GlassEye
Adventurer
Attacks and magic fly; unfortunately most do not find their target. The blessing of Kurl's god settles on Tender like a slimy, half-rotted leaf; or many leaves and it is not a pleasant feeling. Tender does feel strengthened, however, and his attacks strike the Hound of Hirot. The sword doesn't cut as deeply as he thinks it should, nor does his shield bash have the effect he expects. The Hound is still affected as the gash in its shoulder indicates, just... not deeply.
The Hound lunges back at the attackers who came for him but its claws scrape across the black iron of Tender's armor and it chomps down with a clang without even breaking skin. The Hound breaks away from combat exposing itself to further attack and begins circling the standing stones again.
[sblock=Combat Info]
Just a reminder, Scott, halflings use a d16 when fighting two weapon style.
Also note, the Hound breaks off from combat and so provokes an attack from Tender and Homer.
Hound of Hirot (AC 15); damage dealt: 14
Tender (AC 18) 13/13 hp: Bless (+1 atk, dmg, saves, skill & spell checks; 9/10 rounds)
Boral: spells lost (Enlarge)
Kurl:
Franko: spells lost (Enlarge)
Hank: spells lost (Animal Summoning)
Homer (AC 11) 6/6 hp[/sblock]
The Hound lunges back at the attackers who came for him but its claws scrape across the black iron of Tender's armor and it chomps down with a clang without even breaking skin. The Hound breaks away from combat exposing itself to further attack and begins circling the standing stones again.
[sblock=Combat Info]
Just a reminder, Scott, halflings use a d16 when fighting two weapon style.
Also note, the Hound breaks off from combat and so provokes an attack from Tender and Homer.
Hound of Hirot (AC 15); damage dealt: 14
Tender (AC 18) 13/13 hp: Bless (+1 atk, dmg, saves, skill & spell checks; 9/10 rounds)
Boral: spells lost (Enlarge)
Kurl:
Franko: spells lost (Enlarge)
Hank: spells lost (Animal Summoning)
Homer (AC 11) 6/6 hp[/sblock]