[Old School Mash-Up] The City of the Sleeping Demon RG

Mark Chance

Boingy! Boingy!
[sblock=Fellow Escapees]
Onslau: mutant human; male; hand axe, dagger, leather armor; former bandit; Mutations: Increased Balance, Increased Caloric Needs, Phobia (serpent-like animals)
Martik: human; male; dagger; former serf
Narford: halfling; female; dagger; has taken an oath of silence
Mogullen: human; male; club, dagger, leather armor; former merchant
[/sblock]

[sblock=Allies]
Melina: Exiled humanoid canine
[/sblock]

XP Awards: +100 | +160 | +250
XP Total: +510
 
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doghead

thotd
ATTILA - Mutant Giant Spider Cleric of Droainon, the Goddess of Water and Sorrow

"Who am I? I am myself. This answer I know to be true.

"We spiders are not social creatures. We have no need of mechanisms to differentiate ourselves from others of our kind; we have no need of names nor titles nor family suffixes. We do not have 'childhoods'. I do not remember my mother. I certainly never met my father. I came out of the sack with my scores of siblings. If we spoke at all I do not recall it. We stayed there long enough to feed before dispersing.

"We generally avoid others of our kind; unless it is to fight, or mate. Fighting I can tell you a little about. But for mating, well it will be a few years before I have to concern myself with that.

"But am I really a spider?

"Certainly I am much bigger than the spiders that existed before you humans ruined the world you had been gifted. But then, there are many spiders of my size. They do not spend time thinking on what they are. But should they be capable of formulating the thought, I think that they would be justified in considering themselves to be real spiders.

"Which means, I should be as well.

"It is not my size that makes me wonder what I am. It is my ability to wonder what I am that makes me wonder what I am. That and a few other eccentricities of my biology. I can see you in darkness of my own making. I can boil the blood in your veins, or the water in a pot for some tea, depending on my mood at the time.

"So I lived for a while, in the wild, wreaking havoc and wondering. Until I met an man who introduced me to another, who was not a man nor even a creature of this world. She gave me an answer despite the fact I am incapable of shedding tears. He gave me a name.

"You can call me Attila."

[sblock=Attila]Mutant Animal (Giant Spider) Cleric of Droainon, the Goddess of Water and Sorrow.

STR: 07 +1 08 [Open Doors 1-2, Carry +0]
DEX: 14 -- 14 [Range +1, AC +1]
CON: 03 -> 14 [Hit Points +1, Raise Dead 75%]
INT: 15 -1 14 [Languages +4]
WIS: 12 -- 12 [No bonus spell, No XP bonus]
CHA: 10 -- 10 [Maximum Hirelings 4]

HD: 1 (6)
Attack: 1d6 (Bite/Claw)
Armour Class: 3 [16]
Saving Throw: 14 (+2 vs poison and paralysis)
Movement: 18

Level: 1
XP: 100
XP for next level: 2000
Cleric Ability: Turn Undead
Spells: -/-/-/-/

Physical Mutations
[15] Echolocation (Range 90ft, +2 To Hit)
[58] Albinism (-2 To Hit in bright light)

Mental Mutations
[18] Control Light Waves (Invisibility, Create Darkness (10/30ft)
[09] Ancestral Form
[82] Temp Control - Heat (1d6? dam/round)
[04] Accumulated Resistance - Heat

Money
* 16 gp

Equipment
* Daggers x 4 [Range 15 ft, Dam 1d4]
* Sling and 20 stones [Range 20 ft, Dam 1d4]
* Armour [+2]
* Equipment harness
* * Tin pot
* * Black Tea
* * Herbal Tea
* * Water-skin

Artifacts
[4] Foodstuff and Junk [09] Cans of Food (17)[/sblock]
 
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Deuce Traveler

Adventurer
Thuddar the Barbarous
Mutant Dwarf, Level 1
Hit Points: 7 (6 + 1 from Con, http://invisiblecastle.com/roller/view/3908558/)
Reserve HP: 0
AC: 2 (-2 to hit from men-folk, -4 to giants)
HD: 1+1
THACO: 18 (+1 when fighting orcs or goblins)
Alignment: Lawful
Hair: Black, Eyes Black

STR: 13
DEX: 9
CON: 14
INT: 11
WIS: 9
CHA: 12

Saving Throws: Gets a +4 vs magic and a +1 vs Death and Poison due to race, -4 to poison due to mutation

Languages: Common, Dwarven, Goblin, Kobold, Orc, Gnome

Weapons: Hand-Axe (1d6), Dagger (1d6-1), Heavy Crossbow (1d6+1), Crossbow Bolts: 30

Armor: Plate Mail Armor, Shield

Equipment: Backpack, Helmet, Waterskin, Trail Rations: 5

Random Item: Primitive Firearm, http://invisiblecastle.com/roller/view/3908577/; Automatic Rifle

Mutations: 3 each, http://invisiblecastle.com/roller/view/3908581/
-Physical: Simian Deformity (2/3 movement on 2 legs), Poison Susceptibility (-4 save to Poison), Thermal Vision (like the Predator), http://invisiblecastle.com/roller/view/3908585/
-Mental: Vampiric Field (2d4 hp damage to all creatures within radius, 30+ WIL, which goes into reserve), Empathy (Effect emotions of those w/in 90 ft), Damage Turning (Turn Attack, http://invisiblecastle.com/roller/view/3908588/

XP: 0
XP for Level 2: 2000

Gold: 23
 
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Electric Wizard

First Post
Wing, Mutant Human. Fighter 1

STR 14 [+1 bonus to melee attacks and damage] (Stocky)
DEX 14 [+1 bonus to ranged attacks, armor class. +1 parrying ability] (Handy)
CON 12 [0] (Stubborn)
INT 9 [1 language] (Forgetful)
WIS 8 [No bonuses] (Impulsive)
CHA 13 [Up to 5 hirelings] (Willful)

Hit Dice: 1 (8 hit points)

Armor Class: 4 (15)

Attack: 1d8+2 (Battle axe wielded 2-handed), 1d6+1 (heavy crossbow), ??? (grenade launcher)

Saving Throw: 14

Physical Mutations (3): Dwarfism (3’ tall), Epidermal Photosynthesis, Chameleon Epidermis

Mental Mutations (3): Force Screen, Mental Barrier, Acute Hyper Healing

Equipment:
Grenade launcher, fire axe (battle axe), heavy crossbow, 20 heavy bolts, dagger
Ring mail
Backpack (Contains 50’ hemp rope, flint and steel, 4 days rations, 5 torches, iron spike, hammer)
Waterskin
Bedroll

21 gp, 2 sp
 

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