How Important is the D&D Brand?

Is the brand identity of Dungeons and Dragons something other games should be targeting?

Is the brand identity of Dungeons and Dragons something other games should be targeting?


View attachment 58175

So You're Going To Sneeze.

Do you reach for a kleenex? A Tissue? A Puffs?

I'm betting that you do so in roughly that order. Most people will say kleenex (leading brand name), others will use tissue (generic term). And a few stubborn, difficult folks will say "puffs", mostly expecting to be misunderstood so they can vent a little spleen.

What The Hell Are You Talking About Kleenex For?

We are in the middle of a really interesting period for our hobby -- probably more interesting in the long run than the original boom in 3rd party publication that followed the d20 Open License release.

The dominant brand -- Dungeons and Dragons -- has been essentially on a re-design hiatus for over a year and a half. They're still out there, developing products that use the IP like board games and computer games. They're working hard to be open and stay engaged with their existing fans through the monumental open playtest program. But for quite some time now they haven't really been pushing their core product.

This has created a window for other products. Some were already well established -- Pathfinder, which was born in the sturm und drang over the 4th edition release, is probably the most significant. Paizo's product quality has been the standard by which all others are measured for a long time, and their evolution of the d20 ruleset is no exception.

But this past year or so has given rise to many other games that I think could have been easily ignorable in other circumstances. Clearly, the rise of the Kickstarter RPG engine has roared into the D&D vacuum, and systems that might have been minor boutique products like FATE have exploded onto the scene and have developed audiences they might not have dreamed of just three years ago. Other games that have been around for a while are also getting a bump in the D&D break -- Savage Worlds, for one, seems to be coming on strong on many fronts.

The interesting question, though, is how much does that all matter to D&D? With the D&D Next fallow period coming (eventually) to an end, will D&D come back from it's walkabout and return to it's top dog position? Or are the other games, other publishers, becoming viable contenders for the top spot?

Another Brand Example

Think about this: In conversations with people who are not gamers, which gets the point across more quickly -- "Massively Multiplayer Online Role Playing Game" or "World of Warcraft"?

It's World of Warcraft, hands down. And even today, when the market dominance that WOW had years ago has eroded substantially, it's still the descriptor that has the cultural capital to mean MMORPG better than the actual term does (at least to outsiders).


Beating the Brand

Imagine someone who has never played RPGs before. She likes Star Wars, thinks Avengers was awesome, likes board games like Risk and Settlers of Catan, but that's as far as she's gone.

So, you tell her "Vin Diesel, Wil Wheaton, and Dan Harmon play Pathfinder." Does that mean anything to her? How about "Vin Diesel, Wil Wheaton, and Dan Harmon play Dungeons and Dragons"?

The difference is the power of the D&D brand. The vast audience of non-geeks out there has heard of Dungeons and Dragons. Their perceptions D&D are probably silly and wrong to our ears, but at least they know what it is; there's cultural capital there that these other games simply don't have.

When you come right down to it, when it becomes time to explain a non-D&D game to an outsider, we probably need to mention D&D as starting point.

Now, I'm not a member of the staff of any of those other games….but I imagine that must get pretty galling after a while. Anyone else trying to take over the mindshare that D&D has is facing 35+ years of brand recognition, recognition reinforced by TV shows, movies, books cartoons, board games, comic books, and probably a breakfast cereal.

But Does It Matter?

The brand dominance of D&D isn't a bad thing -- even if your first choice RPG isn't Dungeons and Dragons. It's a reality that puts D&D in a position the other companies don't need to be in, however. For a long time now they have been the primary recruiters for the hobby.

Their sheer size, and their need for a large audience, has meant that they have need a flow of new players and new customers that they can't get by stealing them away from other games. (DDN seemed, at first, to be a bid to try to change this reality and try to win players back; I'm not so sure of that anymore).

But for a long time, I have felt like that's okay, because the other brands have been able to create their own audience by grabbing D&D players away from D&D. Someone who wants more story flexibility from D&D might discover FATE. Someone who wants faster action or wider variety of settings might discover Savage Worlds or GURPS. Someone who loves micromanaging might discover Rolemaster. Once you've been brought into the community there are games for every taste.

The question the #2, #3, or ambitious #10 games out there need to answer is Can We Compete For D&D's Position as the Gateway Game? And Do We Want To?

And if we want to, HOW?

Sidebar: Is there a Risk for WOTC?

When a brand becomes the generic term for the product, there are grave risks for the company with that brand. It's vitally important to defend the brand name, because once the brand becomes that generic descriptor (aka a Generic Trademark) the company may lost the ability to trademark their brand name.

So, It's actually important for the WOTC brand managers -- while keeping the Dungeons and Dragons brand on top of the heap -- from becoming the generic name for the heap of RPGs. They should cringe at the idea that their brand name is used when we talk about our hobby -- despite the fact that it remains the most clear way of communicating what we do to people who aren't part of the community.

They've got nearly 40 years of brand identity behind them, but if they aren't careful, they might lost the ability to control it. And that's why you'll never see a WOTC staffer use the term "Dungeons and Dragons" as a collective term, the way I'm arguing the general public might.

Back To Beating Them

For more than a year Pathfinder has been outselling D&D. That's not much of a surprise to anyone -- D&D's primary delivery method had become online via subscription, and they haven't been selling much except reprints of old editions for a while now.

When D&D comes back, they're going to roar back into the stores and it's going to be interesting to see if Pathfinder can remain on top. It's also going to be interesting to see if Wizards continues the subscription model for the game. I'd bet they do, but anything's possible. Maybe they'll just run the whole thing through Facebook. Everybody loves Facebook.

Any game property that really wants to try to compete for that brand recognition -- especially in the awareness of people who are outside the hobby -- needs to be creating that awareness through non-rpg IP.

Take a look, for example, at the way Defiance is both an MMO and a TV Show. The MMO is getting far more attention that it may deserve because people are also interested in the TV show. Can you imagine a similar tie-in show on SyFy for Pathfinder? A live-action show called "Pathfinder Society" about an adventuring company? Heck, I'd watch that, even if the effects and writing were Sharknado-level bad.

What do you think? Should companies like Paizo try to compete for that brand identity space in the general public?
 

log in or register to remove this ad

Vyrolakos

First Post
It's the name that everyone knows, so it's important to RPG hobbyists, as it's D&D that attracts new people into the hobby. It just has so much of the spotlight. If Paizo keep up their remarkable rise, they may well be in a position to take up some of the duties of attracting new hobbyists that the D&D brand has done for so long.

It's like with MMORPG's. World of Warcraft wasn't the first, there were more popular online games before WoW came along and took the spotlight. Hasbro (WotC) need to bear this in mind.
 

log in or register to remove this ad

Umbran

Mod Squad
Staff member
Supporter
I think you overstate the danger that "D&D" is/will become the generic term. If nothing else, in the conversations I have heard, I have more and more heard gamers use the term RPG - both because what they are talking about isn't D&D (and pedantic specifics matter to gamers), and because "D&D" has a negative-nerd connotation that "RPG" does not have with the general public.
 

Vyrolakos

First Post
In my experience, those in the hobby don't refer to D&D as a generic term for 'role-playing', we all know that it's a specific game. It's only those outside of the hobby who refer to us all as "D&D'ers".
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Pretty good primer!

What do you think? Should companies like Paizo try to compete for that brand identity space in the general public?

Sure!

The factor with the highest correlation with success in the market is being first to market- D&D has that. But you can't rest on those laurels. There are lots of "Firsts" that have created markets and then lost their dominance or failed altogether.

At one time, there was pretty much only Coke as a big soda brand. Now Pepsi is nearly its equal in size. Between them, they have thousands of brands, covering most beverage markets. And that only happened because Pepsi kept trying to be #1.

So, if you're in position to do so, pushing #1 can work out for you.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
I think you overstate the danger that "D&D" is/will become the generic term. If nothing else, in the conversations I have heard, I have more and more heard gamers use the term RPG - both because what they are talking about isn't D&D (and pedantic specifics matter to gamers), and because "D&D" has a negative-nerd connotation that "RPG" does not have with the general public.

In my experience, those in the hobby don't refer to D&D as a generic term for 'role-playing', we all know that it's a specific game. It's only those outside of the hobby who refer to us all as "D&D'ers".

I'm with Vyrolakos on this one: outside the hobby, "RPG" is almost unheard of as a term for the hobby. I hear all kinds of genre games referred to as D&D- even board games like Arkham. I'd be willing to bet the man on the street is more familiar with "RPG" as a term for rocket propelled grenades than role-playing games.
 

Radiating Gnome

Adventurer
I'm with Vyrolakos on this one: outside the hobby, "RPG" is almost unheard of as a term for the hobby. I hear all kinds of genre games referred to as D&D- even board games like Arkham. I'd be willing to bet the man on the street is more familiar with "RPG" as a term for rocket propelled grenades than role-playing games.

That's exactly what I was trying to get at with the Kleenex/Tissue comparison -- to outsiders, D&D is to RPGs as KLeenex is to Facial Tissue.

-rg
 

Morrus

Well, that was fun
Staff member
That's exactly what I was trying to get at with the Kleenex/Tissue comparison -- to outsiders, D&D is to RPGs as KLeenex is to Facial Tissue.

That's a local thing; I've never heard anyone use the words Kleenex (except on TV, I expect, but don't recall) or whatever the other thing was that I can no longer see because I'm typing a reply! Hoover, on the other hand - that's pretty ubiquitous. And Xerox was 20 years ago; not any more though.
 

DMBear67

First Post
I've been playing D & D for 37 years. I was a kid when I started. For me, it will always be D & D! Do I play other RPGs? Yes! Pathfinder, Savage Worlds, GURPS, Star Wars, Star Trek (out of print), MERP (again out of print), Shadowrun, Game of Thrones, Warhammer, and a half dozen more ! However, when DDN comes out full throttle - I have been using the playtest version since it started for my group - I will invest into that system. For those of us who are older and have been playing forever, we will probably always be D&Ders. We will be those who play and invest in the game that we started with!

Do I think that there is another RPG that will cause the "brand" name of D & D to falter? NO! Because the older players with the disposable income (because we have good paying jobs, kids are graduated, house is paid off, etc) will always spend our money on D & D. It comes to the point of who has the money to support the industry and the brands within the industry.

In fact, some of the brands within the RPG industry have really great concepts but have been poorly executed - Serenity, Buffy, Slaine, Robotech, Champion/Hero, LOTR, Castles and Crusades is my short list. I own and have played a number of these over the years. Yet, I always come back to D & D.

I have created my own world, races, feats, items, and spells. I have written 175 to 200 adventures for my groups over the years based on the D & D system but for different versions. I am too invested in the system to completely give it up! Yet WOTC also needs to realize that although I am invested in it, I can use what's out here and create what I need rather than buy any crappy stuff (like 2nd ed was). So WOTC needs to be careful with what they put out!

As for expanding RPGs into other markets like cinema or MMOs, well ... we have the Gamers & D & D movies, Game of Thrones on HBO, and enough MMOs to choke a horse already! Yes, I wish there was an RPG based series on TV/Cable/Satellite like Pathfinder serializing the current comic book into a weekly show (maybe HBO can take another chance?) or that the Dead Gentlemen would take the financial risk and produce a series of Gamers movies that are more serialized and not so disjointed as the first two were. Both of those would be great. Maybe the folks who created Ultramarines could do an entire series of movies of all of the Space Marine chapters (Space Wolves would be a great 2nd movie). In all reality though, we don't need anymore MMOs that have RPG specific worlds and storylines! An MMO in a generic fantasy world that has all of the various basics (races, classes, spells, equipment, etc) allows the player to play an RPG at anytime! That is enough !
 

DMBear67

First Post
Kleenex = tissue

That's a local thing; I've never heard anyone use the words Kleenex (except on TV, I expect, but don't recall) or whatever the other thing was that I can no longer see because I'm typing a reply! Hoover, on the other hand - that's pretty ubiquitous. And Xerox was 20 years ago; not any more though.

Morrus ... Kleenex = tissue generically is a Midwest thing I think! We in the middle of the country seem to use it but I've never heard folks from other sections of the country use it ! Just like some sections of the South use Coke to refer to all soda/pop!
 


Remove ads

Remove ads

Top