smbakeresq
Explorer
I'm totally with [MENTION=6787650]emdw45[/MENTION]. In the wilderness having a 240 range attack without disadvantage is quite useful.
How often do you have clear LOS to see 240’ or 48 squares?
I'm totally with [MENTION=6787650]emdw45[/MENTION]. In the wilderness having a 240 range attack without disadvantage is quite useful.
How often do you have clear LOS to see 240’ or 48 squares?
The first sentence I see is: "When you cast this spell, you inscribe a glyph that later unleashes a magical effect." The Spell Glyph has to target a single creature or an area. Beyond that, fair game. You can have a stick you break to give yourself Stoneskin. I personally like it as an emergency shield - Tiny Hut when you smash a small charm. We've used that to take a long rest in the middle of an ambush...Did I miss how this works? The spells you are describing don’t harm the ally, so I wouldn’t allow them. It’s in the first sentence of the spell description, did that get changed in someway?
Tiny Hut when you smash a small charm. We've used that to take a long rest in the middle of an ambush...
You're lucky that the DM didn't rightly rule that a dome does not prevent anyone from digging under it or affecting the space beneath. Good luck with the long rest...
Be well
KB
I know whenever I'm ambushed my assailants are always carrying shovels.
This is a terrible idea. The people inside the hut can just light them up with ranged weapon attacks while they're trying to work.Don't need a shovel in a fantasy realm where magic happens OR when the premise is that the ambushed are going to take a long rest and they've turned the ambush into a siege. Give me 8 hours and a tent sized dome and I'll get under it.
How often do you have clear LOS to see 240’ or 48 squares?
This is a terrible idea. The people inside the hut can just light them up with ranged weapon attacks while they're trying to work.
In fact, trying to attack people inside of a Tiny Hut is just a terrible idea in general. Unless you're doing a Zerg Rush where the purpose is to prevent the PCs from resting by having waves of disposal minions throw away their lives in wacky schemes, you're just safer waiting outside of ranged weapon range and waiting for the barrier to go away normally.