3 out of 5 rating for Hell's Rebels Adventure Path
I found "Hell's Rebels" somewhat tricky to rate - as with all the Paizo APs, it's extremely well put together, the story is well told, and there's no doubt a lot of fun to be had here; however, I'm afraid this path also left me cold, and left me with no burning desire to run it. (Indeed, unlike most paths, this one didn't have a single "must run" adventure, which is quite unusual - even those paths I haven't liked have usually had at least one outstanding part. So in the end, I've rated this at 3 stars - below "Giantslayer", "Princes of the Apocalypse", or "Out of the Abyss". It's rather better than "Tyranny of Dragons" (both as a compiled storyline and also each part individually)... but I have no desire to play that one, either.
There's not really much else to say: the synopsis of the path, and also of the individual volumes, give a pretty decent idea of what to expect - the PCs are rebels against the powers-that-be in a city in Cheliax, with the potential to make a real difference in their entire region.
Perhaps one thing worth noting: the last part of the last adventure has a "Content Warning" as it's somewhat more adult-oriented than the norm for Pathfinder (well, apart from the "Hook Mountain Massacre" adventure in "Rise of the Runelords"). I found myself a little uneasy about this - it's not that I object to adult-oriented material (I don't), and I agree that if it is present then there probably does need to be fair warning. However, by placing the warning before the last section of the last adventure, it potentially meant someone could play the entire campaign to this point only to find they couldn't enjoy the climax - the effect is akin to producing a series of films all at PG-13 rating and then jumping to an R for the last. I think I would have preferred the content warning to be given right at the outset, and then (potentially) they could have taken the gloves off throughout.