Heartbreak is wary of the patrol IC that looks like a referee. It's bouncing between various icons, scanning everything it sees as it gradually comes closer to where Heartbreak is running silent.
The Patrol IC uses Matrix Perception to check for silently running icons in the area. The patrol IC isn't very competent and fails spectacularly, scoring 0 hits and keeping it oblivious to Heartbreak's presence. Heartbreak doesn't even have to roll an opposed test to remain hidden. If the IC had gotten even a single hit, it would have known there is "something" running silent, leading to an opposed roll to detect Heartbreak.
This time Heartbreak easily remains hidden, however this grid WILL eventually catch up to him. It's just a matter of time, and Heartbreak's overwatch score is still (slowly) ticking upward! At some point, Heartbreak's overwatch score will cross a threshold that will make it impossible for him to remain in the shadows of this grid, and he'll be forced into the open. The more sleazy actions Heartbreak takes, the more his overwatch score increases.
The referee whizzes right past Heartbreak and inspects the icons for the door alarm and security camera. It easily notices the marks Heartbreak has left on the devices, however the IC program is too stupid to tell that the marks are not from a legitimate user. It zips away, and Heartbreak breathes a sigh of relief. He will have some time before the patrol IC makes another round and becomes a threat again.
Heartbreak finds the icon for the door alarm next to Skinny and Casper, and shuts it down as easily as the previous one. Next is the video camera. Heartbreak has a bit more trouble with this one. He doesn't fail, exactly, but it's a very close call before he finally sees a minor oversight and corrects it just in time. The camera and door alarm near Skinny and Casper are both disabled (at least for now!). By making a sneak skill test, Skinny and Casper could slip through the door without being seen. The test will be modified by all the commotion in the public areas making it easier to go unnoticed, and the deliberate architecture meant to keep these doors inconspicuous to the public. Once on the other side of the door, the runners will benefit from Heartbreak's infiltration for any further stealth skill rolls.
From this point, I will no longer be providing the number of hits scored by the host or its icons in its opposed rolls vs Heartbreak, as this information would lead to Heartbreak knowing his overwatch score. This information is intended to be looming and vague. It is made available via performing the check overwatch score matrix action, however even this opposed roll leads to a potential increase in the overwatch score, and should be used sparingly. Heartbreak will continue to be provided information regarding his own hits, however. For his previous two actions, Heartbreak scored fewer hits than expected. Against the door alarm, Heartbreak scored 3 hits. Against the camera, he scored 2 hits.