ScorpiusRisk
First Post
Denizel spurs his horse forward, keeping no weapons drawn for now. He views the wounds of Boots and Sylla but doesn't move to mend for now. They've seen worse. He grasps the holy symbol around his neck and whispers a quick prayer of favor. The spirits move about the party unseen, strengthening their resolve and guiding their weapons.
[sblock=ooc]I apologize for my appeared absence but it seems my last post was eaten by goblins. I had confirmed that I was still mounted and added some non-consequential flavor text. So it's no big loss.
Will move to G14/H15 around Vincezo if need be (presuming the area behind him is empty).
Denizel casts Bless on all allies.
[/sblock]
[sblock=Denizel, Level 5 Bard/Oracle]Denizel (Currently Hastened and Blessed: +2 to hit, +1 to AC, +1 to Reflex, +1 vs Fear)
AC: 20 (18 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: 2 CMD: 14 Fort: +2 Reflex: +7 Will: +8
Speed: 20'
Current Weapon in Hand:
Current Conditions in Effect:
+1 Longsword: +3, 1d8, crit 19-20/x2
Wand, Inflict Light Wounds: 50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes
+1 Crossbow: +6, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 31 Bolts
Wand, Cure Light Wounds: 50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes
Key Skills: Bluff +15, Diplomacy +11, Disguise +13, Kn Arcana +12, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +15, Linguistics +9, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +8, Spellcraft +7
Bardic Performance: 11/11 rounds per day
Bard Spells Remaining: 1st level 4/4
Bard Spells Known: 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)
0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation
Oracle Spells Remaining: 1st level 6/7
Oracle Spells Known: 1: Bless, Command, Cure Light Wounds, Identify, Sanctuary
0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize
[/sblock]
[sblock=ooc]I apologize for my appeared absence but it seems my last post was eaten by goblins. I had confirmed that I was still mounted and added some non-consequential flavor text. So it's no big loss.
Will move to G14/H15 around Vincezo if need be (presuming the area behind him is empty).
Denizel casts Bless on all allies.
[/sblock]
[sblock=Denizel, Level 5 Bard/Oracle]Denizel (Currently Hastened and Blessed: +2 to hit, +1 to AC, +1 to Reflex, +1 vs Fear)
AC: 20 (18 flat-footed, 12 Touch)
HP: 26 Current: 26
CMB: 2 CMD: 14 Fort: +2 Reflex: +7 Will: +8
Speed: 20'
Current Weapon in Hand:
Current Conditions in Effect:
+1 Longsword: +3, 1d8, crit 19-20/x2
Wand, Inflict Light Wounds: 50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes
+1 Crossbow: +6, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 31 Bolts
Wand, Cure Light Wounds: 50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes
Key Skills: Bluff +15, Diplomacy +11, Disguise +13, Kn Arcana +12, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +15, Linguistics +9, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +8, Spellcraft +7
Bardic Performance: 11/11 rounds per day
Bard Spells Remaining: 1st level 4/4
Bard Spells Known: 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)
0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation
Oracle Spells Remaining: 1st level 6/7
Oracle Spells Known: 1: Bless, Command, Cure Light Wounds, Identify, Sanctuary
0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize
[/sblock]