D&D 4E A gathering of Martial Controllers - what do you think

Garthanos

Arcadian Knight
Heck none of those Defeated by the Assertion of Obeissance are dead... but they are out of the fight, many will surrender a few may flee.
 

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Garthanos

Arcadian Knight
Surprise Attack Rogue Feature
When you hit an enemy that you have Combat Advantage against with a basic attack or power with the martial keyword, you can apply one of the following in addition to other effects:
* You slide the target up to 2 squares.
* The target falls prone.
* The target is slowed (save ends).
* Make a basic attack as a minor action against one other enemy whom you have not hit on the same turn. If you hit, you inflict only DEX mod damage, but, if you have combat advantage, may apply a Surprise Attack effect.

Secret Thrust Rogue Feature
When you use a daily or encounter attack power with the martial keyword, you can apply one of the following extra benefits to conditions imposed on enemy(ies) targeted by the attack against whom you had combat advantage when you resolved the attack:
* If the attack imposes a condition until the end of your next turn, it gains an after-effect: the same condition (save ends)
* If the attack imposes (or the target is already under) one of the following conditions, you can impose the next condition in the list, instead: slowed -> immobilized -> restrained
* If the attack imposes (or the target is already under) one of the following conditions, you can impose the next condition in the list, instead: unable to take OA -> dazed -> stunned
Special: You cannot gain the same extra benefit from using a Secret Thrust again until after the current encounter ends.

Hmmmmm better....
 

doctorbadwolf

Heretic of The Seventh Circle
That's controllers for ya. Well, trying to squeeze the whole role support into features, anyway.

I started out with the Hunters clever shot, btw, that's the first three. Then the last one was doctorbadwolf's request. The other three are just different spins on the stuff I gave the Battlemaster, as are some of the Tricks.

I wonder if the thief would be a good basis for the bombardier, as well. Same Surprise Attack feature, similar set of tricks, and then some new encounter powers based on bombs. Or, maybe the executioner assassin would be a better mechanical fit, replacing poisons with bombs, idk. 4e is a tough case for classes with limited consumable item based powers. Might not be workable at all.

This thief definitely works for a knife thrower, though. Grab some regular thief tricks (like Acrobatic Trick, IIRC), wield daggers, ready go.
 

Garthanos

Arcadian Knight
Perhaps

Warlord (Hector Build)

Powers that move enemies or induce friendly fire gain bonus damage
  • Brutal Manipulator psychic damage based on cha/2 or int/2
  • Rough Manipulator physical damage based on str/2

Fearful Presence
  • martial powers having the key word fear have saving throws at -2
  • powers that move enemies increase slide/push/pull distances by 1 square

Have to make sure there are enough powers that qualify... of course

Note the Manipulator Options will become Warlord Leader choices along side those which affect allies...

and the Fearful Presence a new presence ofcourse As soon as I get them in to CBLoader
 



doctorbadwolf

Heretic of The Seventh Circle
The executioner idea sounds workable...

...as workable as the executioner, anyway.

Hey now! In a non charop-ey game, the executioner works fine! Lol

Ok, half the poisons suck, and the other half are just ok. The one use ones need an extra die of damage, and the longer term ones need to add a stat mod damage or something.

But the class framework is, IMO, excellent.

Heck, same deal with the assassin. Increase the damage of it's powers, starting with the at-wills, and it is an excellent class. Heck, we found that just folding a couple of the class feat taxes into the shroud feature for free fixes the class.
 

Garthanos

Arcadian Knight
Now remember Controllers are skillsy

So Hector Warlord should get auto Intimidate Training alah the mage getting auto Arcana.
 

Garthanos

Arcadian Knight
Warlords all around could get skills like....

History could be for the Tactical Geniuses

Resourceful build could get Streetwise

Diplomacy could be for ummm most of the rest

The Defender Dudes aka the class that Guards might get Perception

Hmmmmmm
 

Garthanos

Arcadian Knight
perhaps every source should get cantrips too...
come to think of it read an article about that idea.

controllers get them automagically others can get them with a feat probably
 

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