Joshua Randall
Legend
I'm going to strongly disagree here.
4e's multiclassing is a mess. The entry feats are all over the map in terms of power level and effectiveness. Many PCs take a multiclassing feat just because it's a skill training plus, and that is bad game design. (There shouldn't be feats that are simply better than other feats.)
Also, feats are far too precious a commodity to expend on power-swapping. And also, the power system is sufficienctly wonky that some power-swaps are no brainers and others are terrible ideas.
So no, 4e's feat-based multiclassing is not something I am thankful for.
(I'm also going to be completely iconoclastic and state that I don't think multiclassing of any sort should even exist, but that's a completely different discussion.)
4e's multiclassing is a mess. The entry feats are all over the map in terms of power level and effectiveness. Many PCs take a multiclassing feat just because it's a skill training plus, and that is bad game design. (There shouldn't be feats that are simply better than other feats.)
Also, feats are far too precious a commodity to expend on power-swapping. And also, the power system is sufficienctly wonky that some power-swaps are no brainers and others are terrible ideas.
So no, 4e's feat-based multiclassing is not something I am thankful for.
(I'm also going to be completely iconoclastic and state that I don't think multiclassing of any sort should even exist, but that's a completely different discussion.)