Zardnaar
Legend
Has anyone else here played ACKs (pronounced axe) here? It is basically a retroclone of the BE part of BECMI and it goes to level 14. A basic proficiency system has been included which allows some customization options and higher level seems to be built around things like strongholds and domains.
It has 12 classes, core 4 + Assassin, Bard, Bladedancer, Explorer, and demihuman classes like the Dwarven Vault Guard, Dwarven Craftpriest, Elven Spellblade and Elven Nightblade. and the players companion has 19 more including things like Paladin, Barbarian, Anti-Paladin and what I suspect are 3.5 inspired ones as the Nobirian Wonderworker is a Mystic Theurge type class playable from level 1. The game is OGL and d20ized to some extent as roll higher is usually better but old school save etc are used. Seems cool anyway and nice and simple + fun.
http://www.rpgnow.com/product/99123/Adventurer-Conqueror-King-System
It has 12 classes, core 4 + Assassin, Bard, Bladedancer, Explorer, and demihuman classes like the Dwarven Vault Guard, Dwarven Craftpriest, Elven Spellblade and Elven Nightblade. and the players companion has 19 more including things like Paladin, Barbarian, Anti-Paladin and what I suspect are 3.5 inspired ones as the Nobirian Wonderworker is a Mystic Theurge type class playable from level 1. The game is OGL and d20ized to some extent as roll higher is usually better but old school save etc are used. Seems cool anyway and nice and simple + fun.
http://www.rpgnow.com/product/99123/Adventurer-Conqueror-King-System