Yeah, I would want to drive a car around for awhile too before chopping it up and modding it to my own custom design. It helps in discovering elements the designers may have built into the system, which aren't immediately obvious without interaction. Once we're more deeply immersed a lot of the subtler nuances reveal themselves. That doesn't necessarily happen if we start replacing a lot of engine parts right away.In some game elements, I've grown used to 3rd Ed. D&D and find the old school approach jarring. Fer instance, I miss BABs (rather than ACKS' "attack throws") but have somehow held off on converting. It'd be super easy to change, mind you, but I kind of want the full ACKS experience before I start changing things up.