Ortley Oldbrook

slobster

Hero
Ortley Oldbrook, NG male Lightfoot Halfling Wizard 1
Background: Thief ("burglar")
Specialty: Magic-User
Worships: Chauntea (Ortley was taught that Yondalla is merely an aspect of Chauntea)
Quarterstaff +5 (1d8+3) (Primary weapon)
Dagger +5 (1d6+3; Range 20/80) (The dagger damage is "1d6" due to a racial +1 die size.)
Sling +5 (1d6+3; Range 30/120) (The sling damage is "1d6" due to a racial +1 die size.)
Ray of Frost +6 (1d6+3 cold damage, and target's speed drops by 10 feet until end of YNT; Range 100)
Code:
Stat  Rolled  Total  Modifier        (Bonuses: "R" for Racial, "C" for Class) 
STR    13      13     +1
DEX    15      16R    +3
CON    15      16C    +3
INT    17      17     +3
WIS    12      12     +1
CHA    12      12     +1

HP:
7
AC: 13
HD: 1d4
Speed: 25 feet
Spell DC:
14
Find and Remove Traps +6
Local Lore +6
Magical Lore +6 (from Class)
Stealth +6
Features: Spellbook, Arcane Magic, Cantrips, Arcane Knowledge, Arcane Dabbler
Cantrips: Detect Magic, Ghost Sound, Light, Mage Hand, Ray of Frost
Spells Known: Alarm, Burning Hands, Comprehend Languages, Shield, Sleep
Special Items: Bell, silver; Healer's Kit; Ritual pouches (for Alarm & Comprehend Languages); Thieves' tools
Equipment (I formatted this with Tabs in order to generate the sums in Excel, but BBCode excluded those.)
Code:
1    4    Robes, mage    (to wear during Ritual casting) 
2    1    Dagger       1d6 piercing w/ racial, Range 20/80 
0.2    4    Quarterstaff    1d8 bludgeoning, Two-handed  
0.1    0.5    Sling, leather    1d6 bludgeoning w/ racial, Range 30/120 
0.04    2    Bullets, sling (20) 
0    3    Spellbook    (Purchased earlier during wizard training.) 
1    0    Bell, silver    (focus for the Alarm ritual) 
0.5    3    Blanket, winter 
0.1    1    Candle, tallow (10)    
5    1    Healer's kit    
10    0    Ink, 1-oz. vial 
0.1    0    Ink pen, silver    
1    0    Paper, 5 sheets    
25    2    Ritual pouch    (for Comprehend Languages) 
25    2    Ritual pouch    (for Alarm: chalk, extra bells, silver cord) 
5    0    Signet ring    (bearing an image of a cornucopia) 
25    1    Thieves' tools    
2    2    Manacles & key    (for taking such duty seriously) 
2    2    backpack    <modified adventurer's kit>
1    5    bedroll (1)    <modified adventurer's kit>
2    4    clothes, Trav.    <modified adventurer's kit>
0.1    1    mess kit    <modified adventurer's kit>
1    1    pouch, belt    <modified adventurer's kit>
1    10    10 rations    <modified adventurer's kit>
10    5    rope, silk, 50'    <modified adventurer's kit>
0.1    5    bar soap (5)    <modified adventurer's kit>
0.5    1    tinderbox    <modified adventurer's kit>
0.2    4    waterskin full    <modified adventurer's kit>
129.94    64.5    [TOTALS]
Cash on hand: 30 GP, 6 CP
"Free Outfit": Sharn Watch uniform -- dark gray boots, shirt, gloves, and greatcoat, plus navy blue vest and trousers, and a badge from Precinct 147.
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