2012, 03:06 PM #1
Superhero (Lvl 15)
Time to bring back the prose?
This is coming from my new AD&D kick. I'm loving the Gygaxian prose in the rulebooks and the adventures. I'm wondering if maybe part of the problem with the "sense of wonder" in 4E stems from the clinical, obviously rules-lawyer writing style. HOWEVER... as a trade off, the language is more precise, and there is far less head-scratching over what the text means. It's like a lawyer wrote it (for good or for ill).
So what would you prefer?
1) A more flowery, open-to interpretation writing style, even if it means more vagueness, less precision, and possibly contradictions.
2) A continuation of concise, concrete language using defined terms and keywords.
I'd definitely choose (1). I think 4E would not have rubbed as many people the wrong way if it didn't read somewhat like a frog dissection. Using prose to express the game rules instead of legalese using Official Terms would have removed a lot of the blatantly gamist feel (I didn't have a problem with that, but most people in my group did).
My D&D Class:
Lawful Good Human Paladin
My Robin Law's Game Style:
100% Method Actor, 100% Storyteller, 83% Butt-Kicker, 75% Specialist, 75% Power Gamer, 67% Tactician, 0% Casual Gamer
Look what I made!
OSRIC Henchmen Generator
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